Whut?Never use their range advantage? Firemoths and Mist Lynxs surounding our Lance and dhoot only with Lock on Missiles from distance and that in the most Misisons against the Clans.. I think they act very good for a PGI made AI
. the Problem is the Teamate AI. Didnt think PGI could make them more stupid,...they did.
A Elemental swarms sourounded us while we under Arty Fire. and LRM´s-( miss the yaml aMS option for every Mech.)
Team mates came closer and closer to me and i ,couldnt aim at anything. so my Team mates was ripped in pieces..
Allies and Mercs in Missions are also no help cause they shoot /Block you or your Fireline.
.Hopefully that TT rulez AI guy make very fast a Update for his mod
Oh and these elite Pilots, can they do anything more then get stock somewhere and talking a lot of Bulls##t?
Jeez make the mod Gods do their updates very very fast
Edit:
The Team aI is overwhelmed with fast moving close coming Enemys like the firemoths Mist Lynx and mostly th Elemental swarms. Because they are everywhere around and betwen them. They shoot more themselves as the Enemys
. Especially in destroy /Scorched earth missions are the spawn interwalls of the Enemys to short. I think it would help a lot the Team ai to deal with close coming running between them Enemys.
I perosnally can deal with the Clans but complete without team help you are fast ripped in parts.
Edit: PGI can you please reprogramm the Allied Mercs AI? Whenever i turn around the Allied Mercs or Allied other mechs are standing straight direct me. Whereevr i go or try to be faster then them somewhere they are a few moments later again direct behind me. Iam sick of wasting ammo becuase of killing thee blocking Teamshooting allied Idiots ,there´s no other olution then Teamkilling them. Give them the simple order "hunt the Enemy and stay away from the Commander in a Radius of 120 meters.
They was before DLC7 annoying as Hell now they are a like annoying Fly´s
Edited by Mighty Spike, 15 September 2025 - 11:42 AM.