Mkv122, on 03 November 2025 - 12:16 PM, said:
What’s the point if the game punishes you for winning by capturing the objective by lowering your rating?
You are treating this like you deserve a reward for your actions with the "whats the point if you only get this..."
Winning the game absolutely increases your chance to go up in tier for starters. If you win the match...most people on the team with any form of average damage (say 300 i believe to be average) will go up in tier if that is what you are looking for.
You are equating tier as some reward for game play. Its honestly not and if you want to keep equating effort = reward you will be sorely let down if you hit T1. Even T2.
Its not technically punishing. Its just not rewarded with the same obvious weight that damage does.
If you want to do well in something such as the Spider 5v you have to constantly harrass (which means firing at the enemy) while hitting caps and objectives. The capture accelerator quirk on mechs like that is meant to hit the objective quicker to apply pressure and allow you to shoot and scoot more often. Take a long range laser on it. ERLL is fine but I have better fun with a large x-pulse or large pulse (i prefer the xpulse).
Ive done 600+ damage matches while doing ALL of that with it. Do I do it often? No. But its possible, and feels great to do.
If you are playing this game for an equal reward to your efforts you are going to find your feet sore from stomping, voice coarse from shouting, and pure frustration. The kinda things you are wanting changed will require top brass approval and even then alot of it wont come because we dont have actual coding devs available who can get in the nitty gritty of the code to fix alot of it.
Take mechs out however you want and play them to a certain style of play. Whatever style of play is your goal and if you do that style well that is your reward.
I look at that spider 5v as a harasser, objective play, and attention getter. My goal with that mech is to ensure my team is not behind on objectives, harassing the enemy flanks by causing them to wonder "what just hit me from that direction", and possibly cause a squirrel. Also with the large xpulse im aiming to crit components due to the "cycle rate" it has. Is it great at it? Probably not. But the rapid fire of it helps.
You might want to change your perspective. You might not get so upset over something you really cannot change quite as badly.
Afterall. This is a what....12...13 year old game that is on life support whos servers are only held open by the passionate few who are left with a developer who despite what we all wanna think does give a crap about its player base....otherwise it would have shuttered this game long ago. I mean hell. If a developer like EA, Blizz, or Ubisoft were to be the ones in charge we wouldnt even be having this conversation since they woulda shut all this down at least 6-7 years ago.
(Side note....try to come up with some ideas....ways to improve it. Suggest things as well. Being a part of the problem isnt being a part of the solution. Just venting frustrations is fine, but how are the frustrations going to be addressed if we just focus on the problem?) Also...be mindful of the reality of the state of the game and be open to discussion. Ignore the haters who cant say anything constructive themselves.