Will We See The Naga In Mwo?
#1
Posted Yesterday, 11:28 AM
#2
Posted Yesterday, 12:12 PM
Armored Yokai, on 05 November 2025 - 11:28 AM, said:
The Naga slithered right under our noses and I wont expect the ARROW IV to pop in MWO but can we expect the Naga to be added to MWO?
What new or interesting would it add to the MWO gameplay?
The original Naga would lack its primary armament. Other than that, it is just a normal low-end energy/missile 'Mech.
In my opinion, the Naga II would add not much new.
If you prefer firepower:
- Prime - more or less a duplicate of Warhammer IIC-A
- Alternate A - ditto
- Alternate B - Warhammer IIC-2 and IIC-4 do that job already
- Alternate C - hodge-podge of hardpoints. In theory you could use it to run some ACs, but the Executioner "Sovereign" already does it in some builds
- Alternate H - just another energy/missile 'Mech with one ballistic hardpoint. "Maul" or Warhammer IIC-A already do something like that
- Alternate W - ditto
Not to talk that if add five more tons, you can choose from the Warhawk, Marauder IIC or Clan Stalker.
Sorry, but I do not see much new or interesting that would warrant spending the PGI's precious resources on it.
#3
Posted Yesterday, 12:17 PM
#4
Posted Yesterday, 12:28 PM
#5
Posted Yesterday, 12:36 PM
Quote
Based on that two third of the current mechs could be trashed.
Naga in MWO? Could be but without the Arrow-system it would be a fast, assault lurmer.
Sure some would buy it. The railsharks sold you know. Or the Shadowhawk IIc. Or some of the legendaries...
Basicly it would be the clanner's Longbow. A herald of BT-love like the Fire moth...
I personally would choose the Kingfisher, Phoenix hawk IIc or Turkina over Naga, but meh!
#6
Posted Yesterday, 01:00 PM
Anything further than 700m range would be WAY too much. Make the hardpoint costs reflect it too....something along the lines of Thunderbolt 20 stats with slottage and tonnage.
#7
Posted Yesterday, 01:58 PM
But I'd be thrilled if it got implemented as a missile specialist for the Clan 80tMECH!
It seems possible to give it unique fixed armaments like the Railgun, Noble AC, and Leviathan Gauss, so I'd love to see that happen.
#8
Posted Yesterday, 03:55 PM
nanashi0110, on 05 November 2025 - 01:58 PM, said:
But I'd be thrilled if it got implemented as a missile specialist for the Clan 80tMECH!
It seems possible to give it unique fixed armaments like the Railgun, Noble AC, and Leviathan Gauss, so I'd love to see that happen.
ARROW IV is a big **** you sized mega artillery missile weapon. Not much more to it than that.
Given the existence of fixed unique armaments I dont see why they couldnt fix some mega-upgraded thunderbolts to those omnipods and call it a day.
martian, on 05 November 2025 - 12:12 PM, said:
The original Naga would lack its primary armament. Other than that, it is just a normal low-end energy/missile 'Mech.
In my opinion, the Naga II would add not much new.
If you prefer firepower:
- Prime - more or less a duplicate of Warhammer IIC-A
- Alternate A - ditto
- Alternate B - Warhammer IIC-2 and IIC-4 do that job already
- Alternate C - hodge-podge of hardpoints. In theory you could use it to run some ACs, but the Executioner "Sovereign" already does it in some builds
- Alternate H - just another energy/missile 'Mech with one ballistic hardpoint. "Maul" or Warhammer IIC-A already do something like that
- Alternate W - ditto
Not to talk that if add five more tons, you can choose from the Warhawk, Marauder IIC or Clan Stalker.
Sorry, but I do not see much new or interesting that would warrant spending the PGI's precious resources on it.
At this point there's so many mechs in the game that essentially nothing would be new. Advocating for a mech simply because its cool is cause enough.
The Naga is not my pet mech, but OP is allowed to have it be his. No harm in that.
#9
Posted Yesterday, 05:19 PM
#12
Posted Yesterday, 06:01 PM
LordNothing, on 05 November 2025 - 05:57 PM, said:
i smell a legend.
As long as it's not as much of a pain in the *** as the railgun is and hopefully soon to be was. Eugh.
Wait.
Arrow IV Urbie will now be a thing (maybe) lmao
Edited by a 5 year old with an Uzi, Yesterday, 06:14 PM.
#14
Posted Today, 08:11 AM
Duke Falcon, on 05 November 2025 - 12:36 PM, said:
...
That isn't nearly the slam dunk "LET'S GO MORE POKEMECH!!" argument people think it is.
Existing 'Mechs don't require scarce and expensive dev resources to produce. Any new 'mech does, and that new 'Mech should meet a minimum floor of sales viability to be worthwhile. PokeMech and satisfying the insatiable hunger of the 'Mech Dads of MWO to own literally every single 'mech ever produced no matter how absolutely dogshit it might be is part of that sales viability picture, but also being a usable 'Mech with interesting new features or at least a decent remix of existing features is another part.
The Naga completely and utterly fails at the "useful" half of sales viability, especially without its signature weapons. You would get better usability value from the Whitworthless than the Naga, which is just a strictly worse Mr. Gargles in every conceivable way even after you rip out its signature Arrow missiles.
There's no "Clan Longbow" for the reason that the Clans never needed a dedicated missile-only platform. OmniMechs could be reconfigured to do the work when needed, as the NCT-B demonstrates with exceptional success, and otherwise turned back into frontline combat units when missile bombardment was not required. Sometimes, something is going to be exclusive to one side or the other, with no direct equivalent in the other tech base.
#15
Posted Today, 08:29 AM
1453 R, on 06 November 2025 - 08:11 AM, said:
Existing 'Mechs don't require scarce and expensive dev resources to produce. Any new 'mech does, and that new 'Mech should meet a minimum floor of sales viability to be worthwhile. PokeMech and satisfying the insatiable hunger of the 'Mech Dads of MWO to own literally every single 'mech ever produced no matter how absolutely dogshit it might be is part of that sales viability picture, but also being a usable 'Mech with interesting new features or at least a decent remix of existing features is another part.
The Naga completely and utterly fails at the "useful" half of sales viability, especially without its signature weapons. You would get better usability value from the Whitworthless than the Naga, which is just a strictly worse Mr. Gargles in every conceivable way even after you rip out its signature Arrow missiles.
There's no "Clan Longbow" for the reason that the Clans never needed a dedicated missile-only platform. OmniMechs could be reconfigured to do the work when needed, as the NCT-B demonstrates with exceptional success, and otherwise turned back into frontline combat units when missile bombardment was not required. Sometimes, something is going to be exclusive to one side or the other, with no direct equivalent in the other tech base.
the man says its coming
Tiy0s, on 05 November 2025 - 05:19 PM, said:
#16
Posted Today, 08:41 AM
Armored Yokai, on 05 November 2025 - 11:28 AM, said:
Tiy0s, on 05 November 2025 - 05:19 PM, said:
After all the Naga is just a woodsman with an extension kit, pretty much.
Naga: Old one (NG-OO)(L)
Wooodsman: Ancient One WSM-AO(L)
Edited by KursedVixen, Today, 08:46 AM.
#17
Posted Today, 08:49 AM
pbiggz, on 06 November 2025 - 08:29 AM, said:
the man says its coming
Good cripes...
I wonder which terrible PokeMech 'Mech Dad Nostalgia Pack will be the one that flops hard enough to end ongoing support for MWO again? To say nothing of the "Arrow IV" launchers being mollygonked Thunderbolt missiles that people will complain about even more incessantly than they complain about the railgun, because "IT'S A RAILGUN BUT LRMS!!!!"
At least something like the Kingfisher would've been a cool thing to see come into the game. The friggin' Naga is just an absolute waste of space...
Edited by 1453 R, Today, 08:50 AM.
#18
Posted Today, 08:54 AM
1453 R, on 06 November 2025 - 08:49 AM, said:
Good cripes...
I wonder which terrible PokeMech 'Mech Dad Nostalgia Pack will be the one that flops hard enough to end ongoing support for MWO again? To say nothing of the "Arrow IV" launchers being mollygonked Thunderbolt missiles that people will complain about even more incessantly than they complain about the railgun, because "IT'S A RAILGUN BUT LRMS!!!!"
At least something like the Kingfisher would've been a cool thing to see come into the game. The friggin' Naga is just an absolute waste of space...
They put the Naga in MW5, so its an asset doing double duty. Thats probably how we will get the majority of our new mechs now, so hey, maybe the Turkina is coming soon, that might be cool.
As I've said in a couple of threads now, there's no harm in this. Basically every build you can imagine is represented in MWO already. The only question fans should be asking about what mechs come next is whether they're cool or not. The Naga isnt my pet mech but I think its pretty cool. I'd like to see a Kingfisher too.
#19
Posted Today, 09:02 AM
1453 R, on 06 November 2025 - 08:49 AM, said:
Good cripes...
I wonder which terrible PokeMech 'Mech Dad Nostalgia Pack will be the one that flops hard enough to end ongoing support for MWO again? To say nothing of the "Arrow IV" launchers being mollygonked Thunderbolt missiles that people will complain about even more incessantly than they complain about the railgun, because "IT'S A RAILGUN BUT LRMS!!!!"
At least something like the Kingfisher would've been a cool thing to see come into the game. The friggin' Naga is just an absolute waste of space...
Edited by KursedVixen, Today, 09:02 AM.
#20
Posted Today, 09:06 AM
Will9761, on 05 November 2025 - 12:17 PM, said:
Tiy0s, on 05 November 2025 - 05:19 PM, said:
Well now, I stand corrected. The only question is how will the Arrow IVs play out? I'm glad for the MW2 peeps who get to relive their childhood, but looking at the mech it's gonna have some serious opposition to it. Looking at it's variants, it doesn't have much to stand up to other designs that can perform better than it. PGI is gonna have to make some new add-on variants and a Hero Mech to help it.
Still, I'm glad it's here, but the problems it will have coming to MWO is a bit concerning.
Edited by Will9761, Today, 09:12 AM.
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