General Feedback:
Was pretty good, got the main points of the lore in there... not sure how I feel about the good year blimp, probably wouldn't mind it if it was earlier in the game and not the boss of the level it was setup for. It being invincible to all but an orbital gun was.... strange. It's a blimp, not a space warship. I much preferred the Ghost Bear dropship and space naval fights. The comstar naval vessel was cool though, I could attack it directly, it fit, and was similar to the dropship fights if a bit weaker.
I don't like the Sokols, they were a funny nod to Armored Core in the base game, should have been left at that. Stop bringing them back. Stick to actual BattleTech units, like the dropships, please.
The requisition points, the blue star in a octagon, can't remember what they're specifically called. You're not given enough to upgrade everything. You can't get enough research done in a play through without sacrificing obtaining mechs, mechs that if you don't get them you won't be able to finish the game. Ghost Bear DLC and Main game had this problem too, but it's worse for this one. I had less repair technicians in this DLC than either of the previous two campaigns as well. I admit, I have not done a New Game+ yet, so that might be why. Assuming we get more during the new game.
Bottom line, Ghost Bear DLC is by far the best one so far. Stick to that one's formula for future DLC please.
Bugs:
1) At the end of the game, it tells you it'll give you Kerenskies when you run low, like it did for the Ghost Bear DLC and main game. However, I'm below 1000 Kerenskies and the game won't give me more. I can't buy anything. It also did not unlock all the mechs for purchase.
2) The Steam discussions have other bugs mentioned as well, like New Game + not offering any mechs in the market other than assaults. Even in early missions.
3) Not sure if this is a bug or not, might tie into the last one, but I noticed during my first play through that by the time I had two Warhawks I finally got some mechs that were below assaults, like the Hellbringer which one of the characters starts with it being a proficient mech. What's the point of giving him that proficiency only to not give you a Hellbringer until you're already into Assaults and it's useless. Same goes for a lot of of other mechs below the assault class. Also the Bane/Kraken, you only get it at the last two missions, one variant on 2nd last and two more variants at the very last mission. So you don't even get to upgrade the chassis at all. Not something you'd feel comfortable about taking into a final mission.
4) There's also mention of an adder cockpit model showing up when using some mechs that are not adders, like the linebacker and Incubus.
5) There's an achievement for running 3 line backers, but I've only seen 2 in the market. I also can't buy the 2nd one because the game won't give me more Kerenskies like it's supposed to. The second one also didn't show up until the last couple of missions as well. I'm hoping it's all a bug like the New Game + bug mentioned above, if not, then the progression or making available of mechs timing is pretty bad through the whole DLC. Many heavy and below mechs should be available sooner. Not to mention I felt way more cash strapped in this DLC than the previous one and main game. By the final mission I did not have enough cash to get 5x100 ton mechs, I did manage to get 4 though. Half the campaign I was under tonnage because I didn't have mechs to buy, that should have been made available sooner.
6) I think it was the first mission on the highway, where you have to take the interchange or whatever, there was a road sign that said "Default Text" instead of having flavour road signage.
7) The mission where you have to mark 3 gates for an artillery start to blast them open, the first gate I got stuck and had to restart because the Vindicator fell back and off the wall and couldn't get back up. I also had no way of getting to it, to finish it off. Couldn't even target it to lob missiles at it. The game wouldn't let me mark the gate until all enemies were dead, so I had to restart and hope I took out the vindicator before it fell back off the wall. Same goes for any of the other mechs up there.
Anywho, it's late and this is long. I'll leave it at that for now.
Edited by Saber Avalon, 13 December 2025 - 01:53 AM.















