There are three main reasons behind it.
1 (new version):
I have seen discussion in the cauldron feedback discord before about masc nerfs, it's been a bit since I have been in the discord but iirc the two main arguments I have heard is that
For Masc Nerf: Masc should be nerfed because it's not fun to fight against lights and mediums with that much agility.
Against Masc Nerf: Masc should not be nerfed because the skill required to be good at the movement involved with masc is fun and if masc is nerfed it will be less skill expressive and less fun.
The idea with buffing torso speed is not to counter lights because lights are oppressive or OP, but to allow the movement skill expression to exist, but to be able to be fun to fight against and to be beatable by being a skilled aimer.
If some lights become too weak because of this change which I can see being possible, they should be buffed to make up for it.
2: This is the main reason for why I thought of this idea, but I am sure to most people it's more of a secondary bonus, it also is why it would be a global buff, not just assaults and heavies.
It would make aiming much more fun! I find satisfying and fun aim mechanics come from the game accurately translating your mouse movements to the torsos movement,
and this would do that as currently with the limited torso speed, and the weird acceleration, and deceleration that the torso has aiming feels weird especially on larger mechs, and this change would help reduce that.
3:It would raise the skill ceiling.
By having more control of the torso the skill ceiling for aim would be higher.
A clarification to make sure it's extra clear, I am not asking to remove the torso speed limitation, I just think a buff to global torso speed could help the game be more fun!
The only concern I can think of is that this would mess with balance by increasing durability because of torso twisting.
But after some thinking I don't think this would be much of an issue because the huge majority of mechs have survival skills
so in theory if it makes some specific mech too strong you could nerf it's survival quirks.
I am curious to hear others thoughts and some possible concerns I may have failed to think of.
Edit:
New note, someone mentioned the idea of instead of a global torso speed buff, just buffing the torso speed node in the skill tree, I really like that idea probably more than the original one I had.
Edited by LavaDa1shi, Today, 09:28 PM.





















