Why None Of The Mediums Have 3 Or 4 Ams, But 1 Clan Champion?
Started by CheeseBurger4Ever, Feb 09 2026 03:11 PM
8 replies to this topic
#1
Posted 09 February 2026 - 03:11 PM
A who Class without high AMS count? Why is this? makes no sense, there's a lot of LRM Boats, or can be built easily on all Classes.
Also, only 1 4AMS in the Assault Class, and I think none for Heavy Class. And 2 AMS also very rare.
There have been n addition of 2 full LRM boats, 1 is A Heavy/Assault Clanner, and the other I don't remember well, but it's a Heavy too, and no 4 and 3 AMS addition, to reciprocate
Also, only 1 4AMS in the Assault Class, and I think none for Heavy Class. And 2 AMS also very rare.
There have been n addition of 2 full LRM boats, 1 is A Heavy/Assault Clanner, and the other I don't remember well, but it's a Heavy too, and no 4 and 3 AMS addition, to reciprocate
#2
Posted 10 February 2026 - 01:28 AM
Yet another CheeseBurger "suggestion".... my brain hurts...
(I won't respond to everything in order not to lose my sanity, but about the triple AMS medium of the title: the nova is an omnimech so you can mix and match the components, it means you can do the NVA-S(C) config on the normal NVA-S)
(I won't respond to everything in order not to lose my sanity, but about the triple AMS medium of the title: the nova is an omnimech so you can mix and match the components, it means you can do the NVA-S(C) config on the normal NVA-S)
#3
Posted 10 February 2026 - 07:59 AM
Thanks for the tip
#4
Posted 11 February 2026 - 10:30 AM
One of the Crabs also does Dual AMS... The Huntsman Hero (or any Huntsman with pod sharing from the hero pod) can also do doubles... They are out there, just need to look hard for it.
#5
Posted 13 February 2026 - 06:40 AM
I did search every Light and Medium, and I was right about the heavies, no 1 has 3, let alone 4. No Assaults have 3, exept for the Corsair-7A & 7A(P) that has 4.
LRM Boats, Everywhere... NOT BIASED AT AAAALLLLL....
LRM Boats, Everywhere... NOT BIASED AT AAAALLLLL....
Edited by CheeseBurger4Ever, 13 February 2026 - 06:54 AM.
#6
Posted 13 February 2026 - 07:04 PM
CheeseBurger4Ever, on 13 February 2026 - 06:40 AM, said:
I did search every Light and Medium, and I was right about the heavies, no 1 has 3, let alone 4. No Assaults have 3, exept for the Corsair-7A & 7A(P) that has 4.
LRM Boats, Everywhere... NOT BIASED AT AAAALLLLL....
LRM Boats, Everywhere... NOT BIASED AT AAAALLLLL....
I just want to say, it typically doesn't take many AMS to give an LRM user a bad time. An individual mech does not need 3+ AMS to be effective at that task, if more than one AMS equipped mech are near each other. If you had 4 AMS equipped mechs near each other (or at least in the flight path of the LRMs), that is actually potentially better and can block more missiles than a single mech with 4 AMS (and being the target of said missiles). This is due to how AMS works, which is a sphere around the mech. AMS is best when it is in front of the missile's intended target, so it has more sphere space to achieve it's goal.
It's a rather complicated subject, depending upon how in depth and what situation is being described.
As far as the number of LRM "boats" in a given match, that depends upon a lot of factors. They have/are making changes to missiles, so a lot of people are likely to want to check out how those changes work. So you will see more LRM usage because of that. Then it also depends upon the tier match you are in, as typically the higher the tier you are, the less LRMs you tend to see. A T1 player is likely to see fewer LRMs than another player who is a T5.
(As a side note, what your PSR tier actually is should mean nothing to you. It's just a mechanic that helps to create more balanced matches, and some people might show as lower PSR than their actual skill due to many factors, such as a lack of playing matches since the last reset. See it as more a hidden mechanic to help matches, rather than anything else. It's fun to track, but don't worry about whatever it happens to be.)
#7
Posted 18 February 2026 - 09:50 PM
I don't think there is any issue with lrners, if there was, everybody would simply equip AMS and there, problem solved , lrmers are redundant now. But some folks seem to belong to an school of thought that thinks 1 tonnage is better served another way, like with extra armor, or extra heatsink instead? Guess it can't be helped then.
#8
Posted 24 February 2026 - 09:06 AM
Tesunie, on 13 February 2026 - 07:04 PM, said:
I just want to say, it typically doesn't take many AMS to give an LRM user a bad time. An individual mech does not need 3+ AMS to be effective at that task, if more than one AMS equipped mech are near each other. If you had 4 AMS equipped mechs near each other (or at least in the flight path of the LRMs), that is actually potentially better and can block more missiles than a single mech with 4 AMS (and being the target of said missiles). This is due to how AMS works, which is a sphere around the mech. AMS is best when it is in front of the missile's intended target, so it has more sphere space to achieve it's goal.
It's a rather complicated subject, depending upon how in depth and what situation is being described.
As far as the number of LRM "boats" in a given match, that depends upon a lot of factors. They have/are making changes to missiles, so a lot of people are likely to want to check out how those changes work. So you will see more LRM usage because of that. Then it also depends upon the tier match you are in, as typically the higher the tier you are, the less LRMs you tend to see. A T1 player is likely to see fewer LRMs than another player who is a T5.
(As a side note, what your PSR tier actually is should mean nothing to you. It's just a mechanic that helps to create more balanced matches, and some people might show as lower PSR than their actual skill due to many factors, such as a lack of playing matches since the last reset. See it as more a hidden mechanic to help matches, rather than anything else. It's fun to track, but don't worry about whatever it happens to be.)
It's a rather complicated subject, depending upon how in depth and what situation is being described.
As far as the number of LRM "boats" in a given match, that depends upon a lot of factors. They have/are making changes to missiles, so a lot of people are likely to want to check out how those changes work. So you will see more LRM usage because of that. Then it also depends upon the tier match you are in, as typically the higher the tier you are, the less LRMs you tend to see. A T1 player is likely to see fewer LRMs than another player who is a T5.
(As a side note, what your PSR tier actually is should mean nothing to you. It's just a mechanic that helps to create more balanced matches, and some people might show as lower PSR than their actual skill due to many factors, such as a lack of playing matches since the last reset. See it as more a hidden mechanic to help matches, rather than anything else. It's fun to track, but don't worry about whatever it happens to be.)
Clearly biased opinion towards your heavy LRM use
simon1812, on 18 February 2026 - 09:50 PM, said:
I don't think there is any issue with lrners, if there was, everybody would simply equip AMS and there, problem solved , lrmers are redundant now. But some folks seem to belong to an school of thought that thinks 1 tonnage is better served another way, like with extra armor, or extra heatsink instead? Guess it can't be helped then.
Newbie opinion
#9
Posted 24 February 2026 - 10:31 AM
CheeseBurger4Ever, on 24 February 2026 - 09:06 AM, said:
Clearly biased opinion towards your heavy LRM use
On which part? My knowledge on how AMS works, or my opinion that a game should be for fun, and that your PSR shouldn't matter to a person? Cause, I'd rather not worry about being T1 to the point I get frustrated that my numbers aren't moving fast enough, and instead would prefer to just play the game and have fun.
As far as my own PSR, I was T1 before a reset. Since the reset, if you looked at the Jarl's, I've kinda been mostly classified as "retired". I haven't been able to play enough games to move my PSR much, not that it would overly matter to me anyway. As I said before, PSR is mostly just a match balance mechanic. Unless your goal is to become #1 (which is not realistic for most players in this game, and only applicable for only a small fraction), it is best not to even worry about what your number is. Play the game to have fun. It is a game after all.
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