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#341 ChaosGrinder

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Posted 02 August 2012 - 09:37 AM

http://th09.devianta...nya-d4fmgqi.jpg
Found that while browsing teh webs and i dug it. Dunno, i imagined is as a full body cooling/warming west with oxygen support if needed and a bit of protection. The only _real_ object of wealth she shows :D

If that is ok for you :D


Plus: That face is basically how i imagined her :P

PS: I don´t get it. While i´m writing 1 post you spam 100 pages :D

Edited by ChaosGrinder, 02 August 2012 - 09:39 AM.


#342 RogueSpear

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Posted 02 August 2012 - 09:45 AM

Rasen, I'd stick you in 'above average' unless you stick to 'I refitted a battlemaster with jumpjets all alone!' Then you're up in the god category for insane technician skills :D
Dai, a full mechbay is pretty much a factory. They're not like a car repair shop where if it hits a wall it's a writeoff. Battlemechs are expensive and for a very long time, a lot of mechs were simply not recoverable. An average mechbay can replace internal structure, including rebuilding it when it's straight out missing. An advanced one can build and design it's own control chips and build it's own parts, in a limited capacity. Ie, they're not going to be spitting out a mech a year or anything, but they can knock together a shoulder bracket for an Awesome if they have to in a few weeks. As long as Rasen has access to such a place, and the time and money, he can pay to have it done. But refitting a Battlemaster with jump jets would not cost over 2 million cbills.
I think we're all fine with the plate to aid with healing, but it really wouldn't add anything but the slimmest protection. Also, my apology above about the myomer was intended as a 'Oh that's okay then', but again, where did you get the money for it? The IS does not have healthcare insurance - all of this would have come out your own wallet. First they'd have stabilized you, then checked your bank balance before doing reconstructive surgery. Such would be my interpretation anyway.
Also, you can't get annoyed at us for thinking he remembers, when you tell us that he remembers, not that he saw it on a cam later. If you don't put it in, we simply don't know :P Things like that and your bag of miscellaneous metal clanky things that will no doubt be revealed as a bag of holding that has just what we need for any situation make us think your character is OP.
Take a look at Chaos' character. She's got a lot of skill, and an Atlas. But she goes in 'Above normal' because that's all she has. The Quartet has all 'Above Average' characters (Admittedly a couple toeing the elite line slightly), but we all get bumped into elite wholesale because we have resources (A tech team, 6 VTOLs and 2 platoons of infantry) at our beck and call. The reason this is okay is because we're a preformed unit with 5 years of history - not one character with 3 NPC mechwarriors and all the support assets. We've also made clear to Xin that they'll be used sparingly - our VTOLs will not be leading a vanguard! The support assets get called in for the jobs we can't do, like storm a bunker. If any RP I was running had one player try to pull that off, I'd ban him. When 4 players come together with it, it's a reward for teamwork and good storytelling.

@CG, that looks like a full cooling suit, which I think don't get invented until after the clan invasion. Which annoys me. If you can figure out how to cool a vest, how can you not figure out how to cool sleeves and trousers...Maybe they had too many problems with mechwarriors getting frostbite on their balls. Who knows? You'd need to okay that with Xin, but if it was me since I can't think of a single reason why not having a cooling suit would make sense, as long as you can come up with a way to justify it's construction and acquisition, I'd have no problems with it!

#343 Thom Frankfurt

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Posted 02 August 2012 - 09:46 AM

View Postdal10, on 02 August 2012 - 09:33 AM, said:

the question is does ISF commandos mean dest? cause i checked the thing and it said dest was part of the isf.

They are the same, but different. the DEST are the cream de'la cream of the ISF.

#344 ChaosGrinder

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Posted 02 August 2012 - 09:48 AM

Imma girl i don´t have any balls :D There´s nothing special about that imho. I only need it to impress and to look sexy :P
Hopefully Xin´s ok with it :>

#345 RogueSpear

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Posted 02 August 2012 - 09:53 AM

It keeps you a lot cooler than the rest of us would be in the same situation, and is armoured, so you'd have protection from spalling and the like, and small arms fire if you were forced to leave the cockpit. It is the kind of thing that needs an 'okay'. Still, I can think of a half dozen ways to acquire such a thing, so you should be able to too :D

#346 Rasengetsu

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Posted 02 August 2012 - 09:56 AM

Never said Revin did it on his own, but he does have some money and he can fix his 'Mech in battle enough for it to work, due to him having higher than average common sense (MacGyvering, basically), I don't mean attaching a leg though in the middle of the field. Fencing stuff means he has contacts with people that have the sort of places to modify his stuff, so I think it is plausible he could've traded a 'Mech for a custom job, right?

#347 ChaosGrinder

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Posted 02 August 2012 - 09:57 AM

\o/ You gentleman striking again :D

#348 dal10

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Posted 02 August 2012 - 09:58 AM

actually besides the spider bots which do whatever dirk wants them to do, it has things such as a flare, the pack of cards i mentioned. a wrench, some wire, that bottle of high-proof whiskey i got. stuff like that. it doesn't randomly have things like a welding torch. most of the stuff in there is junk.

it won't be like hey we need something to open this electronic lock, it just happens i have an electronic lock opener. no it would be like does someone have a screwdriver to get the screw out and it would be like i do. it is a utility belt. not a magic belt. that is what my second duffel is for. but i can't really bring the 300 pound duffel around can i? as for the camera i wrote that post twice. the first time i included that at best the plate would deflect a low caliber pistol shot, though it was slightly larger than this one. i also had the camera in it. guess i forgot to say that the second time. anyways i would point out i have more than one layer of bullet protection. myomer is tougher than normal muscle though it would be like the plate. it might stop a 9 millimeter but not much more. and if you read what i am wearing i have a mechwarrior cooling vest with the tubes stripped out on under my leather jacket which is under the cloak.

Edited by dal10, 02 August 2012 - 10:06 AM.


#349 Xinaoen

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Posted 02 August 2012 - 09:59 AM

I don't see anything there that I object to, ChaosGrinder. :P

I'm not sure about the canonicity of TSM in this time period. I am having a problem with "head doctor," though. That should probably be "neurologist." :D

#350 ChaosGrinder

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Posted 02 August 2012 - 10:02 AM

\o/ Y u all such good guys ? :D

Good guy Xin.

And Good guy Rogue :P

#351 Windham Khatib

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Posted 02 August 2012 - 10:03 AM

View PostThom Frankfurt, on 30 July 2012 - 09:03 AM, said:

Hope it's not too aweful.

Name: Nikoli Reznov
Callsign: Icepick
Date of Birth/Age: January, 26th 3010, aged 34 years,
Current Mech: Frankenmech. A mongrel of a mech assembled from the husks of several different mechs and models. It's basicly a Chameleon with parts from the Raven, Phoenix Hawk, Madrauder, and Chameleon.
House Affiliation: Capellan Confederation (I'm a fanboy, deal with it.)
Military History: Is not open much about his military history, but it's apparent that he's had training in advanced infantry tactics, and has shown great skill in demolitions, small arms, electronics, communications and hand to hand combat. If asked about these skills, he'll say something about once being with the 'Nightriders' regiment of MaCarron's Armored Calvary. Displaying mediocre skill as a mechwarrior Nikoli partook (along with other unscrupious mechwarriors ) in the raid on New Ivaarsen During the war of '39. Where he displayed skill as an electric warfare specialist. Since then he's stuck with the small group of survivors from the raid as the newly formed Tombstone Barbershop Quartet, a small group of warriors skilled at unconventional tactics and psychological warfare. And experts in asset location and retrieval (i.e. pillaging and looting)
Physical Description: Tall and lean with wiry muscles. The man is heavily covered with Russian Gulag/prison tattoo's displaying some connection to the remnants of the Russian mob, he won't talk about it though. Is always emaculatly clean, yet still looks greasy, with oily dark brown hair slicked back. Deep blue eyes. While not on assignment he dresses in an assortment of emaculate black suits, black shirt, black vest, black tie, and exotic black leather shoes. When he does have an assignment he dresses in the more traditional garm of a mechwarrior, but has taken to wearing a flakvest over his coolant vest in the cockpit since his escape from Menke. Arms himself with a Nambu Autopistol
Open Background: Born Tiknograd, Tikonov, Capellan Confederation. The son of one of Earthworks chief design engineer's young Nikoli was blessed with opertunities, an advanced education which led to the prestigious Sian University. On the eve of graduation was arrested for theft. Was sentenced to seven years of hard labor on Menke, where he was initiated into the Russian mob. On release he worked with several mercenary units as a technician before landing a spot with MaCarron's Armored Calrary. One day he took one of of the new Raven designs out for a test run and made a break for it. Though the Raven was shot up, and himself injuried, he eluded capture and location for two weeks before escaping on a Ceres Metals dropship bound for St. Ives.
Deep Background: During his education at Sian University, Nicoli was recruited by the Maskinrovka. His first assignment was to gain access to and cripple the mob from within. The arrest and jail sentence was the cover story used. No one knows why he went rogue shortly after completing that assignment. Is considered a Rogue agent by the Maskinrovka. To the MASK Nikoli is considered armed and dangerous and have issued the order to shoot on sight.


It's that guy from Eastern Promises, but in a mech lolol

#352 Rasengetsu

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Posted 02 August 2012 - 10:07 AM

Lol, as far as I'm concerned you could go in a full armor suit, as long as we can see your figure and you can die, I'm cool with it.

#353 dal10

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Posted 02 August 2012 - 10:09 AM

also just as a side note nik has more stuff he is greatly skilled in. my 3 to his 6.(i have to get in the cheap shots in when it is 4 vs 1 :D)

edit merging several posts.

my high level skills are hand to hand (since been nerfed to slightly above average), swords(still good at), and hacking. my mech piloting is good but my gunnery is slightly below average.

no advance infantry tactics demolitions or small arms.

as for head doctor i meant the doctor in charge. not a neurologist.

and technically my character is still part of FCAF and it has been stated that myomer has been used for battlefield injuries.


View PostRogueSpear, on 02 August 2012 - 10:21 AM, said:

He's skilled in advanced infantry tactics, electronics, demolitions, communications (Ie, proper comms protocol), hand to hand combat and how to use small arms, and how to pilot a mech. Note he's not a master in any of those, which you are. Your background mentions many, many more skills.
I'm also not sure where you're getting that a few mm of steel plate or myomer are going to stop a 9mm round though. The steel might slow it down, but it's still busting through that plate.
As for the 300lb duffel bag having everything and anything, well there's a few problems right there. Not the least of which is 'How is Dai carrying 300lb around with him'. Again, the minor inconvenience of 'Oh, two seconds, let me run back to my mech, I have that in my duffel bag' is not a character weakness that justifies 300lbs of guns, tools and keys to superweapons.

EDIT: Also, that's not what you need to do to add jumpjets to a BM. You need to move some of the internal structure around, but it's not a complete redesign. In addition, there are canon variants of the BM with JJs. Whether or not they're available at this time period, I admit I don't know. Either way, JJs run from the fusion reactor, it's basically just welding them on and making room for the pipes to the reactor. It's difficult, but it's not impossible - far from it. It'd most likely take 3-4 weeks and cost a few hundred thousand. Someone like Thom with TT knowledge should be able to tell you, there's rules for doing just that.
The only time it becomes a big deal is when you try to mount JJs on the legs of a chicken walker with skinny legs...


you actually need to do several modifications to the internal structure to mount jumpjets all of which i have reiterated. the mechs legs would not be designed to handle jumping, so the internal structure down there would virtually have to be completely redesigned lest the legs break down from extra stress in a few battles.

as for the bag i am not going to be able to fit that in my cockpit the thing is nearly as tall as i am... and my character weighs 220 pounds. he can carry a 300 pound duffel. so it would be left in the hotel/dropship/wherever we are based at. so pretty much it does not come into play unless i have been told beforehand we need to do something. plus it contains mostly useless stuff. about the only stuff that i can say may be useful in there (and yes i know everything that is in there) is a small plasma torch and a 2-shot v-law launcher. which has 1 missile....

also on the plate see lost destiny. candace's myomer stopped a laser pistol shot, which may or may not be worse than a 9mm round. but plate plus sternum should be enough to stop a 9mm round. cause plates are much harder to penetrate when they are laying on something vs standalone.

Edited by dal10, 02 August 2012 - 10:36 AM.


#354 RogueSpear

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Posted 02 August 2012 - 10:21 AM

He's skilled in advanced infantry tactics, electronics, demolitions, communications (Ie, proper comms protocol), hand to hand combat and how to use small arms, and how to pilot a mech. Note he's not a master in any of those, which you are. Your background mentions many, many more skills.
I'm also not sure where you're getting that a few mm of steel plate or myomer are going to stop a 9mm round though. The steel might slow it down, but it's still busting through that plate.
As for the 300lb duffel bag having everything and anything, well there's a few problems right there. Not the least of which is 'How is Dai carrying 300lb around with him'. Again, the minor inconvenience of 'Oh, two seconds, let me run back to my mech, I have that in my duffel bag' is not a character weakness that justifies 300lbs of guns, tools and keys to superweapons.

EDIT: Also, that's not what you need to do to add jumpjets to a BM. You need to move some of the internal structure around, but it's not a complete redesign. In addition, there are canon variants of the BM with JJs. Whether or not they're available at this time period, I admit I don't know. Either way, JJs run from the fusion reactor, it's basically just welding them on and making room for the pipes to the reactor. It's difficult, but it's not impossible - far from it. It'd most likely take 3-4 weeks and cost a few hundred thousand. Someone like Thom with TT knowledge should be able to tell you, there's rules for doing just that.
The only time it becomes a big deal is when you try to mount JJs on the legs of a chicken walker with skinny legs...

Edited by RogueSpear, 02 August 2012 - 10:24 AM.


#355 Rasengetsu

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Posted 02 August 2012 - 10:25 AM

Pardon the interuption but... What's a duffel bag? :D

Edited by Rasengetsu, 02 August 2012 - 10:26 AM.


#356 RogueSpear

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Posted 02 August 2012 - 10:27 AM

I'm going to be a smart*ss here because the direct links aren't working because shopping companies suck.
So here's a 'let me google that for you' link. Just hit images.
http://lmgtfy.com/?q=Duffel+bag

Edited by RogueSpear, 02 August 2012 - 10:29 AM.


#357 ChaosGrinder

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Posted 02 August 2012 - 10:34 AM

My char is skilled in demolitions, mech piloting, advanced mech piloting, assault mech piloting, use of small and medium arms, basic hand to hand and mechanics/minimum electronics. And she´s a decent guitar player :D

#358 RogueSpear

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Posted 02 August 2012 - 10:49 AM

Uhhh...Chaos there are 'small arms' like rifles and pistols and the like, and then there are 'heavy' and 'support' weapons. Covering things like Missile Launchers and Grenade Launchers respectively, but often heavy and support weapons are crew served! So you'll need to clarify what you mean by 'medium' weapons xD

#359 Thom Frankfurt

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Posted 02 August 2012 - 10:50 AM

View PostWindham Khatib, on 02 August 2012 - 10:03 AM, said:


It's that guy from Eastern Promises, but in a mech lolol

That is correct! Only difference is the last name for the most part.

#360 dal10

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Posted 02 August 2012 - 10:55 AM

she can play guitar? WE NEED A NERF GUN OVER HERE NOW





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