Does Honor still have a place?
#81
Posted 03 February 2012 - 11:38 AM
For one thing, I would have though that the whole point of having command roles, for example, was to allow a coordinated team to extensively exploit, weaken and demoralize their enemy forces through feints, flanking manuevers, ambushes and other misleading tactics; I'm not sure I see how this could be compatible with any ideals of 'honor' on the battlefield.
Then again, if it isn't, there is always the possibility for two opposing forces to play a game of honor, discarding tactics and strategy and holding a battle royale or a set of individual duels instead if they can agree to it.
Oh, people on these forums agreeing to something, I'm so funny!
#82
Posted 03 February 2012 - 04:05 PM
One picks a target and excludes all others ... great in idea ... bad in principle, one circle **** and your SRM'* *** the wrong target and it devolves into a fur ball.
#83
Posted 08 February 2012 - 08:45 AM
#84
Posted 21 September 2013 - 11:48 PM
#85
Posted 22 September 2013 - 12:14 AM
Tilley, on 21 September 2013 - 11:48 PM, said:
We actually did that back in the days of KONG 8-mans once, we had a catastrophic drop failure that left us 3 vs 8 and we jokingly called out for a batchall to the enemy team.
They actually agreed to it and we did a small 1v1 tournament, we managed to take down nearly their entire team through one on one duals, of course when it got down to just me they still had 4 more mechs to go, it was pretty obvious we weren't going to win, but the enemy team was impressed enough that they proceeded to escort me to cap and win the match.
It was fun as hell and hilarious too, this game really needs private lobbies for dueling.
#86
Posted 22 September 2013 - 12:24 AM
simon1812, on 08 February 2012 - 08:45 AM, said:
Taking out an enemy by targeting specific parts was considered a sign of being a skilled mechwarrior, such as taking out both legs. and leaving the rest of the mech untouched.
and i don't know if anyone mentioned it but with these two rules.
- Moving out of weapon range is prohibited.[4]
- Failure to fire a weapon when possible is prohibited.
Clanners also didn't just go around constantly alpha striking, constantly shutting down during combat. They managed their heat and weapons fire, the "Failure to fire a weapon when possible is prohibited" was to make sure you didn't hold back when fighting an opponent.
Clanners are honorable not stupid.
#87
Posted 22 September 2013 - 03:09 AM
This is even reflected in the OmniMech configurations available. Plenty of "fire support" platforms that would be hampered in a duel.
Admittedly, the configurations available do seem to be designed on the assumption that the Clanners are far more likely to encounter tanks and infantry than a pure Mech force. Zell does not apply vs conventional forces.
#88
Posted 22 September 2013 - 06:22 AM
Edited by Ridersofdoom, 22 September 2013 - 06:22 AM.
#89
Posted 22 September 2013 - 06:58 AM
Edited by KingCobra, 22 September 2013 - 07:05 AM.
#90
Posted 22 September 2013 - 07:00 AM
PRAY.
#91
Posted 23 September 2013 - 06:19 AM
Brunk Kerensky, on 09 January 2012 - 01:07 PM, said:
So you should not be playing a Clan Warrior. They seem to think winning v an opponent with one hand behind their back hopping on one leg is better than shooting him wen he has his guard down.
#92
Posted 23 September 2013 - 07:32 AM
Many people do not see why they should restrict themselves from any and all tactics, unfortunately. This means they either have a severe lack of knowledge of the lore of BattleTech, or they simply don't care, or if they do care they place themselves on the side of evil. To them, it's all about the numbers, and nothing else.
Had I been able to set up Armageddon Unlimited for MechWarrior II, I could have recruited enough folks who believed in honor and were willing to practice it, and we never would have closed our doors the first time, in '99. By then, MechWarrior III and Pirate's Moon were out and, like KingCobra expressed, honor had little meaning, anymore.
Though PGI has gone a long way to mitigate what used to be known as honor violations in the MW2 and early MW3 communities, there are still a lot of people who refuse to give any conscious thought to fighting honorably, including nearly every MechWarrior I've had in the various iterations of AU. It's sad, and I hope a new and brighter honor code emerges within this community.
#93
Posted 23 September 2013 - 07:49 AM
#94
Posted 23 September 2013 - 08:01 AM
#95
Posted 23 September 2013 - 09:35 AM
As for a "Honor System", I think it might be an interesting idea to perhaps implement something like this as part of a balancing factor to compensate the Clans' technological advantage. For example, "no C3" = your team won't share LoS contacts.
I freely admit that I don't really believe this would come, though - not after seeing what the Guardian suite was turned into. On the plus side, it may well be more appropriate to have the community "moderate itself" in the pre-arranged lobby matches that are surely just a matter of time.
#96
Posted 23 September 2013 - 11:18 AM
#97
Posted 23 September 2013 - 11:48 AM
If you are a wardog where frags and wins rules all and honor has no place, so be it. If you are a roleplayer or honor-bound warrior then great too. Traditions of honor are strong in the BT lore so there should be provisions for duels and trials, circles of equals in the game so people can do that. They should also be purely optional since not everyone wants to observe it.
#98
Posted 23 September 2013 - 12:52 PM
LakeDaemon, on 23 September 2013 - 11:48 AM, said:
If you are a wardog where frags and wins rules all and honor has no place, so be it. If you are a roleplayer or honor-bound warrior then great too. Traditions of honor are strong in the BT lore so there should be provisions for duels and trials, circles of equals in the game so people can do that. They should also be purely optional since not everyone wants to observe it.
There is an easy and perfectly enjoyable and reasonable solution: it is called "Private lobbies". You can create your room, no earnings but you can do whatever you want to and play the way you want to. Trainings,Trials, funny events and videos, tournaments and planetary leagues.. Everything would be FAR easier..
#99
Posted 24 September 2013 - 09:59 AM
http://www.youtube.c...bV_KT1iGao#t=83
#100
Posted 24 September 2013 - 10:42 AM
Tilley, on 09 January 2012 - 12:38 PM, said:
I recall the unmentioned honor code of not legging other mechs, particularly light mechs. Was actually so enforced that if a legger was playing and did nothing by leggers, someone could call them out, tell the enemy team not to hit them, and they wouldn't attack anyone but the one legger. Was kinda funny, as the legger was shown why you don't like by being legged over and over again by their use to be victim. (My Brother did this often in a Shadowcat. The other team tend to let him be when he announced his challenge. Really funny to be there.)
This game, that honor is no longer enforced, but to counter that, lights are harder to kill here than on MW4.
(I also recall the old movement bots (easy to kill), aim bots (pain to sneak up on) and the "Double to triple armor" hack. Made some people either stupidly easy to destroy, or it took everyone on our team to just turn their armor yellow...)
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