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eyefinity vs 3d


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Poll: Eyefinity or 3D (26 member(s) have cast votes)

Eyefinity or 3D?

  1. Eyefinity (14 votes [53.85%] - View)

    Percentage of vote: 53.85%

  2. 3D (3 votes [11.54%] - View)

    Percentage of vote: 11.54%

  3. Neither, spend it on a SSD or a better GPU. (8 votes [30.77%] - View)

    Percentage of vote: 30.77%

  4. Get a single 2560x1440 monitor instead. (1 votes [3.85%] - View)

    Percentage of vote: 3.85%

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#21 Stahlseele

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Posted 28 January 2012 - 04:59 PM

Hmpf . . this is the one problem i still have with the nVidia Graphics Cards . . Maximum of 2 Screens, afterwards, you need another card <.<

#22 HeroicTofu

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Posted 28 January 2012 - 07:40 PM

View Postcrazyrob, on 28 January 2012 - 11:19 AM, said:

You forgot an "all of the above" option :) I have a 3D Vision surround setup, and I honestly use the 3d feature much less than surround view. However, when a game does work well in 3d surround, it is simply stunning (Batman, Arkham Asylum and BF Bad Company 2 are great examples). However, many games fail to render well in 3d (many effects like shadows and lighting are done through post processing and thus don't render at the right depth). In regard to MW:O, until we have something to test, you're better off not spending money on 3D, as it may not work well.


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I would kill for this setup. Well. I dunno if killing is really necessary, but you get the idea!

#23 Stahlseele

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Posted 29 January 2012 - 03:00 PM

OK, Question from me now:

I read up a bit on the Sony HMZ-T1.
This gadget uses 2 screens to make your brain see 3D.
So, if i have 2 screens on one Video-card in the Computer . .
Can i make it so that it works like the Sony thingie? O.o

#24 Catamount

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Posted 29 January 2012 - 03:32 PM

View Poststahlseele, on 29 January 2012 - 03:00 PM, said:

OK, Question from me now:

I read up a bit on the Sony HMZ-T1.
This gadget uses 2 screens to make your brain see 3D.
So, if i have 2 screens on one Video-card in the Computer . .
Can i make it so that it works like the Sony thingie? O.o


If you could make it so that one eye could only see one screen, and the other eye could only see the other, then theoretically, but you'd have to hand-write a lot of software to make that work :)

Stereoscopic 3D works by showing each eye a slightly different "half" of the image to be displated. As 1/120th of a second passes, one eye is exposed to one imagine while the other sees nothing; then, 1/120th of a second later, the other eye sees a slightly modified version, while the first eye sees nothing, and so you percieve the slightly difference images each eye is seeing as one image being seen by both eyes, which creates an optical illusion. As these two "halves" of an image get percieved as one whole image, 1/60th of a second passes for that one 3D "frame", for an effective 60fps. That's why you usually need 3D glasses; the glasses block out one eye while showing the other eye half of an image, and then swap. This is done through a variety of methods, sometimes with active "shutters" (that use LCD technology to block light), while some use polarized lenses to separate out frames (like your 3D theme park rides). Either way, the trick is blocking the left eye from seeing the right-eye image and vice versa.

There are 3D applications that don't use glasses, like the 3DS, but they use a whole different kind of technology that I don't have any particular knowledge of, beyond being aware of its existence.

Edited by Catamount, 29 January 2012 - 03:35 PM.


#25 Stahlseele

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Posted 29 January 2012 - 03:54 PM

Ah, so that would be a "no" then ._.





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