I'd prefer to have all the different HUDs visible as physical elements of your main cockpit i.e. the battlegrid, targeting information, comms, etc are all visible as part of my cockpit from the normal 1st person view. At my discretion, any one element of the HUD system can be expanded to fill my vision through the neurohelmet.
I'm torn on whether this should totally obstruct my view and leave me distracted/vulnerable or if it could be a transparent overlay that still allows me to pilot the mech and be at least partially aware of my surroundings.
In either case, I really want a dynamic, realistic-feeling cockpit. I like that we're locked to a first-person view, and being able to see the HUD as physical pieces of that cockpit would be fantastic.
Edited by Mezzanine, 09 January 2012 - 08:00 AM.

















