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AXM-2N Axman (MW:O Style)


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#101 Kazuki Otori

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Posted 21 August 2012 - 05:34 PM

This needs to happen. Melee has been missing from every battletech video game that I can think of.

#102 Raze RoughNeck

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Posted 21 August 2012 - 05:43 PM

Mech Mele FTW! Love the pic.

#103 Donner

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Posted 21 August 2012 - 05:53 PM

ugh, 3048. no fair!

#104 Redback

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Posted 21 August 2012 - 06:06 PM

I vote Axman vs. Dragon. need to trim that fat gut with the Axe :D

I can't wait for Death from above damage.
I don't think they would implement melee attacks though ;) I am no programmer, but I would say that balancing Melee in a game like this would be a nightmare. :wacko:

#105 BoydofZINJ

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Posted 21 August 2012 - 06:07 PM

View PostKaryudo ds, on 10 January 2012 - 11:05 PM, said:

With the talk of possible melee I got the urge to paint this, partly for some concept practice. The Axman 2N was always one of my big favorites for some reason. I guess mostly because that hatchet to the face was rather leathal in Battletech. Maybe it had something to do with the cartoon... well either way.

Of course the background done by Flying Debris. The Axeman based partly on a design I did last year.

Posted Image

And if you like this you can visit it's DA page too.



AWESOME.... I mean... AXEMAN!

I have never seen any MechWarrior video game do physical combat well. Here is hoping it can be pulled off, I would like to pilot THIS 'Mech!

#106 Karyudo ds

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Posted 24 August 2012 - 04:21 PM

View PostRedback, on 21 August 2012 - 06:06 PM, said:

I don't think they would implement melee attacks though :P I am no programmer, but I would say that balancing Melee in a game like this would be a nightmare. :(


Only trick I could think of is that some mechs simply can't do it. Though in order to punch you can't fire your arm weapons at the same time in Battletech, so things like that could balance it out. That and unless you let every mech mount hatchets, you wouldn't have many of those to figure out. Keep in mind Shooters have had melee since their inception, so no big reason why they couldn't be done.

View PostBoydsan, on 21 August 2012 - 06:07 PM, said:

AWESOME.... I mean... AXEMAN!
I have never seen any MechWarrior video game do physical combat well. Here is hoping it can be pulled off, I would like to pilot THIS 'Mech!


Thanks! It could be done if they want, and a bunch of the mechs could make use of it...Jenner-ball anyone?

#107 JD Makane

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Posted 24 August 2012 - 04:29 PM

View PostKaryudo ds, on 10 January 2012 - 11:05 PM, said:

With the talk of possible melee I got the urge to paint this, partly for some concept practice. The Axman 2N was always one of my big favorites for some reason. I guess mostly because that hatchet to the face was rather leathal in Battletech. Maybe it had something to do with the cartoon... well either way.

Of course the background done by Flying Debris. The Axeman based partly on a design I did last year.

Posted Image

And if you like this you can visit it's DA page too.


Nicely done. Although I am a bigger fan of the original, this one works too.

#108 pLaGuE DoG

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Posted 30 September 2012 - 12:22 PM

Even without a working axe i would still love to play the axman. the standard weapons are still pretty nasty for a heavy mech. ive been using a katapult with the same weapons to see how effective that mech woud be and its still pretty good

#109 pLaGuE DoG

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Posted 07 November 2012 - 12:53 PM

found this online i think its one of the best axman cg models ive seen

http://browse.devian...=axm1n#/d5dr8rs

Edited by pLaGuE DoG, 07 November 2012 - 12:55 PM.


#110 Z0MBIE Y0SHI

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Posted 07 November 2012 - 01:04 PM

I would love to this this in game.

Very well done.





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