Its a small thing but definitely makes my day in sim/action games. Unless this game has snap targeting/hits then of course its pointless.


Rangefinder
Started by Rathverge, Jan 12 2012 01:59 AM
5 replies to this topic
#1
Posted 12 January 2012 - 01:59 AM
#2
Posted 12 January 2012 - 02:38 AM
Yeah, it would be fun to have a little range readout by the reticule or something. Would be a nice touch.
#3
Posted 12 January 2012 - 08:35 AM
RangeFinder is a must have for landing a successful DFA
#4
Posted 12 January 2012 - 11:27 AM
Rangefinding is necessary should they implement physics . Or at least allows you to better align your shot at long range.
#5
Posted 12 January 2012 - 11:37 AM
I would love the implementation for a range finder. Even if implemented at first as a graded recticule, similar to a MILDOT scope or something like that. Then as you get more advanced computers, perhaps even a digital readout for pin point accuracy (as accurate as one can get with a salvo of missles) Perhaps even more advanced targeting showing anticipated point of impact on the map if you were able to build an artillery platform
#6
Posted 12 January 2012 - 12:44 PM
A range finder could be a good upgrade for support mechs and what not...
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