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Likely way of balancing the Clans


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#21 LaorDeLove

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Posted 30 April 2012 - 08:46 AM

View PostHaakon Valravn, on 30 April 2012 - 08:28 AM, said:

The choice to max out on assaults could be made more difficult by the following:

Placing objectives at such a distance that the only way an assault can get there is by ignoring everything, leaving them exposed to enemy fire

And,

Assigning bonus honor for using a lighter 'Mech. Assigning bonus honor for engaging and/or defeating a heavier 'Mech than you own, either by absolute tonnage, weight class, tonnage by tens, or some combination, with a negative honor modifier for engaging a lighter 'Mech.

For instance, Clanner A chooses a FireMoth while Clanner B chooses a Dire Wolf. Clanner A gets bonus honor, right out of the gate for 'bidding below cut-down'. When A engages a Locust and defeats it, they gain some honor for defeating an enemy 'Mech, but because the weights are so close, they do not get a bonus. When A engages an enemy Centurion, they gain bonus honor for engaging the heavier machine and even more honor if they are able to defeat it. Similarly, when Clanner B engages and defeats an enemy Atlas, they gain the same amount of honor as A did for defeating the Locust. But when B engages a Catapult, B loses honor. B does not lose any more honor if they defeat the Catapult, as the defeat was a forgone conclusion of the gross misuse of resources, but B loses even more honor if defeated by the Catapult.

Thus, Clan players are encouraged to balance engagements by selecting lighter machines and engaging heavier enemy machines.

I don't think the clan player should lose any honor points for engaging a catapult, but the clanner really should get little to nothing in points. This would actually force clanners out of their Mediums/heavy/assualt mechs because IS players would pilot Jenners while engaging the clanners. Sure if a Jenner ran into a Dire Wolf, the jenner would die, but the Dire Wolf pilot would also lose. I agree if B loses against the Catapult then B should lose a lot of honor. LOL

#22 Haakon Valravn

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Posted 30 April 2012 - 09:23 AM

Except the Inner Sphere pilot has still lost. Losing makes it hard to protect your homeland and/or get paid for a job well done! Yes, there might be some griefers who intentionally choose light machines to give the Clanners a hard time, but they would be in the minority. Most IS players will be in it to win it.

#23 LaorDeLove

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Posted 30 April 2012 - 11:01 AM

Yes well a Jenner cost [color=#000000]

3,198,375 C-bills according to this:

[/color]http://www.sarna.net/wiki/Jenner so repair cost would be less than that. Depending on how many Jenners are destroyed by the dire wolf could be out quite a bit in honor points. Say a lance of Jenners decide to try and take down a lone Dire Wolf. Their combined BV2 is 3500 while the Dire wolf prime is 2712. http://www.sarna.net...e_Wolf_(Daishi) According to your ideas the Dire Wolf should lose a lot of points for winning against the lance, but the dire wolf would lose even more for losing to a lance with a combine BV2 higher than its own BV2.

#24 Kreisel

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Posted 30 April 2012 - 07:39 PM

A player should never lose honnor for defeating a foe, it goes totally against the devs 'All carrot, no stick' idea. Besides it doesn't even make sense.

"I sent your assault lance out there, you ran into a scout lance and you crushed it... shame on you, how dare you do such a thing, you ought to have let them escape or destroy you." ....yeah. no. The additude is more "Yep, that's what I expected no big deal." You might not gain any honnor for the kill if your in a far larger mech, but you should not lose any for doing your job. especailly if you kept to the Zellbrigen in how you smashed em.

Now... if your Direwolf loaded C3, shot a Narc on the Jennier, called in an artillery strike and 3 of your corned one poor thing, unloading into him as you danced back and forth out of cover... that might be a different story. Yeah, I could losing honor for such gross misconduct according to the code.

But even Zellbringer was adapted to be more flexible after most Clans saw the problem with using it against IS who wouldn't. it was considered legit to not use it if the IS guys wouldn't or you suspected dirty tricks. It was considered acceptable mind you. Not something to celebrate as a victory, but necessary to get the job done. I take it the system will work like that. It's ok if you break the rules, you wont be penalized if you do, if you needed to in order to get results, they were scum anyway. But... in order to earn respect you have to use it when you can.

Edited by Kreisel, 30 April 2012 - 07:46 PM.






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