Haakon Valravn, on 30 April 2012 - 08:28 AM, said:
The choice to max out on assaults could be made more difficult by the following:
Placing objectives at such a distance that the only way an assault can get there is by ignoring everything, leaving them exposed to enemy fire
And,
Assigning bonus honor for using a lighter 'Mech. Assigning bonus honor for engaging and/or defeating a heavier 'Mech than you own, either by absolute tonnage, weight class, tonnage by tens, or some combination, with a negative honor modifier for engaging a lighter 'Mech.
For instance, Clanner A chooses a FireMoth while Clanner B chooses a Dire Wolf. Clanner A gets bonus honor, right out of the gate for 'bidding below cut-down'. When A engages a Locust and defeats it, they gain some honor for defeating an enemy 'Mech, but because the weights are so close, they do not get a bonus. When A engages an enemy Centurion, they gain bonus honor for engaging the heavier machine and even more honor if they are able to defeat it. Similarly, when Clanner B engages and defeats an enemy Atlas, they gain the same amount of honor as A did for defeating the Locust. But when B engages a Catapult, B loses honor. B does not lose any more honor if they defeat the Catapult, as the defeat was a forgone conclusion of the gross misuse of resources, but B loses even more honor if defeated by the Catapult.
Thus, Clan players are encouraged to balance engagements by selecting lighter machines and engaging heavier enemy machines.
Placing objectives at such a distance that the only way an assault can get there is by ignoring everything, leaving them exposed to enemy fire
And,
Assigning bonus honor for using a lighter 'Mech. Assigning bonus honor for engaging and/or defeating a heavier 'Mech than you own, either by absolute tonnage, weight class, tonnage by tens, or some combination, with a negative honor modifier for engaging a lighter 'Mech.
For instance, Clanner A chooses a FireMoth while Clanner B chooses a Dire Wolf. Clanner A gets bonus honor, right out of the gate for 'bidding below cut-down'. When A engages a Locust and defeats it, they gain some honor for defeating an enemy 'Mech, but because the weights are so close, they do not get a bonus. When A engages an enemy Centurion, they gain bonus honor for engaging the heavier machine and even more honor if they are able to defeat it. Similarly, when Clanner B engages and defeats an enemy Atlas, they gain the same amount of honor as A did for defeating the Locust. But when B engages a Catapult, B loses honor. B does not lose any more honor if they defeat the Catapult, as the defeat was a forgone conclusion of the gross misuse of resources, but B loses even more honor if defeated by the Catapult.
Thus, Clan players are encouraged to balance engagements by selecting lighter machines and engaging heavier enemy machines.
I don't think the clan player should lose any honor points for engaging a catapult, but the clanner really should get little to nothing in points. This would actually force clanners out of their Mediums/heavy/assualt mechs because IS players would pilot Jenners while engaging the clanners. Sure if a Jenner ran into a Dire Wolf, the jenner would die, but the Dire Wolf pilot would also lose. I agree if B loses against the Catapult then B should lose a lot of honor. LOL