

Word of Blake/nukes
#1
Posted 03 August 2012 - 12:09 PM
More specifically, their willingness to break the Ares Conventions and use nuclear weapons.
So, will Davey Crockett rounds be available to purchase once Arrow IV systems are usable? How much will they cost? How will area effect damage be calculated- like, will my targeting scout get incinerated too?
Really looking forward to this feature.
#2
Posted 03 August 2012 - 12:11 PM
#3
Posted 03 August 2012 - 12:12 PM

#4
Posted 03 August 2012 - 12:13 PM
#5
Posted 03 August 2012 - 12:15 PM
#7
Posted 03 August 2012 - 12:18 PM
Vulpesveritas, on 03 August 2012 - 12:16 PM, said:
So if both teams are working together as they should, and you launch a nuke at the other team, you're saying that it would be acceptable for 50% of the time to wipe out your whole team, and the other half of the time you'll probably wipe out their entire team?
Might as well be Nukewarrior Online.
#8
Posted 03 August 2012 - 12:20 PM
#9
Posted 03 August 2012 - 12:24 PM
Nope... bad idea..... every bit of it.....
#10
Posted 03 August 2012 - 12:24 PM
Icebound, on 03 August 2012 - 12:18 PM, said:
Might as well be Nukewarrior Online.
Not necessarily, again we're referencing one faction that doesn't yet exist in the metagame. Add to that the fact that they weren't used all that often, and you get something that has some legitimacy. The WoB warriors, especially later on, were so fanatical as to not mind getting vaporized so long as the rest of the infidels were.
#11
Posted 03 August 2012 - 12:24 PM
LogicalTightRope, on 03 August 2012 - 12:20 PM, said:
I remember playing a certain version of Risk that was more modern, where you could nuke countries and armies could no longer capture or travel through them. The only thing though is that since this game is persistant, nuking a planet means one less battleground unless the damage is magically undone through terraforming or something.
#12
Posted 03 August 2012 - 12:25 PM
http://www.sarna.net...i/Word_of_Blake
#13
Posted 03 August 2012 - 12:26 PM
#14
Posted 03 August 2012 - 12:27 PM
#15
Posted 03 August 2012 - 12:29 PM
Galaxy613, on 03 August 2012 - 12:26 PM, said:
Yeah, and then what happens if all the Goons decide to switch to that faction...
#17
Posted 03 August 2012 - 12:35 PM
#18
Posted 03 August 2012 - 12:37 PM
Also, the Taurians really like their nukes.
The problem with using this as a game mechanic is capturing the feel of the Wobbies nuke use. So it would be map restricted. You might be able to use it in that Living City map that they mentioned they were going to make. Or maybe on industry, so you could only use it in the refinery on caustic valley or the town in Forest Colony.
Maybe they could use the red dot warning method like in Starcraft instead. It would actually encourage the use of fast mechs and possibly fix the Assault blobing problem that's going on.
#19
Posted 03 August 2012 - 12:38 PM
#20
Posted 03 August 2012 - 12:38 PM
Bitslizer, on 03 August 2012 - 12:35 PM, said:
Yes, but PGI has mentioned that as time goes on we may be jumping years into the future. This way they have an excuse to keep releasing new content instead of having to wait 50+ years in real-time for new mechs/weapons to be developed.
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