Posted 15 January 2012 - 11:13 PM
With the weapons we will have choose from being 3049 Inner Sphere, I'm more of an infighter, but sadly last I heard there would be no melee combat in the game so Triple Strength Myomar and a hatchet is out.
I like to have some long range weaponry, that still works well at short range, so for that role I prefer a Ultra AC/5 or two if I am in a larger mech, the ultra 5's minimum ragne is better then any of the LRM's with about the same max range, and keeping in mind this is Inner Sphere tech 3049, we don't have CASE people, ammo explosions are going to SUCK!!!! Because of that, if they do ammo explosions right, I'm going to want as few ammo loaded weapons as possible, and machine guns are right out, not enough, damage too little range, and 400 points of damage on a ammo explosion (according to tabletop numbers) per ton of ammo.
So I might have a LRM system, but will probably go with a Ultra5 or two and load the rest of my weapon space with lasers, pulse if I can manage the heat, PPC's in 3049 you are talking a good bit of heat buildup, and with single heat sinks ouch.