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Armor Wear


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#1 Stefan Amaris II

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Posted 06 August 2012 - 03:30 AM

Will there be an armor mechanic wherein multiple hit to the same spot "wears" the armor making it easier to damage/knock out/do critical damage to a mech? If you'll recall, in the Dark Ages the Templar's damage profile was not as good as most clan mechs but was just as deadly because it's targeting computer could better group it's shots.

#2 Incunabulum

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Posted 06 August 2012 - 04:49 AM

Uh, yes - the more you hit an area (defined as Head, Arm, Torso, Leg) the less armor it will have.

Edited by Incunabulum, 06 August 2012 - 04:50 AM.


#3 Arithron

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Posted 06 August 2012 - 04:55 AM

Indeed that's the exact system. You need to tear the armour off before you can get to the juicy insides and finish them off.

#4 Dymitry

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Posted 06 August 2012 - 04:58 AM

Not sure I got the question right.

It should play like any other mw game so far. Armour is separated between several locations, the more you hit one, the more you break it. When armour on a location is no more, every hit goes to the internals. Repeat until destruction. Repeat until mech is down. Repeat until enemy team is down. Taunt.

#5 Black Djinn

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Posted 06 August 2012 - 05:02 AM

View PostArithron, on 06 August 2012 - 04:55 AM, said:

Indeed that's the exact system. You need to tear the armour off before you can get to the juicy insides and finish them off.


while this is generaly true, there are still TACs (Through Armor Criticals, basicly a small chance to damage internal systems whitout tearing through all armor before).
IF they implements TACs it would be logical (though not BT-rule-supported) that these TACs get more likely the more the armor is damaged.

Edited by Black Djinn, 06 August 2012 - 05:03 AM.


#6 JFlash49

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Posted 06 August 2012 - 05:45 AM

lol. thats kinda silly asking that, its obvious, the more you hit it, the more the armor wears down thats how it works.

#7 Skylarr

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Posted 06 August 2012 - 06:13 AM

View PostBlack Djinn, on 06 August 2012 - 05:02 AM, said:


while this is generaly true, there are still TACs (Through Armor Criticals, basicly a small chance to damage internal systems whitout tearing through all armor before).
IF they implements TACs it would be logical (though not BT-rule-supported) that these TACs get more likely the more the armor is damaged.


In TT when you roll to see where you hit with your weapon you roll 2d6. On a roll of 2 there is a chance that beside doing normal damage you may also cause a Crit to the Center Torso (side Torso if your on the flank). Every GM I have come across in my 20 yrs of play have changed this to a House Rule that when you a 2 you roll againon the Hit Chart to see were the damage and possible crit goes to.

Quote

First prototyped by the Terran Hegemony, Tandem-Charge (or TC) missiles didn't enter service until the Clan Invasion with the Federated Commonwealth. Designed to replace standard SRMs with special warheads that penetrate armor and inflict damage to the internal structure of the target, the Tandem-Charge Missile uses a pair of explosives to inflict damage. The first explosive is a shaped charge that penetrates the unit's outer armor, while the second charge is propelled through the newly created breach to damage internal components. These missiles have been very useful when fighting Manei Domini, both MechWarriors and Battle Armored troopers are affected.


In the original TT rules they did one point of external damage and one point internal damage. Since there is a point on internal damage you would roll for a possible crit (8 or higher on 2d6). The new rules for TC in Tactical Operations, page 372, states the missile does 2 points of damage to the external armor only. They still have a possibility of causing a crit. But it is at a -2 to the roll (10 or higher on 2d6). They act normally if they hit Internal Structure only. TCs also act differently against Vehicles, Infantry and Power Armor.

Edited by Skylarr, 06 August 2012 - 06:36 AM.


#8 Arithron

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Posted 06 August 2012 - 06:46 AM

View PostBlack Djinn, on 06 August 2012 - 05:02 AM, said:


while this is generaly true, there are still TACs (Through Armor Criticals, basicly a small chance to damage internal systems whitout tearing through all armor before).
IF they implements TACs it would be logical (though not BT-rule-supported) that these TACs get more likely the more the armor is damaged.


Agreed that they might be implimented but they arn't yet so I was answering the question with the situation as is.

Would be nice to see TAC though.

#9 CocoaJin

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Posted 06 August 2012 - 07:20 AM

I thought this was coing to be a discussion about iron clad boxers or briefs.





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