Armor Wear
#1
Posted 06 August 2012 - 03:30 AM
#2
Posted 06 August 2012 - 04:49 AM
Edited by Incunabulum, 06 August 2012 - 04:50 AM.
#3
Posted 06 August 2012 - 04:55 AM
#4
Posted 06 August 2012 - 04:58 AM
It should play like any other mw game so far. Armour is separated between several locations, the more you hit one, the more you break it. When armour on a location is no more, every hit goes to the internals. Repeat until destruction. Repeat until mech is down. Repeat until enemy team is down. Taunt.
#5
Posted 06 August 2012 - 05:02 AM
Arithron, on 06 August 2012 - 04:55 AM, said:
while this is generaly true, there are still TACs (Through Armor Criticals, basicly a small chance to damage internal systems whitout tearing through all armor before).
IF they implements TACs it would be logical (though not BT-rule-supported) that these TACs get more likely the more the armor is damaged.
Edited by Black Djinn, 06 August 2012 - 05:03 AM.
#6
Posted 06 August 2012 - 05:45 AM
#7
Posted 06 August 2012 - 06:13 AM
Black Djinn, on 06 August 2012 - 05:02 AM, said:
while this is generaly true, there are still TACs (Through Armor Criticals, basicly a small chance to damage internal systems whitout tearing through all armor before).
IF they implements TACs it would be logical (though not BT-rule-supported) that these TACs get more likely the more the armor is damaged.
In TT when you roll to see where you hit with your weapon you roll 2d6. On a roll of 2 there is a chance that beside doing normal damage you may also cause a Crit to the Center Torso (side Torso if your on the flank). Every GM I have come across in my 20 yrs of play have changed this to a House Rule that when you a 2 you roll againon the Hit Chart to see were the damage and possible crit goes to.
Quote
In the original TT rules they did one point of external damage and one point internal damage. Since there is a point on internal damage you would roll for a possible crit (8 or higher on 2d6). The new rules for TC in Tactical Operations, page 372, states the missile does 2 points of damage to the external armor only. They still have a possibility of causing a crit. But it is at a -2 to the roll (10 or higher on 2d6). They act normally if they hit Internal Structure only. TCs also act differently against Vehicles, Infantry and Power Armor.
Edited by Skylarr, 06 August 2012 - 06:36 AM.
#8
Posted 06 August 2012 - 06:46 AM
Black Djinn, on 06 August 2012 - 05:02 AM, said:
while this is generaly true, there are still TACs (Through Armor Criticals, basicly a small chance to damage internal systems whitout tearing through all armor before).
IF they implements TACs it would be logical (though not BT-rule-supported) that these TACs get more likely the more the armor is damaged.
Agreed that they might be implimented but they arn't yet so I was answering the question with the situation as is.
Would be nice to see TAC though.
#9
Posted 06 August 2012 - 07:20 AM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users















