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#1 Sheewa

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Posted 06 August 2012 - 10:47 AM

Posted Image

#2 prodigy

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Posted 06 August 2012 - 10:54 AM

Better materials.
http://www.sarna.net/wiki/Endo_Steel
http://www.sarna.net...i/Ferro-Fibrous


Plus it doesn't help that you picked like the heaviest tank you could find for comparison. Modern tanks are WAY lighter than that.

http://en.wikipedia.org/wiki/M1_Abrams Weighing nearly 68 short tons (almost 62 metric tons), it is one of the heaviest main battle tanks in service.

Edited by prodigy, 06 August 2012 - 11:00 AM.


#3 Protection

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Posted 06 August 2012 - 10:59 AM

The metric system was enlarged in the last thousand years. 100 future tons is equivalent to around 3-400 modern "morlock" tons.

#4 Neenja

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Posted 06 August 2012 - 11:02 AM

Internal materials used for 'Mechs are much lighter, so they are able to be much larger in overall size.

Edited by Neenja, 06 August 2012 - 11:02 AM.


#5 Sheewa

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Posted 06 August 2012 - 11:05 AM

View Postprodigy, on 06 August 2012 - 10:54 AM, said:



Maus - steel, avg weight 7.7 t/m3

Endo steel - high-density steel with lower-density titanium and aluminum, avg weight ~5 t/m3

steel - 7.7 t/m3
(higth density steel weights even more per m3 )
titanium - 4.505 t/m3
aluminium - 2.6889 t/m3

View PostProtection, on 06 August 2012 - 10:59 AM, said:

The metric system was enlarged in the last thousand years. 100 future tons is equivalent to around 3-400 modern "morlock" tons.


1 ton ≠ 1 ton right? => 100$ ≠ 100$?

Edited by Sheewa, 06 August 2012 - 11:11 AM.


#6 Sheewa

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Posted 06 August 2012 - 11:21 AM

View Postprodigy, on 06 August 2012 - 10:54 AM, said:

http://en.wikipedia.org/wiki/M1_Abrams Weighing nearly 68 short tons (almost 62 metric tons), it is one of the heaviest main battle tanks in service.

Posted Image
Abrams made of kevlar, mechs - hight density steel+aluminium+titanium (ferro-fibrous armor)

Abrams looks like Atlas' shoe

Edited by Sheewa, 06 August 2012 - 11:22 AM.


#7 MW Waldorf Statler

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Posted 06 August 2012 - 11:24 AM

any source that I know go out of mechs at a maximum of 13-14m height, and the atlas is not the greatest Mech is likely to be so high at
the 11 m

#8 prodigy

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Posted 06 August 2012 - 11:25 AM

Where did you get that height for the Atlas anyways? I've seen a few people guessing at the Atlas's height but nothing solid anywhere. The closest guess people seem to have is around 17m tall.

http://en.wikipedia....h#Configuration Says Mechs range from 7m to 17m

Edited by prodigy, 06 August 2012 - 11:26 AM.


#9 Sheewa

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Posted 06 August 2012 - 11:33 AM

View PostCSJ Ranger, on 06 August 2012 - 11:24 AM, said:

any source that I know go out of mechs at a maximum of 13-14m height, and the atlas is not the greatest Mech is likely to be so high at
the 11 m

ok.
Posted Image
As you can see there is no room for pilot in 12m Atlas. (Pilot actually sits in its right eye)

Edited by Sheewa, 06 August 2012 - 11:35 AM.


#10 prodigy

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Posted 06 August 2012 - 11:36 AM

View PostSheewa, on 06 August 2012 - 11:33 AM, said:

As you can see there is no room for pilot in 12m Atlas. (Pilot actually sits in its right eye)


Why show him standing in the picture then mention he sits?

#11 Sheewa

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Posted 06 August 2012 - 11:37 AM

View PostCSJ Ranger, on 06 August 2012 - 11:24 AM, said:

any source that I know go out of mechs at a maximum of 13-14m height, and the atlas is not the greatest Mech is likely to be so high at
the 11 m



Yep 11 m :)
Your Battletech knowledge sux

Edited by Sheewa, 06 August 2012 - 11:51 AM.


#12 WardenWolf

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Posted 06 August 2012 - 11:54 AM

I thought the Atlas was in the 16-17 meter range... but regardless, you have a point that it appears that the mechs should have more mass than they do. If you want an in-canon explanation, it is that the mech is not solid - there is a lot of empty space inside for less heavy things like ammo feeds and such. They also have more advanced materials and manufacturing techniques, even with the loss of tech since the Star League.

If you want a more realistic answer, it is simply that the folks making BattleTech back in the 80s wanted a nice, round number system - and either didn't research existing tech at the time well enough, or actually chose to disregard it. We could easily triple the mass numbers and still might not be at a 'realistic' level - but it would already be more awkward to talk about 60-105 ton light mechs and 240-300 ton assault mechs. The breakdowns at 20-35, 40-55, 60-75, and 80-100 are much easier to work with in our base 10 number system.

#13 Sheewa

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Posted 06 August 2012 - 11:59 AM

Abrams and Maus are not solid too. 4-6 men crew, ammo, free space, radio systems, tools, equipment, navigation systems etc are there too.

#14 Joseph Mallan

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Posted 06 August 2012 - 12:08 PM

View PostSheewa, on 06 August 2012 - 11:37 AM, said:



Yep 11 m :D
Your Battletech knowledge sux
Yer knowledge of artistic licence sux, However most Mechs are only as tall as a 2 story building/House. So roughly 20 feet + height of the roof.

Also the cockpit of a Mech is similar to the cockpit of a fighter... just roomier.

Edited by Joseph Mallan, 06 August 2012 - 12:09 PM.


#15 Adridos

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Posted 06 August 2012 - 12:16 PM

And there is absolutely no chance they would just rescale the ton to represent a different value than what we know?

Just for the practical issues of everything being a LOT weighter, it's better just to remake the value for weaponry, so you don't have to say it weights 6.03*10^2 tons.

Edited by Adridos, 06 August 2012 - 12:18 PM.


#16 Sheewa

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Posted 06 August 2012 - 12:17 PM

View PostJoseph Mallan, on 06 August 2012 - 12:08 PM, said:

Yer knowledge ... just roomier.

Yer trolling skills sux matey. Arr!

View PostAdridos, on 06 August 2012 - 12:16 PM, said:

Just for the practical issues of everything being a LOT weighter, it's better just to remake the value for weaponry, so you don't have to say it weights 6.03*10^2 tons.

Just for the practical issues of everything being a LOT easier, it's better just to remake the value for money, so you don't have to say it costs 102$ (so pay 200$ is much easier to work with)

Edited by Sheewa, 06 August 2012 - 12:22 PM.


#17 Joseph Mallan

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Posted 06 August 2012 - 12:23 PM

Cool cause Im not a troll, Yarrr!!! :D
Just because an artist got the scale wrong does not make the art canon. The Atlas is around 11 meters tall possibly 12 (long time since I saw the info).

http://i.imgur.com/5Slu6.png
(80 ton Shrek Tank v 95 ton Banshee To scale of a human)

Edited by Joseph Mallan, 06 August 2012 - 12:27 PM.


#18 AlanEsh

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Posted 06 August 2012 - 12:35 PM

Fusion is lighter than air.

#19 Sheewa

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Posted 06 August 2012 - 12:40 PM

View PostJoseph Mallan, on 06 August 2012 - 12:23 PM, said:

The Atlas is around 11 meters tall possibly 12 (long time since I saw the info).

So you're trying to say your info source is more truthful than Official Developer's teaser trailer and Official battletech art, are you?
Or you think developers are wrong cuz you found a fan art?

again. you failed
Spoiler

Edited by Sheewa, 06 August 2012 - 12:51 PM.


#20 Mchawkeye

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Posted 06 August 2012 - 01:29 PM

It's a game.

And that is about that. they could say it weights 4537874648 puppies and it would not matter one functional bit.

Because it's a game and real life doesn't have to bother us here.





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