Custom Assault Mech "OC"
#1
Posted 20 January 2012 - 02:59 PM
Critiques welcome. I'm still not used to painting on photoshop, especially with a mouse:
#2
Posted 20 January 2012 - 03:08 PM
One key element you missed tho was the Gyro, I don't see how that thing can rotate. Shoulder is also too close to the socket to allow for the normal degrees for freedom due the the armor bulk. When At full run, legs armor will collide with eh lower torso armor. All in all my artistic opinion is that you can brush up on spacing for the design. Bodily Limbs are too packed.
Edited by ManDaisy, 20 January 2012 - 03:18 PM.
#3
Posted 20 January 2012 - 03:10 PM
#4
Posted 20 January 2012 - 03:35 PM
ManDaisy, on 20 January 2012 - 03:08 PM, said:
One key element you missed tho was the Gyro, I don't see how that thing can rotate. Shoulder is also too close to the socket to allow for the normal degrees for freedom due the the armor bulk. When At full run, legs armor will collide with eh lower torso armor. All in all my artistic opinion is that you can brush up on spacing for the design. Bodily Limbs are too packed.
Ah, yeah. I actually used the bombardier (as well as some others) as inspiration to make the main body shape. About the spacing, I was trying to keep everything all together to give it a sense of mass and heavyness, but you're right. This is why I need critiques!
Thanks for commenting!
#5
Posted 20 January 2012 - 03:43 PM
Only flaw I can think of to help you in the future is maybe the fact, that for an assault mech, it has only 1 five pod missile launcher and that's "weird" for machines that weight so much and pack such punch.
#6
Posted 20 January 2012 - 03:47 PM
Adridos, on 20 January 2012 - 03:43 PM, said:
Only flaw I can think of to help you in the future is maybe the fact, that for an assault mech, it has only 1 five pod missile launcher and that's "weird" for machines that weight so much and pack such punch.
Auuugh! I knew it lmao! I tried to stick more weapons on in the original design but then it looked TOO packed, so i just winged it and hoped no one would notice.
DAMN YOU
<3
Thanks for commenting, mind!
#7
Posted 20 January 2012 - 05:39 PM
#8
Posted 20 January 2012 - 06:38 PM
Adridos, on 20 January 2012 - 03:43 PM, said:
Only flaw I can think of to help you in the future is maybe the fact, that for an assault mech, it has only 1 five pod missile launcher and that's "weird" for machines that weight so much and pack such punch.
Agreed with Adridos on more weapons on this kind of chassis. Nice work. Like your painting style. It reminds me somehow of the '70's artwork used in the animated movie Fantastic Planet, but with a modern twist. Most probably your inner shading has something to do with it. Keep some more comin'!
#9
Posted 20 January 2012 - 07:49 PM
I'm flattered <3
#10
Posted 20 January 2012 - 08:12 PM
#11
Posted 21 January 2012 - 06:32 PM
Adridos, on 20 January 2012 - 03:43 PM, said:
Only flaw I can think of to help you in the future is maybe the fact, that for an assault mech, it has only 1 five pod missile launcher and that's "weird" for machines that weight so much and pack such punch.
Adi, Adi, Adi. The five pack launcher could very well be an Arrow IV Artillery missile launcher (shown as 5 tube launchers in canon TRO pictures). A very sizeable weapon.
The rest of the mass might have been eaten up by reinforced structure, hardened armor and compact gyro and engine. A brick the throws big missiles, I like.
Old Roots this is a sweet picture.
Edit was due to daughter smacking my keyboard while I was typing.
Edited by HIemfire, 21 January 2012 - 06:38 PM.
#12
Posted 02 February 2012 - 12:00 PM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users