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Mission Packs as cash shop (assuming PvE is added)?


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Poll: Mission Packs as cash shop? (46 member(s) have cast votes)

Should Missions be a cash shop item?

  1. Yes (7 votes [15.22%])

    Percentage of vote: 15.22%

  2. If there are free missions as well (28 votes [60.87%])

    Percentage of vote: 60.87%

  3. NO (8 votes [17.39%])

    Percentage of vote: 17.39%

  4. Get off the forums N00B (3 votes [6.52%])

    Percentage of vote: 6.52%

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#1 Beeper23

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Posted 21 January 2012 - 09:29 AM

* The FAQ says something about co-op coming after launch so I'm taking that as

PvE *

So I was derping around when I remembered that DC online lets you buy missions

outside the main story. This got me to thinking what if MW:O did something

similar where they could sell mission packs.

These Packs could maybe range from cheap one off missions to maybe full blown

campaigns that costs a bit more. They could even do some silly stuff with some of

the missions like maybe you go out to fight some mechs/tanks/etc and find out you

got a bomb attached to your back and if you get shot in the back or take too

long you go boom or something.


Now I am NOT ok with it if paying is the only way to PvE in the game (again

assuming PvE comes). However I feel this would be something that would sell a lot

better than cosmetics and wouldn't really be P2W as say buying an atlas or

XP/money bonus.


So whats your ideas on this? Should there be cash shop missions?

#2 Nerts

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Posted 21 January 2012 - 09:34 AM

That formatting is a pain in the *** to read, but I'm pretty sure that the game's going to be entirely PvP, at least at launch.

#3 Beeper23

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Posted 21 January 2012 - 09:38 AM

View PostNerts, on 21 January 2012 - 09:34 AM, said:

That formatting is a pain in the *** to read, but I'm pretty sure that the game's going to be entirely PvP, at least at launch.


<.< yea I kinda copy and paste out of word without thinking so sorry about that. And yea I know its gonna be PvP at launch but I thought it would be a good idea to spin around if/when they add PvE.

#4 Dlardrageth

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Posted 21 January 2012 - 09:47 AM

Well, option one in the poll sort of rules out itself due to the F2P nature of MWO. At least some PvE content would have to remain free if any were introduced.

And the whole PvE matter is prolly an issue for an expansion pack to come after release anyway. Could be in the planning by PGI already though, as it could be seen as an intermediate step to developng a standalone/single-player BT/MW-based game as a "sideshow". Of course having some groundwork layed with PvE in MWO would surely facilitate development for that single.player game, so not that unlikely a scenario.

#5 Omigir

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Posted 21 January 2012 - 10:11 AM

I would like to see some Co-Op mission (eventualy) and I would be ok if they had some wacky ones for puchase like "URBIE EXTRAVAGANSA!" who wouldnt want to take out waves of anoying ubries?

Actualy, i got a mod the other day for MW4 that let me play some co op mission on gameranger! pretty awsome.

Any who, recap, eventualy, and sure its an ok thing as long as there re more free map then purchase maps.

#6 KJ Crow

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Posted 21 January 2012 - 10:37 AM

As I think has already been discussed in another section of the forums, I think the ideal time for the introduction of co-op missions would be that time around August 3049 when there is a little action against those invading types in the Periphery (name withheld to prevent topic being moved). Personally, given the expected random nature of some of the battle locations, I cannot see any maps being payshop only.

#7 Maximilian Thorn

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Posted 22 January 2012 - 03:26 PM

View PostDlardrageth, on 21 January 2012 - 09:47 AM, said:

Well, option one in the poll sort of rules out itself due to the F2P nature of MWO. At least some PvE content would have to remain free if any were introduced.

And the whole PvE matter is prolly an issue for an expansion pack to come after release anyway. Could be in the planning by PGI already though, as it could be seen as an intermediate step to developng a standalone/single-player BT/MW-based game as a "sideshow". Of course having some groundwork layed with PvE in MWO would surely facilitate development for that single.player game, so not that unlikely a scenario.


Agreed. The Devs should provide free DLC as well as offer 'special' missions that require possibly a cash shop setup.

#8 Undead

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Posted 22 January 2012 - 03:33 PM

View PostOmigir, on 21 January 2012 - 10:11 AM, said:

I would be ok if they had some wacky ones for puchase like "URBIE EXTRAVAGANSA!" who wouldnt want to take out waves of anoying ubries?

That would be awesome. :D I'd be all over some not-quite-so-serious scenario packs just for fun. The more options the better!

#9 goon

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Posted 22 January 2012 - 05:04 PM

Actually this is Very good idea.


You have the mostly free MP game with pay for cosmetic doodads and nice things and then you Have PvE co-op which could also be free and this is all relatively simple.


BUT THEN you make pay for Singleplayer Campaigns that can vary in length and scope as add-ons for people to get their story driven singleplayer fix and give them nice stories about events in BT history or made up ones. their development cost being covered and justified by the price of the content itself and the mirco-transactions from the free MP game.

They could even salvage their orignal MW3015 story and make it DLC, like GTA4's DLC episodes, which were awesome.


I'd by them.

Edited by goon, 22 January 2012 - 05:05 PM.


#10 Morashtak

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Posted 22 January 2012 - 05:42 PM

Not going to vote until I see the PvE element happen but...

If it happens then yes, could see a few missions for the P2P types could d/l.

#11 Kodiak Jorgensson

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Posted 22 January 2012 - 05:52 PM

would be cool to see a purchaseable mission pack at some point after launch, might even be cool if PGI recreated the MW2 missions or a select few.

#12 Dlardrageth

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Posted 22 January 2012 - 06:20 PM

Well, PGI could even - if they want to - integrate the community into PvE development. I'm obviously not talking a full-fledged mission editor provided here, but considering how much accumulated BT experience we have already assembled, at least as far as storyboards are concerned, there might be good input for them (okay, writing up a proper stoyboard or script isn't all that easy either).

#13 UncleKulikov

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Posted 22 January 2012 - 07:14 PM

Sure, I would pay for mission packs. Make the first scenario of each pay mission/campaign free, to also act as a demo so I can see if I want to buy the whole unit.

#14 Chembot

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Posted 22 January 2012 - 07:48 PM

Remaking the mech 2 revs missions.. I'd pay for that!

Just to expand on this thread idea..
To buy scenarios, you have to travel to a world with a training academy (ie Somerset), and you can purchase a already published Battletech scenario pack. Example, Sorensens Sabers (published in the 80's).. Your character has purchased 'mech simulator' time at the academy and selected to train in historical training sessions.

So the battles from that book could be duplicated in MWO, then when you select scenario 1, you are limited to the mechs used in that particular battle. The sim could even suggest a mech based on what you normally use. The rest of the mega in that scenario could be filled with other players and any not filled could be bots..

Victory Conditions, special rules, pre existing damage would further add to the game. A nice training sim voice would intro you, and actual battlerom recordings of specific pilots could be played to add atmosphere and add that level of reproduction a training academy might use to instruct their students.

#15 DarkTreader

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Posted 23 January 2012 - 06:25 AM

View PostNerts, on 21 January 2012 - 09:34 AM, said:

That formatting is a pain in the *** to read, but I'm pretty sure that the game's going to be entirely PvP, at least at launch.


Agreed. Go into your Word options and turn off that blasted standardized spacing...

View PostDlardrageth, on 22 January 2012 - 06:20 PM, said:

Well, PGI could even - if they want to - integrate the community into PvE development. I'm obviously not talking a full-fledged mission editor provided here, but considering how much accumulated BT experience we have already assembled, at least as far as storyboards are concerned, there might be good input for them (okay, writing up a proper stoyboard or script isn't all that easy either).


That would be quite cool... particularly if they had things like recreations of various battles from earlier in the timeline (to be updated as new and more awesome battles occur). I think people would enjoy getting a shot at running classic ComGuard mechs defending Tukayyid though a PvE campaign. Or play as Kerensky fighting to reclaim Terra from the Usurper... or campaigns based around the big Merc companies: a tour of the Successor States for the Dragoons, the defense of Trell I & Verthandi by the GDL, etc...

And, as you stated: there are enough BT afficianados in our ranks that we could churn out some spectacular scenarios. I always enjoyed setting up Thermopylae scenarios a la Ian Davion, seeing how many waves I could handle in tight quarters. :D

#16 Thorn Hallis

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Posted 23 January 2012 - 06:37 AM

I don't believe PvE will ever happen in MW:O.

#17 Elizander

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Posted 24 January 2012 - 07:31 AM

I can't recommend for co-op mission packs to be paid for because well... honestly up to 95% ~ 97% of the other players in the game won't be able to play it with you unless you allow the paying user to host the room and anyone can enter (even non-payers).

If they really want to sell mission packs it would be better if they were solo missions though I don't see myself paying $10 for one mission unless it was a really long one.

#18 CobraFive

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Posted 24 January 2012 - 08:43 AM

If the missions are good, and hard, sure, I'd pay a bit.





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