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Would You Buy More Mc If It Was Able To Affect Development Priority/speed?


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Poll: targeted crowdfunding (16 member(s) have cast votes)

would you buy more mc

  1. Yes (3 votes [18.75%] - View)

    Percentage of vote: 18.75%

  2. No (13 votes [81.25%] - View)

    Percentage of vote: 81.25%

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#1 LoganMkv

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Posted 24 January 2013 - 04:32 AM

Very simple idea:

Step1: players with help of moderators make list of most popular features they want

Step2: devs evaluate the list, publish current roadmap for the features, and add mc targets to push it forward (for example: we plan to implement this in one year/not implement at all, but if you vote with X mc we would do it 6m earlier, and if you vote with Y mc, we would do it this month)

Step3: each time you buy mc you see progress for each target, and may choose one to vote for.



Personally I don't see any reason to buy mc currently, cause roadmap is so vague and blurred across huge timeline. However if I was sure that a feature I want may get implemented in reasonable amount of time I'd spend some money without hesitation.

#2 AlexEss

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Posted 24 January 2013 - 04:41 AM

Nope.. I buy just as much MC as i can afford (right now that is not all that much) and thus i can not buy more even if it gave me a golden coconut-monkey.

That being said they already have by now a ledger the size of a small car filled with good ideas from us. That is enough for me and i feel that we have no right to go and muck up their production schedule. I know that if i was a productions lead i would not like it very much if a random bunch of people whit no real insight in to the production flow started to make demands on how and when stuff would be released.... That is what you have publishers for. .

But that is my highly personal opinion based on three years of university studies in project management and media production,

#3 Joseph Mallan

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Posted 24 January 2013 - 04:46 AM

I buy a weekly stipend of MC. it is my donation to the DEVs to continue the work they are doing.

#4 Lynette Steffeld

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Posted 24 January 2013 - 04:50 AM

This isn't really kickstarter... Founders was already a kind of kickstarter.

Also sometimes things don't just speed up because of funding, there are many factors involved.

#5 Taizan

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Posted 24 January 2013 - 04:55 AM

Attaching MC goals to certain features does more harm then good imo. Many features are interconnected and adding / fixing one thing affects or compromises the development of others.

#6 Lynette Steffeld

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Posted 24 January 2013 - 04:57 AM

I would still want to be able to paint my Ilya though.

Just sayin'

#7 Dukarriope

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Posted 24 January 2013 - 04:59 AM

Well if buying some MC meant I knew where it was going (e.g. towards developing higher quality assets or bug fixing), I'd probably do so more willingly, but right now I don't want to buy MC at all because they just seem too expensive (which probably sounds daft coming from a gold founder).

#8 MGoo

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Posted 24 January 2013 - 05:04 AM

Ill buy more MC as it pays their wages and allows them to continue to work on this/ make it worth the effort and not just a labour of love.

Um....they have a feature roadmap set out and i dont think we would want to make them throw that out of the window, making a game like this is a rather holistic process. sure i would like maps faster but if its a big as Garth said it is....:) i can wait + i dont plan on being dead this year.

#9 Adrienne Vorton

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Posted 24 January 2013 - 05:12 AM

View PostAlexEss, on 24 January 2013 - 04:41 AM, said:

I know that if i was a productions lead i would not like it very much if a random bunch of people whit no real insight in to the production flow started to make demands on how and when stuff would be released.... That is what you have publishers for. .

But that is my highly personal opinion based on three years of university studies in project management and media production,

not only yours... and you don´t need to study economics or what ever for that, i am "only" in the corporative communications... i guess that´s just a matter of basic understanding... well..at least you should have the ability to get out of school successfully...

PGI works on the stuff (alot of stuff actually, if you look at how complex this game may become one day) as fast as they can, with as many hands on each item as possible...

they COULD throw it all out quicker, they tried it before... but they just have the choise between:
a:) ranting because the content is bugged as hell
b:) ranting because the content comes not fast enough...

they decided for the latter, and i am good with it, because i can wait and have a less buggy new map, rather than having 3 new maps rolled out, and each of them 50% unplayable because of glitches and what not...


View PostTaizan, on 24 January 2013 - 04:55 AM, said:

Many features are interconnected and adding / fixing one thing affects or compromises the development of others.

thx, i forgot that^^

Edited by Adrienne Vorton, 24 January 2013 - 05:20 AM.






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