Weekly Screenshot 14!
#41
Posted 09 August 2012 - 01:14 PM
#42
Posted 09 August 2012 - 01:18 PM
#43
Posted 09 August 2012 - 02:55 PM
#44
Posted 09 August 2012 - 02:57 PM
#45
Posted 09 August 2012 - 03:40 PM
#46
Posted 09 August 2012 - 03:57 PM
Also i'm pretty sure anything that isn't an unseen is pretty likely to eventually make its way in - especially the jagermech and stalker. I'm hoping for a hatamato-chi and a victor or thug.
Buy founders! Give them more money! More money might = more mechs.
#47
Posted 09 August 2012 - 04:16 PM
Edited by Cyrusxs, 09 August 2012 - 04:19 PM.
#48
Posted 09 August 2012 - 05:02 PM
#49
Posted 09 August 2012 - 05:03 PM
Edited by NutZak, 09 August 2012 - 05:03 PM.
#50
Posted 09 August 2012 - 05:29 PM
Another one would be a view from the bottom, like a person standing near a building and staring at Atlas with other people and buildings in sight too ... but it should come with proper perspective distortion to keep feeling of huge scale
#51
Posted 09 August 2012 - 05:34 PM
#52
Posted 09 August 2012 - 05:39 PM
#53
Posted 09 August 2012 - 06:12 PM
Here's my submission
Location: lake on forest map or volcano top on caustic
Shot type: wide angle, distant
Set up: two forces (2 to 4 mechs each side) squaring off on opposite sides of the open area of the battlefield
Missles and other weapons being fired, hits against one or two mechs, would add action
Could stage it to tell adavid v golith story. A few remaining meds trying to hold out against assault class aggressors
#54
Posted 09 August 2012 - 07:18 PM
Concept art of Battlemech 16.
#55
Posted 09 August 2012 - 07:20 PM
#56
Posted 09 August 2012 - 08:54 PM
#57
Posted 09 August 2012 - 09:21 PM
#58
Posted 09 August 2012 - 10:52 PM
Catapult fires LRM will using jumpjets.
8 jenners running to the camera.
jenners cycling an atlas like a pack of wolfs.
a lone scout standing on the highst building in a snow storm.
#59
Posted 09 August 2012 - 11:09 PM
#60
Posted 09 August 2012 - 11:51 PM
NEVER ENOUGH ATLAS
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