Every room is a battle that lasts from 30 minutes to 1 hour.
Every room has a limited number of slots off course, let say 20vs20 for now.
In the lobby you have a chat where you can message with other players and form up squads.
You can enter a battle which is already started if there are free slots and select the team you wish with free slots.
In the battle the squad or faction objective may be capture enemy base, destroy the most number of enemies, capture and hold keypoints of the map.
The experience ad money is gained in real time, for every action you make, capturing base, holding keypoint, damaging enemies or facilities, spotting enemies, defending allies and base. When you exit battle you get what you have gained and that battle is locked for you for the next 5 minutes to avoid people who exit just before being killed and then respawn.
I you are AFK or do nothing, your squadmates can kick you out of the battle and free one slot for another player who can join immediately. An autokick may be enabled for players who are inactive (AFK, disconnection) for x minutes.
The respawn point is where every player of the same squad appear after selecting his Mech. There may be more respawn points that can be selected depending on the map and on the key locations available to the squad.
Near the farter last respawn point there's the mothership. She's invulnerable and has powerful ppc and lrm to keep vouchers and campers away. Thisway a losing squad has always a place where it can still reorganize and counterattack.
There may be off course triggers that every amount of time you occupy a victory location or key point give you extra gain, thus encouraging the losing team to counterattack soon, because they get no xp or money.
In the end, to encourage paying players versus free ones, apart from getting more money and xp, the battle rooms can only be created by premium players, they can select the map and the type of battle, invite friends and reserve slots for them.
Free players will have to find a free slot in a ongoing battle, being invited by a friend/faction mate o get in queue for a random arena deathmach battle without the respawn point and the tactical component mentioned above.
It's my little suggestion.
Bye.
Edited by Kampf, 10 August 2012 - 05:57 AM.