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Overgrown City (Map idea).


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#1 sirius89

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Posted 10 August 2012 - 08:47 AM

So,i watched the new Cryengine 3 tech trailer which shows the overgrown city (is it New York?) from Crysis 3 and i couldn't help but think how AWESOME a map like that would be for MechWarrior.A flooded city,with swampy parts,trees growing out of everything,destroyed building and all that stuff,cored mechs laying/standing around that are rusty and have already moss growing on them.I think it would be a great addition to the mappool.
What do you guys think? :)




Here is the trailer.Imagine Mech Warrior Online looking like that with future graphics updates if the game does well. *drool*

#2 Faenwulf

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Posted 10 August 2012 - 08:58 AM

I fully support this Idea, except for one part: The destroyed 'Mechs. In the time when that city had to be destroyed to be overgrown like this ( so 100-200 years ago, maybe more) 'Mechs and 'Mechparts were far too valuable to let them go to waste like that.

But before a map like this could be introduced, we need that environment collisions and destructions system. Otherwise nothing except for Lights and Mediums would be viable in an environment like this (since there is not enough space to move a Fatlas around). That my be interesting for a while, but not good to promote a "any 'Mech is good" mentality.

Edited by Faenwulf, 10 August 2012 - 09:40 AM.


#3 ManDaisy

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Posted 10 August 2012 - 10:41 AM

jungle city ... I like it.





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