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Star League Caches


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#1 Vallend

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Posted 03 November 2011 - 03:53 PM

I did not realize that there was a suggestions area and posted this originally in the general chat area.

One Thing I Would Love to See in Game..
I know if I was designing this game one thing I would add is a very rare event where a Star League Cache would appear on a planet. I just picture in my mind players rushing to invade that planet to control the cache.

As a designer I would have the Cache event run for a while and then have the team that won the most fights in that amount of time receive their reward. That would be one or two of the old Star League design Battlemechs for the players on those teams with the most kill points and maybe a few Star League level weapons for the rest of the winning team.

To me it would be a thrilling change of pace event that players would love but by having that event only take place maybe once every two or three weeks would still keep Star League battlemechs rare.

(I think when one of these events take place something like a Comstar News Alert should flash on all players in game screens so that they know a cache has been located and on what planet.)

Edited by vallend, 03 November 2011 - 03:54 PM.


#2 NightFallsOnU

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Posted 05 April 2012 - 10:50 PM

that could be fun

#3 empath

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Posted 06 April 2012 - 12:06 AM

I am annoyed that I've already burned through my daily quota of 'likes' today before seeing this. :lol: That would be interesting.

Edited by empath, 06 April 2012 - 12:07 AM.


#4 Rhinehart

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Posted 06 April 2012 - 01:06 PM

Remember that role warfare means that success for an idividual pilot does not translate simply to straight kills. If a Scout mech identifies and tags several enemy mechs so his lancemates can drop them with heavy firepower should his reward be penalized because he didn't score the kills? That isn't his role.

I think the Star League Cache Idea is something that can be looked at down the road, not at launch. In particular after the Clan Invasion IS units would be fanatically interested in getting Star League Tech to try to level the playing field or at least gain some ground back verses the Clan's technological edge.

Edited by Rhinehart, 06 April 2012 - 01:06 PM.


#5 eZZip

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Posted 06 April 2012 - 02:01 PM

View PostVallend, on 03 November 2011 - 03:53 PM, said:

I know if I was designing this game one thing I would add is a very rare event where a Star League Cache would appear on a planet. I just picture in my mind players rushing to invade that planet to control the cache.

MWO probably won't be that kind of game:

Creative Director Bryan Ekman said:

From a gameplay point of view, it’s the online component of those games. It’s match-based gameplay. So you go in, you fight, and you come out.

from http://www.pcgamer.c...ves-the-series/


With games played in rounds, it's doubtful that there will be planet exploration or anything of that sort; a set of developer-made maps are far more likely.

If you're wondering why maps aren't just randomly generated, it's because good maps are hard to come by, and good, randomly-generated maps are non-existent for FPS games with at least a little complexity.

#6 empath

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Posted 07 April 2012 - 06:06 PM

You're absolutely right, e (mind if I call you 'e'?) And as others have said, this is not something relating to core gameplay, or something that would see inclusion by launch.

...but it might add a little spice to the 'campaign' meta-game that factions and merc corps would be involved in with territory control. Again, something to shelve for later development, but not necessarily something to discard completely.

For example (taking blind assumptions how the 'outside of the match' gaming would go), say a given planet gives revenue to its controlling faction/corp, and possibly some planets have factories/facilities that provide extra benefits (free spare parts or ammo, cheaper repairs, etc.). Perhaps a Lostec cache might be 'discovered' on one random planet once a week/month, and news of that spreads through an ISN news flash. Then after the discovery, there's an additional benefit of the cache providing a trickle of rare L2 parts based on how long it's held...this would give OTHER factions extra incentive to raid (temporarily disrupt revenue/production, and maybe steal 1/2 a daily production) or sieze the planet (deny the enemy same rev/prod & after a delay to 'repair' start feeding the conquering faction). The other factor to consider in this example would be the Lostec cache would be finite, i.e. it would only give it's bonus for a short time (a few days? maybe a whole week?) until all the goodies have been looted, so if a rival wanted to raid, they'd have to plan and execute that op relatively quickly, stirring up more action...

#7 Dirk Le Daring

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Posted 07 April 2012 - 06:15 PM

This mechanic will not mesh, as much as it may be popular. All mechs and weapons will be available to all, so unless it is a "bonus" the other team can just go buy the Star League Technology. ;)

#8 Felicitatem Parco

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Posted 07 April 2012 - 07:42 PM

View PostDirk Le Daring, on 07 April 2012 - 06:15 PM, said:

This mechanic will not mesh, as much as it may be popular. All mechs and weapons will be available to all, so unless it is a "bonus" the other team can just go buy the Star League Technology. ;)

Yes, the technologies may be available... but to find a BattleMech chassis with all that technology already installed is a different story. It's be tough to mate all the Star League tech to an old-tech hunk o' junk.

#9 Dirk Le Daring

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Posted 07 April 2012 - 07:45 PM

View PostProsperity Park, on 07 April 2012 - 07:42 PM, said:

Yes, the technologies may be available... but to find a BattleMech chassis with all that technology already installed is a different story. It's be tough to mate all the Star League tech to an old-tech hunk o' junk.

I agree, what I meant by bonus essentially equates to this ;)

#10 FinnMcKool

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Posted 08 April 2012 - 06:50 PM

View PostProsperity Park, on 07 April 2012 - 07:42 PM, said:

Yes, the technologies may be available... but to find a BattleMech chassis with all that technology already installed is a different story. It's be tough to mate all the Star League tech to an old-tech hunk o' junk.



one word "Comstar"




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