The weather should work as *normal*. Make weather forecasters available, but within a small percentage, let it change over time! Say... Let a storm come in 3% chance, and re-calculate the chance in every 10/15/20 minutes! But MOST of the time any storm, etc SHOULD NOT come.
Large scale environmental "effects", like hurricanes, floods, etc. SHOULD be pre-known. But smaller ones..? No. And to where they move..? A hurricane can move to any directions. And then to another. Just do no change course too often. Frustrating being harrassed by an imbecile wheather AI...
But the effects, things flying and mid-air colliding... all fine ideas. Oh.. swamps. It should be a <for free> eternal parkingplace for larger mechs. Even with a smaller one, watch your step..!
Sand.. also can pull down a mech... how to pull out...? Maybe an emergency dropship intervention can save them. Otherwise... Youre out of commission!
Imagine the dug in <dire wolf> reporting that hes sinking.. And requesting an emergency extraction and the others need to cover! ha-ha you are busted, the moment the enemy learns about this....
THIS again is being killed if your mech has no value, and you can have unlimited respawnings...
The forecast CAN and will always have a chance to fail! And thats the excitement in this. And that, that if you think of disaster-movies, for example 2012, it CAN be a very interesting factor, that from where is the flood coming in, a countdown, which is not even accurate, it is only ESTIMATED... OR where the earth is splitting in two under your feet, leaving a big chasm... But that is already <dynamically changing environment> and IS already next generation playing, not yours, people. Sorry to say that.















