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Are light mechs only good for base capping/defense right now?


7 replies to this topic

#1 Zamzoph

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Posted 16 August 2012 - 06:41 PM

OH **** DELETE DELETE DELETE

****, CAN'T CHANGE TOPIC TITLE

:D

Edited by Zamzoph, 16 August 2012 - 06:42 PM.


#2 Joseph Mallan

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Posted 16 August 2012 - 07:31 PM

Not in the least. An unwary Assault pilot can and will fall to a Jenner behind him.

#3 CocoaJin

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Posted 16 August 2012 - 08:44 PM

And all the air in the room might all move to one side, but i wouldnt count on it. The possibility of some rare case isnt justification or proof of its viability.

A knife wielding combatant can kill another with a gun...but it doesnt justify a policy of sending knife men against gun men as standard operating procedure...nor does it prove knife men as working as intended or viable under conditions present for the battle.

For now, Im not convinced the game does a good job of emphasizing the strengths and potential of lights....for me the jury is still out.

#4 Captain Greene

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Posted 16 August 2012 - 08:52 PM

My first intent, once I have access to the game, is to fully explore what a light Mech stuffed with heat sinks and lasers can accomplish.

#5 Risky

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Posted 16 August 2012 - 08:54 PM

And what do people who don't realize this post was a mistake do? Post beta opinions anyway. *shakes head*

#6 Joseph Mallan

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Posted 16 August 2012 - 09:00 PM

Of course we do. We have some 24+ years of game play to share with the world! Just roll with it, it will be over before you know it!

#7 Insidious Johnson

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Posted 17 August 2012 - 02:56 AM

Hi there! :lol:

#8 Teralitha

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Posted 17 August 2012 - 03:46 AM

Actually, you can change the title.... just use the full edit options.





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