


Mechwarrior + BeamNG
Started by Blacktronics, Aug 12 2012 05:01 AM
2 replies to this topic
#1
Posted 12 August 2012 - 05:01 AM
Heh, anybody else would love to see this physics engine upgrade for CryEngine 3 on MW ? 

#2
Posted 13 August 2012 - 02:25 AM
I'm not to sure about this engine. I have yet to see any glass fly fro the impacts. When glass does break it simply disapears or slightly crumples and then spiderwebs. Watch the side windows. Its there one second. Then it is simple gone. I think i like walking through my buddies on startup and then getting to my sniping position with LRM's and ERPPC taking out more DHBz
And nothing seems to have an engine in it.
04:20 perfect example of the glass spidering up and just disappearing.
And nothing seems to have an engine in it.
04:20 perfect example of the glass spidering up and just disappearing.
Edited by ORIGINAL SteelWolf, 13 August 2012 - 02:27 AM.
#3
Posted 19 August 2012 - 04:22 AM
Well, BeamNG is still in development, i bet that spidering up glass will change later on

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