I guess every mech has its own body rotation speed?
Depending on upper body parts = armor/weapons/ammo
Will a fallen of arm make your body speed adjust cus of less waight?
can u do a 360 turn? or only a 180 turn?
Le me know what you guys want it to be! (and if its allowd--> what is rly is ingame)
Rotation speed limitations?
Started by Kiril007, Aug 18 2012 09:45 AM
5 replies to this topic
#1
Posted 18 August 2012 - 09:45 AM
#2
Posted 18 August 2012 - 09:55 AM
Well we can't discuss what is IN game atm... but I'm not sure what dictates rotation speed, and rotation amount I believe is fixed at 120deg for TT but MW gamer fans may recall mechs doing much greater than that, so only time will tell what the developers will do
#3
Posted 18 August 2012 - 10:52 AM
Well, you certainly don't see anyone torso twisting 360 in any of the videos..
#4
Posted 18 August 2012 - 11:05 AM
Those in Beta cannot tell you but if you've played previous MechWarrior games mechs had various twist ranging from 180 degrees up to full 360 degrees.
Hope this helps
Hope this helps
#5
Posted 18 August 2012 - 12:24 PM
Firstly...have you played any mechwarrior game?
Secondly, No mech can 360...well not in this era at least if i'm not mistaken
Thirdly, losing an arm doesn't change anything, you have a specific rate at which you turn.
Secondly, No mech can 360...well not in this era at least if i'm not mistaken
Thirdly, losing an arm doesn't change anything, you have a specific rate at which you turn.
#6
Posted 18 August 2012 - 07:06 PM
maybe... maybe not.... NDA.
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