While some things sound really good and promising, in my opinion there are some
serious flaws in
some of the introduced concepts.
Quote
Players need to spend XP to unlock all of the upgrades on each tier in order to be able to access the next tier.
...
In order to access Elite I, the player needs to not only unlock all upgrades on tiers 1-4 of this model, but they have to do the same for every initial variant.
If you have to get all upgrades anyways with all those bottle necks after each 3 upgrades of one tier, there's not really any customization you can do here.
OK, I can decide, if I want to get movement speed
a little bit earlier than the torso speed + angle. But as I can't go to the next tiers without picking all three, this small factor of customization only lasts a very short time (like one match maybe).
If for example you only had to get 2 out of 3 upgrades per tier to access the next tier, this would already allow for a much more customized way of leveling up a Mech.
But I guess we already have a lot of customization with all concepts together, so this isn't really a big point. It's just that to me it feels a bit like some sort of "pseudo choice".
The much more critical point is that you have to level all "variants" of a Mech to get access to the higher upgrades. This doesn't make any sense to me, and it already feels like being forced to do some annoying grinding with variants, which are just not what you want to play.
In my opinion it would make much more sense, if there's just only
one tree per Mech, which counts for
all Mech-Variants/Designs.
I'm actually very very disappointed with this announcement, since it also implies, that there will be those
preset variants and no option to make your own Mech-Designs (aka
MechLab), which was one of the things I was actually most excited about.
So I would really prefer Mechs to only have
one tree per chassis, no matter what tech is installed in it.
Full customization of Mechs would be the icing on the cake.
JD McMaster, on 03 February 2012 - 10:39 PM, said:
Personaly I think that the meclab option should be available in the "Real money" store, unless you have the connections with the House Militaries to get access to their tech.
I know that this is probably going to upset some people and everything that will follow, but just wanted to get my personal feelings on the mater said for the record.
Yeah well, this is indeed probably the worst idea one could have on that topic.
If you have to buy the ability for customization with "real money", the game wouldn't be fully skill-based anymore.
"Real money" should only be used for:
- leveling faster
- optic modifications
That's the way it's done in LoL, and it seems to work very well.
Under no circumstances "real money" should be able to buy:
- unique (and stronger) abilities/weapons/perks
- unique Mechs or Mech-Variants