

I'm sorry, but what is IDF?
#1
Posted 04 February 2012 - 08:46 AM
What the heck is IDF? For the life of me I can't think of anything.
#2
Posted 04 February 2012 - 08:49 AM
#3
Posted 04 February 2012 - 08:52 AM
#4
Posted 04 February 2012 - 08:55 AM

#5
Posted 04 February 2012 - 08:57 AM
Orzorn, on 04 February 2012 - 08:46 AM, said:
What the heck is IDF? For the life of me I can't think of anything.
Indirect Fire-Narows the Area of Effect of Indirect Fire
IxxxI, on 04 February 2012 - 08:52 AM, said:
Don't think Flamers...think artillerty. With Artillery the damage is divided over a large area, sounds like the IDF perk will allow you to shrink the size of that area and therefore put more direct damage on your target.
#6
Posted 04 February 2012 - 08:58 AM
IxxxI, on 04 February 2012 - 08:52 AM, said:
curiously, how can flamers be indirect?
also, we don't know how flamers are going to work...they could be awesome....or admittedly, cack...but still we just do not know...
IDF is for fire support mechs firing missiles and what not at targets out with there visual lock, but targeted from the scouts or command mechs. this allows them to stay out of range or in cove whilst maintaining a presence.
#7
Posted 04 February 2012 - 08:59 AM
Hartsblade, on 04 February 2012 - 08:57 AM, said:
Not only that, but I expect it will also lower the AOE of any indirect fire that you were a part of. So if you were the spotter for your Catapult buddy, his/her LRMs will strike in that smaller area.
#8
Posted 04 February 2012 - 09:00 AM
Edit: some one got their before me

Edited by Evernigh, 04 February 2012 - 09:02 AM.
#9
Posted 04 February 2012 - 09:18 AM
I don't think it will affect artillery (Commander perks) at all.
#10
Posted 04 February 2012 - 09:28 AM
verybad, on 04 February 2012 - 09:18 AM, said:
I don't think it will affect artillery (Commander perks) at all.
Possibly but they are IDF the majority of the time. Maybe in this case it would only work if the Commander has the module/skill etc.
#11
Posted 04 February 2012 - 09:47 AM
#12
Posted 04 February 2012 - 10:00 AM
#13
Posted 04 February 2012 - 12:01 PM
Arched Trajectory weapons can be loads of fun to play with.
Edited by verybad, 04 February 2012 - 12:02 PM.
#14
Posted 04 February 2012 - 12:04 PM
Aegis Kleais™, on 04 February 2012 - 10:58 AM, said:
A bullet is direct fire. You aim it, fire it, and it moves in a straight line ot the target.
Artillery, Mortars, these are indirect fire. You can paint a target or laser it for targeting information, but when they fire, they take a trajectory path to the target. This allows for the munition to be lobbed over objects that might have been obstructing direct fire weapon line of sight.
Yeah i have always wondered where the use of IDF became popularized vs the actually acronym of IF for indirect fire.
#15
Posted 04 February 2012 - 12:11 PM
#16
Posted 04 February 2012 - 12:17 PM
#18
Posted 04 February 2012 - 01:03 PM
#19
Posted 04 February 2012 - 02:51 PM
Elizander, on 04 February 2012 - 12:17 PM, said:
I bet, that locked LRMs will also have targeting problems)), so that perk may affect locked LRMs as well (in theory).
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