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your favorite mech configs
#1
Posted 02 April 2012 - 01:29 AM
my config, custom jobbed 70 ton mech ((used a Nova Cat chassis in MW4)) equipped with ten medium pulse lasers, and ten heat sinks, with the maximum armor that can be fit on the mech, and an engine ugraded a couple spots from the base to make a relativly swift, tough close-up brawler that will chew through most mechs leg armor in fairly short order. I call it the Kneecapper becuase I do target the enemies legs as much as possible, gets you more usable salvage that way, generally you only lose a ton or two of armor, maybe a heatsink or a jumpjet, weapons and electronics are kept mostly intact.
#2
Posted 02 April 2012 - 02:12 AM
Of course Mechs like the Archer or other Firesupport mechs just need ammo & there's no way round it.
Edited by rolling thunder, 02 April 2012 - 02:38 AM.
#3
Posted 02 April 2012 - 02:28 AM
The 5D is a better generalist configuration....
2x ERPPC
1x Large Pulse Laser
2x Medium Pulse Laser
1x Streak SRM-2
The 5S though is a sniper mech......
2x ERPPC
2x Medium Pulse Laser
1x Gauss
Edited by Charles Martel, 02 April 2012 - 02:29 AM.
#4
Posted 02 April 2012 - 02:31 AM
Or how about 14+ flamers on a puma?
Those are both fun.
#5
Posted 02 April 2012 - 02:37 AM
(For refrence, a single machine gun does 2 points of damage a turn)
#8
Posted 02 April 2012 - 03:04 AM
Canon variants: Dire Wolf "Prometheus" (Victor-Ian Steiner Davions Mech)
Dire Wolf "Widdowmaker" (Natasha Kerensky´s Mech)
MW4 Variants: Very Similar to "Prometheus" , but i downgraded the lasers to Mediums to fit in 2 of them little UAC/20´s or an ERPPC and 2 Gaussies for long range combat
Edited by Xyph3r, 02 April 2012 - 03:59 PM.
#9
Posted 02 April 2012 - 04:59 AM
yen-lo-wang is my favourite of personal mechs configuration
#10
Posted 02 April 2012 - 05:02 AM
LB-10X AC
Large Pulse Laser
2X Medium Pulse Lasers
#11
Posted 02 April 2012 - 06:00 AM
both units could only be mirrored by assault Mechs: Cerberus - more fragile as Warhammer IIC and a Highlander less mobile as Night Gyr
#12
Posted 02 April 2012 - 07:49 AM
I was quite proud of:
Used a Clan XL for extra weight.
Put in
2 Clan ER PPCs
1 Clan Gauss rifle
- (which fit perfectly with that strange CASE that was in the torso there!)
3 SRM6 Streaks
- (One in each Arm and one in the opposite torso to the Gauss)
Ran pretty cool with all the Heat Sinks I put in it.
Loved that mech...
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Edited by Felix Dante, 02 April 2012 - 07:51 AM.
#13
Posted 02 April 2012 - 08:24 AM
Wedge A, on 02 April 2012 - 05:02 AM, said:
LB-10X AC
Large Pulse Laser
2X Medium Pulse Lasers
Got to love the Stormcrow
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Personally I prefer the I variant with 2 LRM15s, 2 ER Large lasers, and 2 ER Medium Lasers
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Enough firepower to make short work of heavy mechs at medium to long ranges.
And if I need some more firepower, I take out an Ebon Jaguar A: 2 ER Large lasers, 3 ER Medium lasers, 1 medium pulse laser, 1 ultra AC20, 2 machine guns, and a flamer. It may not have any extra heat sinks, but I will not be needing them
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Oh! And for assault class ridiculousness, I use a Stone Rhino with 2 ER PPCs and 3 IS large continuous lasers and enough heat sinks to fire them almost perpetually
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Edited by Catharsis, 02 April 2012 - 08:26 AM.
#14
Posted 02 April 2012 - 10:15 AM
#16
Posted 02 April 2012 - 10:34 AM
One of my most favorite base configs is the ON1-K Orion. How can't you love that good of a mix on a 'mech with 11+ tons of armor?
#17
Posted 02 April 2012 - 10:39 AM
1 Lt. PPC
2 ER Med. Lasers
ECM
HBK-4H
1 AC/10
4 Med. Lasers
#18
Posted 02 April 2012 - 10:41 AM
FLE-20. Follows the one principle of "You can't hit what you can't find." For a custom regiment icon I would go with Tee-Shirt Ninja.
Aside from that, far too many unorthidox custom configs to name that are good for anything but a straight up slug fest in an open field, yet remain quite cost effective.
Well, maybe one more. An Urban mech with only rocket bays, -everywhere-. Cheap as all hell and has one hell of a scattered punch. Banned from the local TT because of a new "No cubic foot of dice Mechs" rule.
#19
Posted 02 April 2012 - 11:50 AM
#20
Posted 02 April 2012 - 12:07 PM
2 x LRM-20
4 x Medium Laser
4 x Machine Gun
The LRMs are pretty much a staple on the Timberwolf. The medium lasers provide lots of firepower and you rarely overheat. The 4 machine guns totally shred the armor off of most targets, even heavier mechs. I use it to remove arms or legs, get rid of pesky light mechs, and to poke around for critical hits.
Its a very well rounded mech, and with a top speed of 86.4 km/h, its lightning quick.
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