I know this game is due to launch in Summer 3049, but for the sake of fun and games I think we should have access to some of the more awesome and weird weapons developed up-to and shortly after 3049 for Solaris Purposes - it is a big show, after all.
Below is a list of all the Melee weapons that are available to MechWarriors, and all the strange and novel things you can shoot out of a NARC Missile Pod (instead of just the familiar NARC beacon).
Melee Weapons
- Chain saw
- Dual saw
- Claw
- Flail (spiky ball on a chain, on a stick)
- Mace (spiky ball on a stick)
- Lance
- Drill
- Rock Cutter
- Spikes (bolted directly to your armor, it's not a hand-held weapon)
- Sword
- Hatchet
- Retractable Blade
- Vibroblade (think of a Mech-sized ultrasonic electric turkey carving knife)
- Wrecking Ball
- Bola Pod (two balls linked to a chain)
- Nemesis Pod (diverts friendly AND hostile missiles to target)
- ECM Pod (envelops target in a personal ECM field to disrupt their electronics)
- Explosive Pod (NARC go boom)
- Haywire Pod (Messes with your target's Mech controls)
- Shoot-and-Sit Pod (Explosive Pods that stack and then remotely detonate upon demand)
- ... and the familiar NARC Pod.
Edited by Prosperity Park, 09 February 2012 - 03:51 PM.