

#41
Posted 23 December 2012 - 11:31 AM
The coding can not be that hard to do. Since look around in the cockpit already exists, even i could attack that to the oculus head tracker.
The picture distortion for the rift headset is probably a bit hard to do.
#42
Posted 15 January 2013 - 04:41 AM
If not check out the newest developments here:
http://www.geek.com/...adset-20130111/
As cool as it is, until games support it it's pretty much useless. With that in mind I'd like to get a feel for what people think about it here.
I have played Hawken and I probably won't ever be leaving MWO for it, but I would still like to see MWO match it in this regard especially since MWO > Hawken.
The only way for that to happen though is for the developers to either think it's cool enough to support on their own (I don't have a lot of faith in them TBO) or for the forums to get behind it.
Anyways, what's your take on this Oculus Rift?
*link stating Hawken support:http://www.geek.com/articles/games/pax-2012-the-uncanny-oculus-rift-2012093/
#43
Posted 15 January 2013 - 04:53 AM
Tykelau, on 15 January 2013 - 04:41 AM, said:
If not check out the newest developments here:
http://www.geek.com/...adset-20130111/
As cool as it is, until games support it it's pretty much useless. With that in mind I'd like to get a feel for what people think about it here.
I have played Hawken and I probably won't ever be leaving MWO for it, but I would still like to see MWO match it in this regard especially since MWO > Hawken.
The only way for that to happen though is for the developers to either think it's cool enough to support on their own (I don't have a lot of faith in them TBO) or for the forums to get behind it.
Anyways, what's your take on this Oculus Rift?
*link stating Hawken support:http://www.geek.com/articles/games/pax-2012-the-uncanny-oculus-rift-2012093/
Who. Cares.
How about some real bug fixes/features/anything of substance being added to the game instead of this eyesore?
#44
Posted 15 January 2013 - 04:55 AM
#45
Posted 15 January 2013 - 04:55 AM
#46
Posted 15 January 2013 - 04:57 AM
Tykelau, on 15 January 2013 - 04:41 AM, said:
If not check out the newest developments here:
http://www.geek.com/...adset-20130111/
As cool as it is, until games support it it's pretty much useless. With that in mind I'd like to get a feel for what people think about it here.
I have played Hawken and I probably won't ever be leaving MWO for it, but I would still like to see MWO match it in this regard especially since MWO > Hawken.
The only way for that to happen though is for the developers to either think it's cool enough to support on their own (I don't have a lot of faith in them TBO) or for the forums to get behind it.
Anyways, what's your take on this Oculus Rift?
*link stating Hawken support:http://www.geek.com/articles/games/pax-2012-the-uncanny-oculus-rift-2012093/
Please use search engine before make a thread, thank you
http://mwomercs.com/...h?q=oculus+rift
Edited by KovarD, 15 January 2013 - 04:58 AM.
#47
Posted 15 January 2013 - 05:06 AM
#48
Posted 15 January 2013 - 05:07 AM
#49
Posted 15 January 2013 - 05:18 AM
#50
Posted 15 January 2013 - 06:07 AM
Tykelau, on 15 January 2013 - 05:18 AM, said:
Are you serious? Hostile because you got some mild rejections of your trivial, unimportant-to-the-development-of-the-game suggestions that would slow down progress?
This is one of the more civil game forums on the internets, in case you haven't been around much lately.
#51
Posted 15 January 2013 - 06:11 AM
#52
Posted 15 January 2013 - 07:15 AM
Zeh, on 15 January 2013 - 06:07 AM, said:
Are you serious? Hostile because you got some mild rejections of your trivial, unimportant-to-the-development-of-the-game suggestions that would slow down progress?
This is one of the more civil game forums on the internets, in case you haven't been around much lately.
Did you ever just prove me wrong
/sarcasm
#53
Posted 15 January 2013 - 08:28 AM
One WOULD SUGGEST, however, that such technological implementations, including mainstream game support for devices like the Occulus Rift, would be a year or three down the line, rather than in developer sights at the IMMEDIATE moment, especially in situations like MwO where it's not even an actual "Game" yet [as it's really no more than a combat and balance test delivery bed atm]. Perhaps when we see the actual game world released and are focusing mainly on adding user consumable content [mechs, equipment] VS netcode and memory leaks, etc they may begin to look at integrating devices like the Occulus Rift. By that time, who knows. . The OR may actually be commercially available and the world will know whether or not it's a colossal success or a dismal failure. Never know

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