Here is where things got really interesting. The game delivers missions & dilemnas but some missions are actually dilemnas. For example in this mission issued to us:
The Shogun sees the Mori as a threat, having captured so many provinces & claiming so much territory. Now If I choose to accept, as stated there, my diplomacy gets a huge bonus of +50 points. If I refuse, nothing may happen OR I may get penalized later on. Now everyone has a different approach to the game & my strategy is one of defence. I have learned from experience when you are the aggressor, there is a higher chance the other clans will frown upon you & if the clan or clans have allies there is a much higher chance they will jump in to assiste their friends. It is also never smart to go up against a huge clan early on. Looking at the Mori:
they are clearly huge, holding 17 provinces. This is bad for me because the Shimazu starts from the left, so when I finally decide to march on Kyoto I will have to plough through all these provinces to get there. However I did note two things:
1. This is not just me attacking the Mori, this is a request from the Shogun himself. If I do this, not only do I get the diplomatic boost, I keep the Shogun thinking I am in support of him.
2. The Mori have no allies at all, so attacking them will not incur the wrath of another clan.
I decided to accept the mission from the Shogun & began to cut a swath through Mori territories. This was bitter/sweet in that on the land the Mori are a bunch of pansies. I quickly captured seven of their provinces, doubling my number in the process & dealing them a serious blow.
Unfortunately what the Mori lack on land, they more than make up for on the sea as that is their speciality. They managed to sink a LOT of my ships including the ones I used for trade which, severely affected my economy. In Shogun 2, there are six naval trade routes. At the start of the campaign I secured three. The Mori managed to seize one & are still sinking my ships when the unexpected happened:
They begged for peace.

Looking at their situation they had only one trade partner & ally, four enemies & control of only one naval trade route. They would have no idea I was at my breaking point myself & since they were the ones who came begging, I offered my counter-proposal:
which they had no choice but to accept.
I forced them to break their alliance & stop trading with the Oda, give me indefinite military access to their territories while offering them no access to mine as well as begin trading with me.
This game advises you to make use of one of my favorite books (The Art of War) written by the greatest military mind in history (Sun Tzu) & he writes that "No nation has ever benefitted from a protracted war." Since both of us can see this, a peace was negotiated.
I am now recuperating & just ending turns to restore my economy to what it once was.
Updates will be forthcoming as things pick up.
Edited by Jaroth Winson, 12 February 2012 - 03:32 AM.