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[Build] The Ultimate D-Dc


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#1 Hex Pallett

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Posted 30 January 2013 - 11:38 PM



EDIT: Now, since someone who just wanna see the world burn dug out this completely impractical, year-old post and people seems can't help but to reply to this, it's probably a good idea to give it an update so new Atlas pilots wouldn't be fooled.

Anyway, here's what I found to be the golden formula, the bread-n-butter, the Klondike Bar of DDC builds:

STD350, Endo-Steel, ECM, 15DHS, 2xLL, 1xAC20(3ton), 3xSRM4(2ton)

As you can see, every single structure slot has been used and every weapon hardpoint has been armed with some nice firepower. Half ton of armor has been deducted from the arms and legs because, well, you might wanna keep your torso well-armored. More than sufficient speed, respectable firepower that covers quite a lot of range. It works so well I had to switch my Atlas RS to the same loadout, replacing SRM4s with SRM6s and ECM with AMS.

If you want to know what I was posting before, proceed and have a laugh:
===========================================================================
So I was playing with Smurfy Mechlab and was trying to pack as much firepower into a DDC as possible while maintaining the maximum speed - I always feel the stock 48.7 km/h not matching my taste. Also if my side torso is destroyed there's not much firepower/fun left in an Atlas anyway, so I went for the XL360, and worked out something like this....
XL360, 18DHS, ECM, 2xLL, 2xAC5(4tons), 3xSRM4(3tons).
Has anyone tried this build before? Since an XL360 is a huge CB investment, I'm still hesitant to upgrade my DDC into this. Anyone experience would be appreciated.

Edited by Helmstif, 28 November 2013 - 03:25 AM.


#2 LordDante

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Posted 31 January 2013 - 03:37 AM

looks cool to me

i solves the problem of most of the atalai ... they cant turn fast enough to keep nimble mediums( like my WANG ) out of their back ...

me shall try that build when cbill account is high enough!

#3 Wrenchfarm

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Posted 31 January 2013 - 04:28 AM

I have deep reservations about running an XL in an Atlas. Considering the number of times I specifically aim at the side torso of an Atlas just to get rid of the SRMs or to pop a guass, I'm always delighted to get the odd surprise XL kill.

I love firepower, but I think with an Atlas you are too big and too slow to take anything that compromises your survivability.

The best DDC builds I've seen have all been STD300 engines with stacks of SRMs and an AC20. Big punch, a good trade off between speed, damage, and survivability.

Edited by Wrenchfarm, 31 January 2013 - 04:28 AM.


#4 Parappaman

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Posted 31 January 2013 - 05:51 AM

STD325 on mine, extra space for heatsinks (helps fitting ES) and a little mobility advantage. XL engines on Atli are only good if you are in the enemy team...

#5 Crashingmail

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Posted 31 January 2013 - 06:04 AM

I think also that an Atlas with XL is like dead meat on the battlefield. I would use the same loadout, but with an STD300 reactor instead of the XL.

#6 Sedant

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Posted 31 January 2013 - 06:07 AM

Unless you want to die DO NOT run an XL engine in an Atlas. #1 rule of front line assault mechs, standard engines only. Try a STD 335, good for 59.7 with speed tweak, 16 double heat sinks, Ferro-fibrous armor, 2 LLAS, 3 SRM6s with 3 tons of ammo and an LB-10X with 3 tones of ammo. 71 point alpha strike makes short work of enemies.

#7 Flapdrol

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Posted 31 January 2013 - 06:13 AM

View PostSedant, on 31 January 2013 - 06:07 AM, said:

Ferro-fibrous armor

better off with more double heatsinks, also, endo beats ferro on every mech always.

#8 EliteOne

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Posted 31 January 2013 - 08:04 AM

I'm currently running in my D-DC:

STD 350, DHS, Endo, ECM, 2 MLasers, 2 UAC/5, 3 SRM6, 4t UAC/5 ammo, 3t SRM ammo. Armor to taste, fill the rest with DHS. You can fit 4 DHS in the engine if need.

I run at a 1.3 HE, and 62.4kph. Smurfy Mechbay gives me a 9.36 sustained DPS with this set up. It takes a while to overheat, and if everything were to hit on an alpha, it's a 65 point shot. You can bear down on enemies like it's no ones business.

I also run the lasers chained on group 1, the UAC/5 linked on group 2, the SRMs chained on group 3 and Alpha on group 4. IMO, the dual UAC/5s make up for the AC/20 because you can put out 20 points of localized damage double-shotting them.

I do miss my LLasers though. And I found using Artemis with SRMs is not worth it on an Atlas.

Edited by EliteOne, 31 January 2013 - 08:05 AM.


#9 NRP

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Posted 31 January 2013 - 10:01 AM

I could try your theoretical build. I have all the components, but I'm not sure its the best Atlas build.

My current D-DC build is STD350, 2 ML, AC/20, and 3 SRM6+Artemis. Quite frankly, this build is hard to top at brawling distances. I've also seen people running my build with 2 UAC/5s with good success.

#10 cobaltdragon

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Posted 23 November 2013 - 09:58 PM

No, you do not want an XL in an Atlas. Period. People will target you and hit you fairly well, since you're a huge target, and with an XL engine...instantly kill you...I notice my side torsos go out first and I do have plenty of firepower to knock stuff around when they get blown out...4 ML fired at the same time might be heat intensive, but it packs a hell of a punch...Oh, and this is a brawler build too, so you'll be in close quarters alot...NOT GOOD WITH XL.
NO XL.

Edited by cobaltdragon, 23 November 2013 - 09:58 PM.


#11 Shade4x

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Posted 23 November 2013 - 11:58 PM

View PostHelmstif, on 30 January 2013 - 11:38 PM, said:

So I was playing with Smurfy Mechlab and was trying to pack as much firepower into a DDC as possible while maintaining the maximum speed - I always feel the stock 48.7 km/h not matching my taste. Also if my side torso is destroyed there's not much firepower/fun left in an Atlas anyway, so I went for the XL360, and worked out something like this....

XL360, 18DHS, ECM, 2xLL, 2xAC5(4tons), 3xSRM4(3tons).

Has anyone tried this build before? Since an XL360 is a huge CB investment, I'm still hesitant to upgrade my DDC into this. Anyone experience would be appreciated.


Do not, and i repeat, do not XL an atlas. The main reason to play is arm tanking, and forcing the enemy to chew through 600 armor. You will regret it. Honestly the best build i've seen is 2 LBX 10's, 2 small lasers, 3 SRM 6's on a max standard engine with double heat sinks, artimis, and endo steel. There is not a thing in the game that can survive 2 alpha's from it, and the SRM's can usually blow through armor. At that point the LBX's act like 3 LBX 10's instead of 2 due to the crit chance. The absolutely shred a mech. The LBX's also have deceptivly good range and a super tight spread.

Your build is basicly trading a ton of short ranged dps for a decent amount of ranged dps, and half the survivability.

Look, i'm a huge fan of XL's on mech's. However there are 3 rules to owning an atlas

1) You must tank the main battle
2) never make an atlas into an LRM Atlas
3) Never XL an atlas

Note: these rules are only with an atlas. You should understand that when you pilot that sacred mech, you are leading the team, simply because of your armor, tonnage, and armament. XLing an atlas is like putting an AC/20 on a locus (if you could). It completely negates the innate advantage of the mech.

That being said, XL 360's are perhaps the best engine to own as most mech's run a 360 at max. It's worth getting one anyways for other builds on other mech's.

#12 Modo44

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Posted 24 November 2013 - 12:08 AM

You will die to side torso shots in the first brawl. STD325 with 2xML+AC20+SRM18, or STD300 with 2xLL/ERLL+AC20+SRM14 is the ultimate Atlas. If you want to go fast with big weapons, use Endo Steel instead of an XL.

#13 Hex Pallett

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Posted 24 November 2013 - 12:30 AM

Lol this post is ages old...look at the date! It's been almost a year! And of COURSE I'm not DDC-ing with XL!

Silly me back then...getting all imaginative about my brand new Atlas....

#14 Bront

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Posted 24 November 2013 - 09:01 AM

Wow, thread necro.

But yes, Particularly with the ST growth of the atlas in the last patch, an XL Atlas isn't that great. You're better off using Endo to save tonnage.

And the Atlas really needs at least a 325 engine. The base 300 is a little too slow for most builds, and the extra twist speed makes it more survivable.

#15 Marmon Rzohr

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Posted 25 November 2013 - 04:00 AM

Here are a couple of builds form the great Tier List thread

(builds are by Gman)
http://mwo.smurfy-ne...117358eb78258d3

http://mwo.smurfy-ne...d247c9a57a3fa27

You don't want an XL. Atlases get focused first almost always because they are easiest to hit, so you want to be able to take as much damage as possible. This is also a reason to avoid the smaller STD engines (below at least 325).

#16 Wrenchfarm

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Posted 26 November 2013 - 04:03 PM

Wow, necro-bumped from a million years ago.

This is all out of date, hearkening from a more idealistic and optimistic time. I'm sure Helmstif wouldn't dream of running an XL Atlas now. And of course we all know to stop running Atlai altogether and rush poptart Highlanders and ballistic meta Jagers.

So much has been lost.

Edited by Wrenchfarm, 26 November 2013 - 04:18 PM.


#17 990Dreams

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Posted 26 November 2013 - 04:46 PM

My DDC (a bit better according to smurfy)
AS7-D
Not full speed, but with some modifications...

Edited by DavidHurricane, 26 November 2013 - 04:46 PM.


#18 Wrenchfarm

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Posted 27 November 2013 - 12:11 PM

View PostDavidHurricane, on 26 November 2013 - 04:46 PM, said:

My DDC (a bit better according to smurfy)
AS7-D
Not full speed, but with some modifications...

Heh, you didn't read the rest of the thread did you?

Anyway, just some general advice - get that ammo out of the chest and into the legs and head. Side torso's are always a target on an Atlas while the legs are almost never clipped and the cockpit (eye ball) is way too hard to hit, plus it has such little health that if it does get it you'd die long before the ammo exploded (yes, as backwards as it seems, storing ammo in the cockpit is one of the safer options we have).

Do that, and you can probably get rid of the two CASE units, freeing up a ton.

You have 300 SRM ammo for one launcher. Stop. Ugh. Why? 1-1.5 tons per launcher is usually fine.

Get rid of the MPLAS. They are too heavy and hot for what they are. Better off with regular MLAS.

I would swap the AC10 for either the brawling power of an AC20, or the much better range profile of two AC5s.

--

Wait, I've been trolled haven't I? Nobody would actually run a D-DC like this.

10/10.

#19 Hex Pallett

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Posted 28 November 2013 - 03:24 AM

You people are just pushing me to rewrite this post. Also posted a video to show that I'm no fool and to make sure no one would get fooled ARE YOU PEOPLE ALL HAPPY NOW HUH????? *smash table*

Also, to modders, please move this post to Assault subforums?

Edited by Helmstif, 28 November 2013 - 03:28 AM.






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