Jack Gallows, on 14 February 2012 - 07:54 PM, said:
Except, the Clans would cause a big problem for Comstar, since they'd not be able to intel gather if they did launch an offensive against the IS, and the Clans are beholden to HPG tech that Comstar holds over the IS. Basically, comstar wouldn't be able to achieve much, and using the Jihad as an example is pretty useless because Comstar only has 50 'mech regiments, the great houses each have more then that and the attrition rate that Comstar would suffer would knock them out forever.
And as others have said, Comstar needs to remain an NPC faction. If players want, it'd be nice for certain LP rewards to be offered as unit decals/skins for certain Comguard units once Tukayyid happens, so even if they fight for X faction they can still quasi have their own group if they'd like. Same for stuff like St. Ives.
Eh, fair enough. Still though, I would be quite worried for any faction regardless of political standing/loyalties/etc to have
that much control over something (interplanetary communications) that
everyone uses. The Federated Suns might be safe/have a backup (black boxes) from ComStar influence thanks to NAIS efforts, but I am not so sure about every other Great House should they have second thoughts about allowing ComStar to control them. Not that they would have a choice in the matter anyways, regardless. And even if the Great Houses each have more forces than ComStar alone (not accounting for Word of Blake forces here), any communications interdiction (blackout) would hamper that to a crawl (unless the FedSuns is willing to share its black box technology with the other Houses?). After all how would forces loyal to other Houses communicate/coordinate with each other over the course of many planets/star systems/fronts/sectors without HPGs? It would be like a giant walking around blind trying to hit a small fly.
Maybe despite that the Houses
could still overtake ComStar communications or no communications.....but I would suspect it would be a very tough struggle to fight a force that can not only communicate with each other, but have better tech (Star League), better training, better coordination, better understanding for where X House Mech Battalion is at, where Y factories is at on Z planet, where best to send ROM agents to sabotage said Y factories on said Z planet, etc.
Despite my dislike for ComStar (for obvious said reasons), I still think that people should be allowed to play ComStar (just not as all powerful HPG communications lords....that should probably be reserved for the devs
if that). After all why deny people the chance to play St. Ives, or Lone Wolves, etc. Freedom to choose is the thing that I think will make/break this game.
As for the Clans being "reliant" on ComStar......well....that was all fine and dandy until ComStar learned about Chuck Norris' plan to conquer Terra so that he could build many ranches upon the state of Texas and reform the Star League there and stop the Blakists' plan to set up a New World Order government that would ban all Chuck Norris films from the Inner Sphere.