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Clan Players Selection & Induction Process (1st draft)


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#81 guardian wolf

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Posted 12 March 2012 - 06:37 PM

View PostSnowDragon, on 11 March 2012 - 09:15 AM, said:

If clans are going to be 'that' overpowered as they were in the canon (And as we've been 'promised') by the devs, then you know what the only requirement for being in a Clan will be?

How much moolah you put down.

Uhh... no, hell no, please god NO!!!! I am open to new players but this is blasphemy, borderline psychotic for a F2P, it will then make it P2W, and then, the long line of "money" Clansmen, will quickly earn my hatred, and in spite, I will then stay in the Sphere, just because it would have angered me so much.

#82 Parhelion

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Posted 12 March 2012 - 06:53 PM

View Post=Outlaw=, on 27 February 2012 - 10:09 AM, said:

Honestly, its seems like all this is waaaay too entirely based on BT's lore RP fluff, and not on a workable and functional system for players.

First a build a rock solid community/faction system, then dress if up with RP fluff and terminologies.

Don't try to build a system around the lore fluff. It'll feel like a disjointed mess to the players....especially to the players that could care less about RP and lore.


^ This.

#83 Gremlich Johns

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Posted 13 March 2012 - 03:00 PM

View PostSnowDragon, on 11 March 2012 - 09:15 AM, said:

If clans are going to be 'that' overpowered as they were in the canon (And as we've been 'promised') by the devs, then you know what the only requirement for being in a Clan will be?

How much moolah you put down.


watch this and hope PGI has too:

Let us hope not

#84 Slapshot

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Posted 13 March 2012 - 03:57 PM

View PostGremlich Johns, on 13 March 2012 - 03:00 PM, said:


watch this and hope PGI has too:

Let us hope not


Good video, feel like I learned alot from watching it.

#85 JadeTimberwolf

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Posted 13 March 2012 - 10:40 PM

View PostJaroth Winson, on 14 February 2012 - 06:06 PM, said:

7. Players will get promoted one rank at a time. So it will go Mechwarrior=>Star Commander=>Star Captain=>Star Colonel=>Galaxy Commander. Now getting back to the lore, by the time you reached the Star Captain rank, you should have participated in a Trial of Bloodright & won your Bloodname. Warriors without a Bloodname will NOT be allowed to go higher than Star Captain. On average there should forty Bloodnames available per Clan (obviously some will be more & some will be less). My recommendation regarding Bloodnames can be found here:


http://mwomercs.com/...6241#entry96241

Why will attaining a Bloodname be so important? Well for one, the honor it bestows speaks volumes about your character. It allows you to pursue higher ranks but more importantly, gaining a Bloodname whether you are as low as a Mechwarrior or as high as a Star Captain, will give you access to & the ability to vote on, the Clan Council. The Clan Council votes on all matters regarding the Clan whether major or minor.


A couple things I would like to point out. First and formost, regarding ranks, you are in fact shorting your list a few, here is a complete list of clan warrior ranks.

Mechwarrior
Point Commander
Star Commander
Nova Commander (Star Commander with command over 1 'Mech Star and 1 Elemental Star)
Star Captain
Binary Captain (Star Captain with command over 2 Stars or 2 Novas)
Trinary Captain (Star Captain with command over 3 Stars or 2 Novas)
Super Nova Captain (Star Captain with command over 2 Stars and 2 Novas)
Star Colonel
Galaxy Commander

Now obviously we could bypass the need of the Nova Commander, Binary Captain, Trinary Captain, and Super Nova Captain but if we want to stick to Clan tradition we should think about including those ranks.

Next onto the subject of the Bloodname, in my experience with Clan groups in the past, both heavy roleplay and light roleplay style the lack of a Bloodname didn't limit the rank one could achieve within the Touman, what it did limit was how much say a Warrior has within the clan politics as well as choice of target. As has been stated already the Bloodname should grant boons for acheiving it, not limit someone from basic mechanics such as Military Rank.

Edited by JadeTimberwolf, 13 March 2012 - 10:41 PM.


#86 Jaroth Corbett

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Posted 13 March 2012 - 11:37 PM

Uh no. Nova ranks are for mixed warrior types. Since we have no idea that Elementals will be employed at this point, I left them out. Star Captain covers both Binaries & Trinaries & I have never heard of Binary & Trinary Captain. So sticking with tradition those ranks would never come up.

#87 Shikari

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Posted 14 March 2012 - 08:28 AM

@Jaroth Winson

Pretty good ideas you’ve got there.
One thing though which you haven’t counted in your assessment.

Suppose that when and if the Clans are introduced (or at a later stage) Elementals will be introduced (which I’m truly looking forward to) as a playable unit along with Clan Omnimechs. Now don’t tell me that that will not happen or that Elementals will be introduced as AI controlled only unless you have hard facts in that regard.
How would you see Elementals going into ToP (blooding) and more importantly in ToP for higher ranks?
Blooding would be easy as they’d have to go against other Elementals (what if you don’t have enough of them at any one time?). But for a Star Commander rank, against a Mechwarrior…

Just how would you see that happen? :)

#88 JadeTimberwolf

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Posted 14 March 2012 - 10:12 AM

The Captains that command Binary and Trinary units are still called Star Captains, which Is why I made that distiction within my post that they were Star Captains with greater command. The inclusion of the ranks is more a matter of keeping to the specific feel of Touman ranking, If a Star Captain is one whom has a Binary or Trinary assigned to him he would have more rank pull then one whom just has the command of a Star.

As to the lack of Elementals, they have not ruled out the possibility of future releases including secondary vehicles such as Tanks, VTOLs, Elementals, just that they have no current plans for the inclusion of such (source FAQ)

#89 Jaroth Corbett

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Posted 14 March 2012 - 10:32 AM

View PostJadeTimberwolf, on 14 March 2012 - 10:12 AM, said:

The Captains that command Binary and Trinary units are still called Star Captains, which Is why I made that distiction within my post that they were Star Captains with greater command. The inclusion of the ranks is more a matter of keeping to the specific feel of Touman ranking, If a Star Captain is one whom has a Binary or Trinary assigned to him he would have more rank pull then one whom just has the command of a Star.

As to the lack of Elementals, they have not ruled out the possibility of future releases including secondary vehicles such as Tanks, VTOLs, Elementals, just that they have no current plans for the inclusion of such (source FAQ)



? Your distinction makes no sense. The person in charge of a Star is a Star Commander. As a Star Captain you are in charge of a Trinary for the most or a Binary for the least & again there has NEVER been in all the source material I have read, a Binary & Trinary Star Captain.

Nova ranks have to have mixed warriors in there & as far as the Elementals go, I specifically said:

Quote



Since we have no idea that Elementals will be employed at this point,


#90 JadeTimberwolf

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Posted 14 March 2012 - 11:09 AM

I may be wrong, I am going based off of memory of what the groups I used to play in did over 10 years ago.

My inclusion of the Nova rank is mostly because while we don't know if they are we should not rule out the possibility that they can exist.





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