

Elementals?
#1
Posted 15 February 2012 - 08:44 PM
#2
Posted 15 February 2012 - 08:48 PM
#3
Posted 15 February 2012 - 09:28 PM
#4
Posted 15 February 2012 - 09:46 PM
#5
Posted 15 February 2012 - 09:48 PM
#6
Posted 15 February 2012 - 10:39 PM
#7
Posted 16 February 2012 - 09:01 AM
#8
Posted 16 February 2012 - 09:05 AM
#9
Posted 16 February 2012 - 09:09 AM
#10
Posted 16 February 2012 - 09:17 AM
Also, Elementals make terrible scouts, they are really slow (60 kphish?). Dont get me wrong, they are cool, and great in a combined arms game (with infantry and vehicles), but in a mech only game.....meh.
#11
Posted 16 February 2012 - 09:21 AM
This is my usual forum avatar

As you can guess I am very much a Elemental fan. But unless Elementals can grab on the mech, and rip off armor to open a hole in which to shoot their lasers and machine guns in to the internals... they would do little in the game. MWLL they are only damn effective because they have been given a man pack PPC, which Elementals in lore do not have, and a personal heavy laser, which does not exist at the time either... so Elementals running around are pointless.
Edited by CoffiNail, 16 February 2012 - 09:21 AM.
#12
Posted 16 February 2012 - 09:22 AM
#13
Posted 16 February 2012 - 06:19 PM
#14
Posted 16 February 2012 - 06:28 PM
It totally defeats the whole purpose of GIANT MECH ROBOT! Having stupid little elementals running around that are hard as hell to hit with your lumbering beast, it's just a frustrating geme mechanic. They were crap in mech assault, they're crap in MWLL and I really hope they aren't in MWO.
My two cents.
#15
Posted 16 February 2012 - 07:12 PM
#16
Posted 16 February 2012 - 11:30 PM
edit: Having elementals strikes in the game would actually make machine guns a useful weapon on mechs for once- so you can hose the elementals off a friendly mech without damaging it, just like WW2 tanks used to do to clear attacking infantry from each other.
Edited by Longsword, 16 February 2012 - 11:31 PM.
#17
Posted 18 February 2012 - 09:35 AM
#18
Posted 18 February 2012 - 12:35 PM
bishop, on 16 February 2012 - 06:28 PM, said:
It totally defeats the whole purpose of GIANT MECH ROBOT! Having stupid little elementals running around that are hard as hell to hit with your lumbering beast, it's just a frustrating geme mechanic. They were crap in mech assault, they're crap in MWLL and I really hope they aren't in MWO.
My two cents.
You've obviously watched too much giant robo anime to appreciate what MW games are. These games are developed out of a fairly detailed mileu that includes many thing, like tanks, aerospace, elementals and no aliens or demons. Frankly, combined arms is where it is at. anything else is just a japanese monster movie or giant robo (Mazinger Z ftw!)
BTW, they were crap in mech assault because the game itself was/is crap. In MWLL, they are mucho fun to play, even if they are overpowered for a single element (with the firepower of a whole star of them)
Edited by Gremlich Johns, 18 February 2012 - 12:37 PM.
#19
Posted 19 February 2012 - 04:41 PM
bishop, on 16 February 2012 - 06:28 PM, said:
It totally defeats the whole purpose of GIANT MECH ROBOT! Having stupid little elementals running around that are hard as hell to hit with your lumbering beast, it's just a frustrating geme mechanic. They were crap in mech assault, they're crap in MWLL and I really hope they aren't in MWO.
Its called strategy. Having elemental scout a area, harass your "GIANT MECH ROBOT"
It's something i always enjoyed doing. And hope to continue doing.
#20
Posted 19 February 2012 - 06:43 PM
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