Clans Implementation - My Speculations
#1
Posted 13 February 2012 - 04:31 PM
It seems to me that a system like the Klingons in ST:O makes some sense (not that I know a lot about it). Players with sufficient XP could create an alternate pilot that is part of the clans with beginner stats/no modules. This idea has three things going for it. One, clan players will be better warriors on average than other players, much like they are in the canon. Two, this will probably stem the feared flood of players from the IS to the Clans since only experienced players can do it. Third, this will motivate people to play more so that they can be eligible to play a clan pilot.
My other big thought comes from the fact that in the novels the clans bid decreasing numbers of pilots to accomplish objectives with greater prestige going to sending fewer mechs into battle. This could be implemented by having greater rewards go to clan players in a match who send fewer than maximum numbers of players into the battle. For example if in 12v12 battle the clan players only send in 10 mechs then they get double XP for the battle (not saying that is the real/best rate, just an example). Alternately clan "corps" could bid to fight battles, bidding progressively fewer and fewer mechs. Either system might counter the reality that ton for ton clan mechs are more deadly than IS mechs by encouraging the clans to fight with fewer mechs.
Just some thoughts
#2
Posted 13 February 2012 - 05:09 PM
I do not have a better implementation in mind atm, especially because the devs haven't told us anything really on how the clan will come into play, but I would presume they will just allow people to make a clan pilot regardless. The fanbase for the game seems evenly divided enough to me to allow the community to be somewhat evenly divided between clans and IS.
#3
Posted 13 February 2012 - 05:38 PM
#4
Posted 13 February 2012 - 05:47 PM
just my 2 cents.
#5
Posted 13 February 2012 - 05:58 PM
Edited by Coralld, 13 February 2012 - 06:00 PM.
#6
Posted 13 February 2012 - 06:52 PM
#7
Posted 13 February 2012 - 07:34 PM
Will Hung, on 13 February 2012 - 06:52 PM, said:
this. a well played star of clan mechs would eat 3 lances of IS mechs and still have ammunition left over.
#8
Posted 14 February 2012 - 04:44 AM
Horatio Blakeney, on 13 February 2012 - 04:31 PM, said:
It seems to me that a system like the Klingons in ST:O makes some sense (not that I know a lot about it). Players with sufficient XP could create an alternate pilot that is part of the clans with beginner stats/no modules. This idea has three things going for it. One, clan players will be better warriors on average than other players, much like they are in the canon. Two, this will probably stem the feared flood of players from the IS to the Clans since only experienced players can do it. Third, this will motivate people to play more so that they can be eligible to play a clan pilot.
How would you continue to do this as the game got older and more players reached the lvl requred for this to happen?
As for the bidding system the only proble i see is the troll who dosent like you so he/she bids 1 mech just so you cant have it.
#9
Posted 14 February 2012 - 04:58 AM
Will Hung, on 13 February 2012 - 06:52 PM, said:
From a game design perspective, I totally agree. This would be fair, clean, and require limited "balancing" to work. Unfortunately, I think some people would become extremely angry if they could not play the Clans.
#10
Posted 14 February 2012 - 05:08 AM
Basch, on 14 February 2012 - 04:44 AM, said:
How would you continue to do this as the game got older and more players reached the lvl requred for this to happen?
As for the bidding system the only proble i see is the troll who dosent like you so he/she bids 1 mech just so you cant have it.
Solid first point.
As to your second point, if the troll bids one mech, then he can do the battle with one mech and lose miserably. Not the kind of thing you would do if you wanted to be part of this community but only had a grudge against one person. But, if he is a real griefer and doesn't care about winning just ruining the bidding the system, then you're right, that is a problem. One limitation is that the bidding system suppose some platoon level leader who has the authority to bid away mechs on behalf of his unit. Griefers are unlikely to be in such a role of authority.
#11
Posted 14 February 2012 - 07:57 AM
#12
Posted 14 February 2012 - 08:19 AM
Horatio Blakeney, on 14 February 2012 - 05:08 AM, said:
I like this idea, we could have someone voted by the players, a leader, have the rigth to bid for the right to fight with is unit.
#13
Posted 14 February 2012 - 11:48 AM
#14
Posted 14 February 2012 - 11:51 PM
Horatio Blakeney, on 14 February 2012 - 05:08 AM, said:
Solid first point.
As to your second point, if the troll bids one mech, then he can do the battle with one mech and lose miserably. Not the kind of thing you would do if you wanted to be part of this community but only had a grudge against one person. But, if he is a real griefer and doesn't care about winning just ruining the bidding the system, then you're right, that is a problem. One limitation is that the bidding system suppose some platoon level leader who has the authority to bid away mechs on behalf of his unit. Griefers are unlikely to be in such a role of authority.
This is a very good idea, i might be going overboard but with a system like this inplace we could set up a more true to the canon clan system with the warriors picking the khan to lead them and/or the clan. Again this might be going overboard but i can be hopefull!
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users