Mautty the Bobcat, on 01 March 2012 - 04:36 AM, said:
So are you part of the dev team? Cause you sound really sure about your answer, almost as if you were stating it as a fact. Unless you are a dev, you can't make their decisions for them. Just because you say it'll be that way doesn't mean it will. Also, I hope there are specific mechs that are cheaper/more expensive depending on your house. This would create some pros and cons to joining each house.
That all players will (generally) have access to all items was stated to be the case by Bryan Ekman (Creative Director – Head of Design and Vision) in the
second Dev Q&A:
Quote
Do factions have access to unique mechs or weapons? -cobrafive
[BRYAN] No. Prices may vary, but everyone has equal access to items.
So, I would think Dirk's certainty in his answer is fairly justified.
That being said, I would imagine that there might be some restrictions on what is available, and when - it seems unlikely that Clan-built OmniMechs will be flooding the marketplace anytime soon, for example.
Moreover, there were non-House factions that had 'Mechs unique to them - the Star League era super-stealth
Spectors fielded by McCarron's Armored Cavalry (mentioned to exist in MWO-s in-game universe in the
11/04/2012 ISN post), the
Annihilators and
Imps of the Wolf's Dragoons (the former, while initially designed at the end of the original Star League, never went into mass production in the IS until after the Word of Blake Jihad, and the latter was a Clan-original design), and 'Mechs that are/were, wither completely or for all intents and purposes, unique to the Com Guards (such as the
Excalibur, the super-stealth version of the
Exterminator, and the
Shootist).
I would imagine (and hope) that such 'Mechs would be exceedingly rare (and available only through salvage), if they are available to players at all...