

Esports scene and tournaments- Perfect for Mechwarrior
#1
Posted 03 November 2011 - 12:42 AM
I can see the devs signing up with maybe GOMplayer or one of the broadcasting websites.
#2
Posted 03 November 2011 - 01:57 AM
#3
Posted 03 November 2011 - 02:03 AM
#4
Posted 03 November 2011 - 02:31 AM
Where are we today? I think much will rest on how combat and teams work, I'm hoping it will be more than 4 v 4 that would be very disappointing. I remember back during the MW4 heydays myself and many many others wanted more than 8. Even back then 8 v 8 seemed limited compared to games like Battlefield 1942. At the very least it should allow for a full company / trinary of Battlemechs to be fielded by each team.
The other thing you need is really good spectator modes. DOTA has an amazing spectator AI which knows where the best action is happening and shows you the things you should be watching that are critical to the match. Replays would be really handy for teams to do drop debriefing and review their gameplay.
The developers have already mentioned the 'Battlegrid' a drop commanders birds eye view of the battlefield that scouts can relay information to in real time. This is good step.
#5
Posted 03 November 2011 - 02:39 AM
What seems to have prevented many prospective e-sports from taking off is that they aren't conducive to the basics of casting.
1. You need an observer position in game that allows a spectator or caster to quickly view relevant action.
2. That action needs to be easily understandable. Meaning someone who is new to MWO needs to be able to view the information on screen and understand the state of the game. (I watched Valves DoTA2 tournament and have to say as someone who is pretty familiar with videogames but only passably knowledgeable about the moba genre it was a complete mystery)
3. Easy ways to distinguish teams and players (for people to cheer for and sponsors to identify with)
4......other stuff (heh, I don't have all the answers this is just off the top of my head)
That's not to say MWO can't be an e-sport but I think that really needs to be built into the game from the ground up (and it could compromise some of the old rules of MW that we all love).
Edit: heh, John ninja'd some of my points.
Edited by raj, 03 November 2011 - 02:44 AM.
#6
Posted 03 November 2011 - 04:59 AM
#7
Posted 03 November 2011 - 07:41 AM
#8
Posted 03 November 2011 - 07:53 AM
#9
Posted 03 November 2011 - 08:47 AM

#10
Posted 03 November 2011 - 08:48 AM
#11
Posted 03 November 2011 - 08:54 AM
#12
Posted 03 November 2011 - 09:44 AM
#13
Posted 03 November 2011 - 09:56 AM
Ghost, on 03 November 2011 - 09:44 AM, said:
Don't play many online games, huh?
I'm a huge fan of RTS, and before that team FPS like Team Fortress Classic and Natural Selection. balance discussion and tweaking is required for any type of competative game.
If the devs have half a brain, and I have faith in MWO, a game is always improved by this sort of thing.
#14
Posted 03 November 2011 - 10:04 AM
Quote
Oh so this is why I inherently understood football. Oh wait, I didn't, someone had to tell me what the heck was going on :-P.
Not trying to be an ***, but I'm just saying that if football wasn't as ubiquitous you'd get the same reaction. The thing about sports (and e-sports) is that if you have questions you'll tend to find fans that are enthusiastic to fill you in on what's going on. For an e-sport to be made you simply need a large and open fanbase that simply wants to share the experience with everyone.
I honestly don't see why MWO couldn't become an e-sport. I'm thinking serious teams will have their own decals which would distinguish sides, and if the game gets large enough then Piranha games can produce a spectator mode which will give a different HUD that displays information about the battle (much like Riot did for LoL during the season 1 Championships).
Edited by MookieRah, 03 November 2011 - 10:05 AM.
#15
Posted 03 November 2011 - 10:22 AM
#16
Posted 03 November 2011 - 01:53 PM
Shepherd, on 03 November 2011 - 10:22 AM, said:
Yeah I can easily see that happening, basically the spectators or presentors can fly around and just follow the combat and record or broadcast.
#17
Posted 03 November 2011 - 02:03 PM
Shepherd, on 03 November 2011 - 10:22 AM, said:
I'd love to see a recreation of the factory that Justin fought his epic match in.
#18
Posted 03 November 2011 - 02:22 PM
#19
Posted 03 November 2011 - 02:38 PM
#20
Posted 03 November 2011 - 03:09 PM
But no really, this game is designed for this - hell look at what Solaris VII is all about!
Sniper
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