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Armageddon Unlimited, An Introduction
Started by Threat Doc, Oct 31 2011 12:51 PM
31 replies to this topic
#21
Posted 30 May 2012 - 04:34 PM
OP Updated... Good suggestions, Ozymandias (Sorry, I don't remember all of the numbers you have in there).
#22
Posted 01 August 2012 - 09:29 AM
The OP has been updated for an update to the Recruitment Policy page for addressing our end-game vision for honor in Armageddon Unlimited, as well as our new Detachments policy for when PGI goes regional with MWO -> http://www.wolvesau....cruitpolicy.php
#23
Posted 20 February 2014 - 11:48 AM
The OP has been updated to reflect the Reactivation of Armageddon Unlimited, back-dated to 28 January 3051/2014, for a slow burn up to full reactivation in late June, early July 2014.
#24
Posted 02 May 2014 - 04:10 AM
Excellent Effort this go-round, Boss.
I may be Fifth Generation... but I am Fifth Generation with a Founder's passion!
Thanks for allowing AU to emerge once again to become the #GoldStandard of Mercenary Units once again!
I may be Fifth Generation... but I am Fifth Generation with a Founder's passion!
Thanks for allowing AU to emerge once again to become the #GoldStandard of Mercenary Units once again!
#25
Posted 05 May 2014 - 12:25 PM
Thank you, Prussian; it's all very kind of you to say, my friend. <S>
OP updated for characteristic information and our new battlefield logo. The colors of AU are blue, black, and red, and I wanted this battlefield logo to be something to both reach out to someone's recognition and potential psychological down-heartedness about the forces they are facing, as well as to stand out so enemy elements will not easily forget who we are.
OP updated for characteristic information and our new battlefield logo. The colors of AU are blue, black, and red, and I wanted this battlefield logo to be something to both reach out to someone's recognition and potential psychological down-heartedness about the forces they are facing, as well as to stand out so enemy elements will not easily forget who we are.
#26
Posted 13 June 2014 - 03:02 PM
OP content updated for changes in AU. If there are any questions to be had, feel free to post them, here, and I will answer them as rapidly as possible.
#27
Posted 04 July 2014 - 03:27 PM
OP Updated: I seriously shortened our description, corrected some basic oversights, added information necessary to the modifying nature of AU as we continue to develop our philosophy and prepare for the inevitable influx of personnel.
#28
Posted 01 August 2014 - 08:14 AM
Changes made to OP: Command Style and Means of Advancement, for the sake of clarity and factual real-world happenstance.
We want those who believe in having fun, in a raucous laugh-it-up style, telling jokes, having great conversations -even the rare controversial one-, until it's time to have fun in a different way, and that is when we get serious, fall into our ranks and positions, and go kick ass and take names. It's great to have fun in a jokester, picking on your fellows sort of way, but when it's time to be professional, it's equally fun to see that professionalism pan out into a win, or a bare loss, as long as we are not pointing fingers and shouting at the end. BattleTech and MechWarrior players are a passionate lot, and always will be, and there's nothing to be done about that. However, the maturity level I have found, and that I encourage, in our ranks has been one where we can look at one another at the end of a drop and, in essence, express, "That was a hell of a ride!" Then, we get back on the horse, maybe perform a short After-Action Review, and launch into the next one, because that's who we are.
If you're looking for great people to join in this MechWarrior Online experience, I dare say you would be hard-pressed to find better people than who we have, now, and who will join us in the future.
Thank you.
We want those who believe in having fun, in a raucous laugh-it-up style, telling jokes, having great conversations -even the rare controversial one-, until it's time to have fun in a different way, and that is when we get serious, fall into our ranks and positions, and go kick ass and take names. It's great to have fun in a jokester, picking on your fellows sort of way, but when it's time to be professional, it's equally fun to see that professionalism pan out into a win, or a bare loss, as long as we are not pointing fingers and shouting at the end. BattleTech and MechWarrior players are a passionate lot, and always will be, and there's nothing to be done about that. However, the maturity level I have found, and that I encourage, in our ranks has been one where we can look at one another at the end of a drop and, in essence, express, "That was a hell of a ride!" Then, we get back on the horse, maybe perform a short After-Action Review, and launch into the next one, because that's who we are.
If you're looking for great people to join in this MechWarrior Online experience, I dare say you would be hard-pressed to find better people than who we have, now, and who will join us in the future.
Thank you.
Edited by Kay Wolf, 01 August 2014 - 08:16 AM.
#29
Posted 20 September 2014 - 10:30 PM
OP Updated. Sorry, gang, but I was out for a while as my sons and I moved to Washington state.
Edited by Kay Wolf, 20 September 2014 - 10:31 PM.
#30
Posted 01 October 2014 - 10:28 PM
I updated the OP, but not much information was truly changed. I'm still recovering from moving from Wyoming to Washington, so next month's update of this post should be much better.
#31
Posted 16 October 2014 - 01:28 PM
With the current build up toward Community Warfare Phase 2 and the upcoming loyalty Mech give away, no time is better than right now to check out an AU drop.
Link up with us at: [color="#0f72da"]http://www.wolvesau.net/AU[/color] or [color="#0f72da"]the_wolf@wolvesau.net[/color]
Link up with us at: [color="#0f72da"]http://www.wolvesau.net/AU[/color] or [color="#0f72da"]the_wolf@wolvesau.net[/color]
#32
Posted 16 October 2014 - 01:46 PM
Sorry, everyone! This thread appears to be a duplication: http://mwomercs.com/...ited-wants-you/
We thank everyone who has constructively participated in the discussion until now.
Please feel free to redirect your attention and comments to the primary thread. Thanks for your understanding!
We thank everyone who has constructively participated in the discussion until now.
Please feel free to redirect your attention and comments to the primary thread. Thanks for your understanding!
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