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The 12 Release Mechs- A Rational Discussion.


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#81 Damocles

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Posted 24 February 2012 - 07:33 PM

View PostCapperDeluxe, on 24 February 2012 - 11:56 AM, said:

Raven:
- its 35 tons and is basically just a more expensive Commando
- my guess is on a Javelin or Panther, as they could be somewhat of an assault role geared mechs since the other two are scoutish enough.

Trebuchet:
- its 50 tons, and there are already two 50 ton non-jump capable mechs to fill out this weight range
- my guess is on a 40-45 ton mech that is fast and/or jump capable and can do scouting role, possibly Assassin or Cicada



Lights: Totally agree with more leaning towards the Panther. Longest range hitting power of all of the lights while the Javelin would essentially be a jump capable Commando*

Medium: If not the Trebuchet (and I agree with your reasoning) Then I could see the Assassin if they really want a medium scout. However given the distinct lack of missile support mechs I posit the Whitworth as an option. Jump capable, lrm loaded and produced by House Marik (right?). This is in opposition to other medium fire support designs (Griffin, Dervish being too FedCom oriented).

I cannot for the life of me see the Cicada being used. But for cappies who might miss the Raven I could see the Vindicator used.

Personally I'd love to have the medium weightslots filled with battlers, my own personal favorite: Starslayer. Jump capable glass cannon firepowar!


/Damo

#82 trycksh0t

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Posted 24 February 2012 - 09:28 PM

At this point, most of the 'Mechs revealed probably wouldn't be very good as starters for their weight class, exception to the Dragon. With that in mind, I think the 'to be named' 'Mechs will probably be on the lower end of the spectrum from what we have.

Lights - I'd say probably the Locust. The Commando and Jenner are both fantstic at what they do, both are capable scouts but also have good firepower for lights. They're also both at the upper end of the light 'Mech weight range, so I'd expect something smaller. The Locust is, arguably, one of the premier scout designs. Fast, cheap, enough armor and firepower to get out of a situation, but not enough to fill-in on the front lines (something that has been done to both the Commando and Jenner).

Mediums - I'd love the Clint, but I doubt it'll appear at launch. Most likely, either an Assassin or Cicada..with the possibility of a Hermes II. All are good medium scout designs, with their own pros and cons, and any could be a decent starter for the medium class.

Heavies - The Dragon is obviously more of a support and skirmisher. The Cat has fire-support covered, so the heavies need an all-rounder to balance out. My picks would go to either the Cataphract or Orion. Both are solid multi-role platforms.

Assault - Obviously, the Atlas will not be the starting Assault chassis. My pick for the 'Light' assault 'Mech goes to the Zeus. It's a jack-of-all trades Assault 'Mech, but not top notch at any one thing, good for a starter. For the other opening, I'd say either the Awesome, due to everyone clamoring for the triple-PPC powered EZ Bake Oven, or the Cyclops..the DEFINITIVE command 'Mech.

#83 Outlaw2

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Posted 24 February 2012 - 11:19 PM

View Postneodym, on 24 February 2012 - 06:52 PM, said:


are you sure its post invasion?


Ohh yea, its waaay post invasion. Its a fedcom civil war mech.

#84 Zakatak

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Posted 24 February 2012 - 11:25 PM

Actually, rather then Marauder and Highlander, I change my vote to Orion and Stalker (for Heavy + non-80 ton Assault).

Orion since we don't have a command mech, and I think that it would fit in "better" then the Marauder. Also, I didn't necessarily like ~flyingdebris "reseen" Marauder anyway.

Stalker because... uh... I need 3 chickenwalkers minimum.

Edited by Zakatak, 24 February 2012 - 11:27 PM.


#85 Celros

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Posted 25 February 2012 - 03:34 AM

Im pretty sure they have picked good mechs, Im just hoping theres lots of variation possibilities with arming ;)

#86 Jack Gallows

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Posted 25 February 2012 - 05:03 AM

View PostZakatak, on 24 February 2012 - 11:25 PM, said:

Stalker because... uh... I need 3 chickenwalkers minimum.


Funny thing, Stalker isn't a chicken walker.

http://www.sarna.net...Stalker.jpg.png

Though, FD did do a pick of one with backbent legs, and it makes more sense...but the canon Stalker has regular legs.

#87 neodym

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Posted 25 February 2012 - 06:29 AM

View Post=Outlaw=, on 24 February 2012 - 11:19 PM, said:


Ohh yea, its waaay post invasion. Its a fedcom civil war mech.


where did you get that? I am noob when it comes to Battletech universe,but I checked sarna and there wasnt any date with Uziel,did you read those books?

#88 El Loco

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Posted 25 February 2012 - 06:46 AM

Scroll down to References and Bibliography on the entry of a 'Mech to see the TROs it appears in. They give you a rough estimate on when the 'Mech was introduced. In case of the Uziel it's TRO 3067... the TRO covering the FedCom civil war.

#89 Tadakuma

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Posted 25 February 2012 - 06:55 AM

I'm going to come out and say it but I don't think we should have the Wolfhound or the Raven as release mechs. Their both faction specific recent designs that are limited to two factions (wolfhound Davion/Steiner and estremely loyal mercenary affiliats, Raven Liao/Davion)

The Light 'mech slot should probably go to a classic scount, so that would be Locust (re-seen option), Spider or Ostscout.

For the mediums, we're lacking a scout 'mech and a medium fire support 'mech. If the re-seen are in then it'll be a Phoenix Hawk. Otherwise we're probably looking at the Trebuchet.

The heavy choices have been a little odd, we have the Catapault which is a dedicated but rare fire support mech. It is one of my favourite 'mechs in the game and great fun to play.

The Dragon was an odd choice and is the best argument for the fact that there will be more then 12 mechs on release. It is a jack of all trades master of non-mech that is found mainly in the DC and FRR. It has been in service long enough and has been produced in enough numbers that the design is present in both the Lyran Commonwealth and Federated Sun through battle field salvage, but it is the iconic drac 'mech.

What is lacking from the heavy department is a line battlemech, one capable of heavy combat. If the re-seen are in this will be the warhammer. It was the 3rd 'mech in the MW5 demo a few years ago.

Without the re-seen the only real line of battle 'mech left is the Orion, which is a rock solid design and capable of holding it's own in all circumstances.

In the assault 'mech department we have two slots to fill.

1 wil be the Awesome, full stop end of question.

There are several options for the second choice, the Stalker, Victor, Zeus and Battlemaster.

If the re-seen are in on launch the Battlemaster makes the most sense because it is the most balanced design and is most wide spread. If the re-seen aren't there then I'd say that the Stalker get's the nod. Common and a design that isn't common in games because the artwork and miniatures are pretty awful.

For the record, I predict that there will be more then 12 'mechs and we will see the re-seen.

#90 Lorcan Lladd

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Posted 25 February 2012 - 10:55 AM

View Postneodym, on 24 February 2012 - 06:52 PM, said:


are you sure its post invasion?


Definitely; the Clans have invaded the Sphere in 3050 and the Uziel entered production in 3067, approximately.
The game's timeline is currently moving about at real time, so we're scheduled for the Clan invasion next year, after which there may be a time skip so that the newer designs like the Uziel may be introduced.

The 'Mechs we are most likely to see at launch are those which were commonly produced during the Fourth Succession War, plus a couple of the designs developed during the 3040s.
Also none of the really venerable Star League designs have been announced, at least for the moment.

Edit.
A small correction was done.

Edited by Lorcan Lladd, 25 February 2012 - 10:57 AM.


#91 Karyudo ds

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Posted 25 February 2012 - 11:10 AM

Interesting initial list. I wouldn't mind seeing designs like the Shadowhawk brought in, updated, and made legally distinct and "cool" (by being in a video game). Don't see why anyone would worry about these mechs or PGI would walk around them and most of the FanPro versions made it into the clix game before that was sold off (and all are made by Ironwind if not mistaken).

List looks good to me overall, though I would almost like a a Zeus or Victor. Haven't seen anything suggesting the weight classes will be evenly distributed but something other than the Atlas would be nice for the big mechs.

View Postneodym, on 25 February 2012 - 06:29 AM, said:


where did you get that? I am noob when it comes to Battletech universe,but I checked sarna and there wasnt any date with Uziel,did you read those books?


It's also never been shown before the FedCom war in MW4 so far either.

#92 karish

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Posted 25 February 2012 - 08:18 PM

It's every thinks the raven is the be all end all scout but it's not the speed is below average and no jump jet. Let's look back to some early hints at a great scout / sniper mech and that's the Spector it has above avg speed and it packs some LRMs and has jump jets to help get out of trouble
And was hinted at in a ISN release. All the mechs the have given us so far have all been hinted at with that being said we will probably see huge info releases on march 7 at the conference giving us the flashy mechs and screen shots. All of the end of the month mechs are the ohhh that's in the game. Plus the you just opened your shiny new game box ans surprise look at the raven and awsome and mechs like that

#93 trycksh0t

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Posted 25 February 2012 - 08:45 PM

In regards to the Uziel, according to the TRO on Solaris7, the -2S went into production in 3063, with the -3S entering production in 3065. Also, for the record, the -3S is considered the standard Uziel (the one with the LB-2X, large pulse laser, ER medium laser, twin ER small lasers, and the SRM-6). The -2S, the twin PPC variant, is a limited production model.

#94 Der Basilisk

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Posted 26 February 2012 - 05:24 AM

I new i missed something...

There are two mechs, that where introduced much later, but that where around way before: the Chameleon and the Merlin (both introduced in the TRO 3058). And nobody so far mentioned the Cataphract.

The Chameleon is the tried and true good old medium SL training mech and makes a good scout too, because of its speed and jump capacity. Maybe some of you will remember the Crescent Hawks.

The Merlin was hailed as the first new mechdesign in centuries, predating the Cataphract, Hatchetman, Raven and Wolfhound. Weighing in at 60 tons, it shows good firepower with low risk of overheating. Yes, it is not very pretty, but it gets the job done.

The Cataphract has some big guns (PPC and AC/10), backed up by med lasers, enough heatsinks and good armor. It would make a nice replacement for a Warhammmer or a Thunderbolt. And it is THE heavy capellan Mech, though the davies produce it, too.

Edited by Der Basilisk, 26 February 2012 - 05:25 AM.


#95 Skygrunt

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Posted 26 February 2012 - 05:38 AM

View Posttrycksh0t, on 25 February 2012 - 08:45 PM, said:

In regards to the Uziel, according to the TRO on Solaris7, the -2S went into production in 3063, with the -3S entering production in 3065. Also, for the record, the -3S is considered the standard Uziel (the one with the LB-2X, large pulse laser, ER medium laser, twin ER small lasers, and the SRM-6). The -2S, the twin PPC variant, is a limited production model.


sure but the twin ppc model is way cooler and better

#96 El Loco

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Posted 26 February 2012 - 06:03 AM

As for the Spector, there exist only rumours of two merc units fielding the machine and the blue prints are lost for centuries. A 'Mech that can't be produced anymore doesn't make much sense to me for now.

I agree on the Merlin's versatile armament. I'm not sure if the design was popular enough to see a wide distribution... and so far the 'Mechs released all have been a common sight (if sometimes only in one or two factions).

#97 Hellcat420

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Posted 26 February 2012 - 09:14 AM

id like to see the battlemaster

#98 Aokarasu

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Posted 26 February 2012 - 09:18 AM

There shouldn't be any concern over "unseens," for a couple reasons. For one, the models they've released so far all have been reworked to one degree or another.

Secondly, in the "TRO: Project Phoenix," the original 'mechs were republished with different artwork.

Edited by Aokarasu, 29 February 2012 - 12:12 AM.


#99 Der Basilisk

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Posted 26 February 2012 - 11:32 AM

The unssen appear even in the TRO 3039. And it was published after "Project Phoenix" or am i wrong?

#100 Outlaw2

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Posted 26 February 2012 - 01:36 PM

View PostAokarasu, on 26 February 2012 - 09:18 AM, said:

There shouldn't be any concern over "unseens," for a couple reasons. For one, the models they've released so far all have been reworked to one degree or another.

Secondly, in the "TRO: Project Phoneix," the original 'mechs were republished with different artwork.

There is always hesitation to use anything related to the unseen mechs. They are potential legal pitfalls. Admittedly minimized if they go the reseen route....but why risk it when you have invested so much money into a still unreleased game?

Not only that but there is the whole fan reaction. If FD doesn't do justice to a beloved unseen in the eyes of some sgements of the community, there will be hell to pay. Its bad word of mouth they can't afford at this stage of development.

I'd expect reseens for sure post release once money starts coming in and they can relax a bit.

BTW, look at all the currently released mechs for MW tactics...not a single reseen mech on the list. Also published by IGP, which is a rather new company that Im sure would rather avoid as much risk as possible right now.

Edited by =Outlaw=, 26 February 2012 - 01:42 PM.






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