Praeses, on 28 December 2012 - 09:20 PM, said:
There is some things I took for granted after reading the OP suggestion
1) each part would have hardpoints (you could take an arm with a laser hardpoint and another with a ballistic one for example)
2) you would only use leg parts that are equal and compatible with the torso
3) you would only use cockpits compatible with the center torso
4) you would only use arms compatible with the side torso you put on the center torso (you could have different side torsos, but these must be compatible with the center one)
5) you would have to respect some rules about weight, minimum engine, heatsinks, etc
Why is this a bad idea?
i think it is a long way off from the current capabilities of the game, and you run a very high risk of making some or all of the traditional mechs thoroughly obsolete.
i love the idea but we need to carefully weigh the consequences.