#1
Posted 24 February 2012 - 05:44 PM
How much smaller is the MWO Commando to the Atlas? Or other scouts like the Jenner for that matter. By trying to compare by head = cockpit, one would think the Jenner and Catapult are the same size!
#2
Posted 24 February 2012 - 05:57 PM
#3
Posted 24 February 2012 - 06:06 PM
#4
Posted 24 February 2012 - 07:22 PM
Psydotek, on 24 February 2012 - 06:06 PM, said:
Some fluff text states that the Atlas is 16m tall. The average height of any given 'mech is 10m tall. The Hunchback could be 8-10m tall so you're right on the mark. But possibly for the wrong reasons.
I used to try to determine 'mech size by its cockpit. But then the problem there is it's difficult to really tell how much of the cockpit is actually the control center and how much is extra stuff. It's also the same tricky problem when comparing weapon sizes. The LRM10 on a Centurion is incredibly small when compared to the LRM 10 on other 'mechs. Plus with different artist depictions, it's difficult to gauge the bore size of any ballistic weapon to get an accurate benchmark. How much of that AC is the weapon, and how much is the armor jacket/cooling system/etc.? Lastly there's he 'mech shape. Is the bent knee of a bird-legged 'mech the same height as a straight-legged humanoid design? ie. MadCat/Timber Wolf vs Loki/Hellbringer are both possibly 10m tall. Or how about the cockpit forward designs of a Jenner compared to the humanoid forms of a Javelin and Commando? Then there's the Spider with its tall, long, spindly legs. A design that suggests it might be 10m to 12m tall, but incredibly skinny like a 16 y/o guy that just went through a growth spurt. Or the 20t Locust that's supposed to actually be 10m tall. The same height as a 3050 Clan Heavy Omnimech.
#5
Posted 24 February 2012 - 07:35 PM
#6
Posted 24 February 2012 - 07:40 PM
#7
Posted 24 February 2012 - 07:59 PM
Steel Raven, on 24 February 2012 - 05:57 PM, said:
The scale for these mech is pretty spot on. Basically a doubling of mass translates to ONLY a 20-30% increase in height for human like objects.
This is assuming similar densities and geometry. All 4 of these mechs have the same human-like geometries and we can assume all mechs have roughly the same overall density.
Edited by DRevD, 24 February 2012 - 08:04 PM.
#8
Posted 24 February 2012 - 08:38 PM
#9
Posted 24 February 2012 - 08:47 PM
#10
Posted 24 February 2012 - 08:58 PM
Mautty the Bobcat, on 24 February 2012 - 08:47 PM, said:
Why yes, and the Jenner would be a bit shorter I believe.
#12
Posted 24 February 2012 - 09:27 PM
=Outlaw=, on 24 February 2012 - 08:38 PM, said:
Yup. I got just about this same result by opening both pics and just placing them next to each other on the screen. Using my analog method I got the top of the Commando's head just barely above the Atlas' AC/20. The Commando is lo and behold about one quarter the mass of the Atlas! Looks like someone's drawing everything to scale.
#13
Posted 24 February 2012 - 10:47 PM
BarHaid, on 24 February 2012 - 09:27 PM, said:
Makes me hope to hell that they have melee so I can watch an Atlas squash a Commandor or Jenner like a bug.
Quote
Indeed. It should be a quit the frightening experience to round a corner and come face-to-chest with an Atlas.
#14
Posted 24 February 2012 - 11:06 PM
The commando was the first mech that was clearly way out of scale, and probably done so for display purposes.
Edited by =Outlaw=, 24 February 2012 - 11:08 PM.
#17
Posted 25 February 2012 - 12:45 AM
#18
Posted 25 February 2012 - 07:18 AM
=Outlaw=, on 24 February 2012 - 08:38 PM, said:
(<snip> because I find it annoying when someone re-posts a picture immediately after the OP. )
Thanks Outlaw.
For a sense of scale it looks like FD is attempting to keep like weapons and/or their enclosures the same size regardless of the 'Mech's tonnage. Good on ya', FD! Really gives one an impression of the vast size difference between these two.
#20
Posted 25 February 2012 - 09:22 AM
BarHaid, on 25 February 2012 - 09:00 AM, said:
Its easier to do with mechs with similar geometry such as the atlas, cent, commando and hunchback (human-like geometry). You just have to consider that the Hunchback and Atlas are bit bulkier even for their size, so would lose some vertical height. And the Cent is a bit smiler and would gain the some vertical height. Of course it will be in comparison to something, which I'd use the commando as the baseline the others are judged on.
It gets trickier with the Dragon, Catapult and Jenner, even though all 3 have somewhat similar geometries (big "nose") The Jenner has small arms so you have to account for that. The catapult has the huge missile rack cubed arms.The Dragon is squatting down low in the concept art.The real problem is then comparing them to the other 4. It'd be a pain in the A to do for sure.
Edited by DRevD, 25 February 2012 - 09:23 AM.
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