Aegis Kleais™, on 02 March 2012 - 05:08 AM, said:
You HONESTLY don't think PGI is going to roleplay to the point where if they allow you to align yourself with a Clan, they are just going to hand out Mechs, do you?
I dunno how, when and
why the clans will have there start in MWO. But honestly i think would have a really bad taste if i'm able to get a Clan Wolf Mad Cat for C-Bills or reputation i owned with a 26th Lyran Guard Commando.
Clan is all about reputation, Clan is about trial and fights. Clan Pilots should be the best pilots available on the best mechs available. The last thing i want to see is to see a total Pilot - played by a 12year old child that is total new to CBT and doesn't know anything about other mechs - and i'm sure the major part of CBT fans think the same way. What makes Clan easieer to start is their lack of tactics. Its all about one on one mech combat.
I'm sure that you can mirror the "maybe" IS balance system of costs for: Mechs, spare parts, ammunition and support personal with a more Clan like system of reputation - but always with the possibility that someone will challenge you (means you have enough rep that you are able to "buy" a Mad Cat, but another player of you clan want to buy that Mad Cat, too. Because Clans are gready with theire resources you can't get both a Mad Cat. Possible you have the luck to hit the "buy-button" a earlier - now the other player can summon a Trial of possession.
- you decline the challenge because you have more reputation - (means to loose some rep - but to loose the MadCat would be harder)
- you accept the challenge both get a little reward in rep because you do things in the clan way
- you win: you still own that MadCat plus some more rep - your rival get the Reputation of the MadCat - a small drain becaus he lost the duell
- you loose the duell - you loose the MadCat but you get the reputation costs without a drain, the other get the MadCat and a plus of reputation
- the other player has more reputation (StarColonel...) you give the MadCat away after "no" symbolic fight. You get a larger amount of reputation, the other player get only the MadCat
That would be a "good" way to simulate the Clan way of combat without a rigerous and "fail" WoT model of XP and credits