 dal10, on 03 May 2013 - 06:07 PM, said:
dal10, on 03 May 2013 - 06:07 PM, said:
you should make the marauder 3 a 55 ton version of the marauder. think mad cat 1, 2, and 3.
 
 
Marauder Mk. III MAD-7R
 
Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-F
Production Year: 3070
Cost: 8,813,300 C-Bills
Battle Value: 1,482
 
Chassis: Unknown Endo-Steel
Power Plant: Unknown 275 Light Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
	Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous w/ CASE
Armament:
	2  Snub-Nose PPCs
	1  Light AC/5
	2  Medium Lasers
Manufacturer: Unknown
	Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
 
================================================================================
Equipment		   Type						 Rating				   Mass  
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel					91 points				3.00
	Internal Locations: 1 HD, 2 CT, 2 LT, 1 RT, 2 LA, 3 RA, 1 LL, 2 RL
Engine:			 Light Fusion Engine		  275					  12.00
	Walking MP: 5
	Running MP: 8
	Jumping MP: 0
Heat Sinks:		 Double Heat Sink			 13(26)					3.00
	Heat Sink Locations: 2 LT
Gyro:			   Standard											   3.00
Cockpit:			Standard											   3.00
	Actuators:	  L: SH+UA+LA	R: SH+UA+LA
Armor:			  Ferro-Fibrous				AV - 170				  9.50
	Armor Locations: 2 LT, 4 RT, 4 LA, 3 RA, 1 LL
	CASE Locations: 1 RT												   0.50
 
													  Internal	   Armor	  
													  Structure	  Factor	
												Head	 3			9		
										Center Torso	 18		   26		
								 Center Torso (rear)				  7		
										   L/R Torso	 13		   19		
									L/R Torso (rear)				  7		
											 L/R Arm	 9			17		
											 L/R Leg	 13		   21		
 
================================================================================
Equipment								 Location	Heat	Critical	Mass  
--------------------------------------------------------------------------------
Light AC/5								   RT		1		 2		 5.00
Medium Laser								 RA		3		 1		 1.00
Snub-Nose PPC								RA		10		2		 6.00
Medium Laser								 LA		3		 1		 1.00
Snub-Nose PPC								LA		10		2		 6.00
@Light AC/5 (40)							 RT		-		 2		 2.00
											Free Critical Slots: 0
 
BattleForce Statistics
MV	  S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:	  6	Points: 15
5		  4	   3	   0	   0	  2	 0   Structure:  3
Special Abilities: CASE, SRCH, ES, SEAL, SOA
Sadly, the snubnoses, light fusion and light AC/5 won't be around for a few years yet. What about...
 
 
Marauder III MAD-6J
 
Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E
Production Year: 3059
Cost: 12,227,950 C-Bills
Battle Value: 1,481
 
Chassis: GM Marauder Lite Endo-Steel
Power Plant: GM 330 Fusion XL Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Northrup 11000
    Jump Capacity: 180 meters
Armor: Valiant Lamellor Standard Armor w/ CASE
Armament:
    2 Magna Mk IIIE ER Large Lasers
    2 Magna Mk II Medium Lasers
    1 Mydron Excel LB 2-X AC
Manufacturer: Ronin Incorporated
    Primary Factory: Wallis
Communications System: Barret Party Line-200
Targeting and Tracking System: Wasat Watchdog W100
 
================================================================================
Equipment           Type                         Rating                   Mass  
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    91 points                3.00
    Internal Locations: 1 HD, 3 LT, 3 RT, 4 LA, 3 RA
Engine:             XL Fusion Engine             330                      12.50
    Walking MP: 6
    Running MP: 9
    Jumping MP: 6 Standard
    Jump Jet Locations: 2 CT, 2 LL, 2 RL                                   3.00
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Standard Armor               AV - 160                 10.00
    CASE Locations: 1 LT                                                   0.50
 
                                                      Internal       Armor      
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           27        
                                 Center Torso (rear)                  8         
                                           L/R Torso     13           16        
                                    L/R Torso (rear)                  6         
                                             L/R Arm     9            18        
                                             L/R Leg     13           18        
 
================================================================================
Equipment                                 Location    Heat    Critical    Mass  
--------------------------------------------------------------------------------
LB 2-X AC                                    RT        1         4         6.00
Medium Laser                                 RA        3         1         1.00
ER Large Laser                               RA        12        2         5.00
Medium Laser                                 LA        3         1         1.00
ER Large Laser                               LA        12        2         5.00
@LB 2-X (Slug) (45)                          LT        -         1         1.00
                                            Free Critical Slots: 11
 
BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 15
6j         2       2       2       0      2     1   Structure:  3
Special Abilities: CASE, SRCH, ES, SEAL, SOA