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Mechwarrior Meme Thread!


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#10601 Ustarish

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Posted 12 November 2016 - 07:56 AM

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yes. i know it wasnt about that at all. its just a comment on what people want pgi to do and what pgi is actualy doing.

Edited by Ustarish, 12 November 2016 - 08:25 AM.


#10602 Hauptmann Krause

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Posted 22 November 2016 - 08:28 PM

Orbital insertion be like
https://youtu.be/PfIB7h7rsOw

#10603 Opus

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Posted 30 November 2016 - 06:34 PM

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#10604 MarineTech

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Posted 01 December 2016 - 02:48 AM

View PostOpus, on 30 November 2016 - 06:34 PM, said:

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#10605 Kasumi Sumika

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Posted 01 December 2016 - 07:51 PM

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#10606 Mercarryn

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Posted 03 December 2016 - 12:40 PM

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#10607 IraqiWalker

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Posted 03 December 2016 - 03:59 PM

View PostMercarryn, on 03 December 2016 - 12:40 PM, said:

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It is post clan invasion, and for the record, have the board for Archenar thought the same thing.

My Reaction when I think I was no.1 in the match, but someone else gets the supply drop box thingy

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#10608 BWS2K

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Posted 04 December 2016 - 10:26 PM

Not sure where this goes but I made it instead of going to bed. Enjoy!
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#10609 Strattus

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Posted 05 December 2016 - 01:51 AM

View PostFrigginWaffle, on 23 October 2016 - 03:38 PM, said:

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I made a thing


Only funny.... because I are one.... :(
LOL

#10610 Kasumi Sumika

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Posted 05 December 2016 - 09:30 PM

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#10611 Mega Steel

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Posted 27 December 2016 - 01:44 PM

Im back!!!Posted Image

Edited by Mega Steel, 27 December 2016 - 01:45 PM.


#10612 Brenden

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Posted 27 December 2016 - 06:40 PM

View PostMcgral18, on 19 September 2016 - 01:21 PM, said:

Does this break the CoC?
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Energy Draw?

#10613 IraqiWalker

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Posted 27 December 2016 - 11:10 PM

View PostBrenden, on 27 December 2016 - 06:40 PM, said:

Energy Draw?

A concept that has been talked about quite a bit (on and off, since at least 2014). Assign each weapon a value of energy consumption. Now each mech has an energy reserve that replenishes quickly. However, when you fire a lot of weapons, you draw a lot of energy. Thus you need to limit the number of weapons fired. (basically they made a second heat bar, that works in reverse). The concept is mainly championed by people who think we get to fire too many weapons in an alpha strike, while citing Tech 1 TT as their source. Forgetting that in TableTop we had things like a penta Gauss mech, and mechs that could fire up to 10 weapons in an alpha strike, without overheating.

Edited by IraqiWalker, 27 December 2016 - 11:10 PM.


#10614 Mcgral18

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Posted 27 December 2016 - 11:47 PM

View PostIraqiWalker, on 27 December 2016 - 11:10 PM, said:

A concept that has been talked about quite a bit (on and off, since at least 2014). Assign each weapon a value of energy consumption. Now each mech has an energy reserve that replenishes quickly. However, when you fire a lot of weapons, you draw a lot of energy. Thus you need to limit the number of weapons fired. (basically they made a second heat bar, that works in reverse). The concept is mainly championed by people who think we get to fire too many weapons in an alpha strike, while citing Tech 1 TT as their source. Forgetting that in TableTop we had things like a penta Gauss mech, and mechs that could fire up to 10 weapons in an alpha strike, without overheating.


And also that the result was exactly what some feared: Ghost Heat Mk2

The only penalty was extra heat
Only, instead of from only firing 5 SRM launchers, you also got it from firing 3 SRM launchers and 2 lasers (if damage exceeded the threshold)



A different penalty could have been better received, but Ghost Heat Mk2 was just stale

Meme...
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Was the end result.

#10615 Kasumi Sumika

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Posted 08 January 2017 - 05:07 PM

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#10616 Too Much Love

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Posted 14 January 2017 - 12:20 AM

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#10617 SnagaDance

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Posted 16 January 2017 - 01:16 AM

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#10618 Kasumi Sumika

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Posted 18 January 2017 - 05:27 AM

CLAN WIDOWMAKER PRANK GONE WRONG!!! #2834 #INTHEHOOD #GONEANNIHILATED

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#10619 Lily from animove

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Posted 26 January 2017 - 04:59 AM

chicken walker sale?

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#10620 Baphomech

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Posted 19 February 2017 - 01:17 PM

Finally made these.

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