Hayashi, on 24 April 2014 - 08:29 PM, said:
Spoiler
MechWarrior Online feels kind of like the first category, where it's somewhat more fulfilling to grind out C-Bills and buy Mechs with them rather than to up-front pay for them. I haven't really had a good reason to buy stuff other than limited edition only stuff like the Founder and Overlord packages. Well, and the Sarah mech, though that had nothing to do with standard monetization at all.
The UAV is already a good idea in general since it does this, but their discussion about the 'money bomb' makes me think of something else.
It would encourage some of the wealthier premades to invest in one of these. Or if it WASN'T a module but a Hero mech type, that would have the same effect.
What will people see if they say a Gold Timberwolf on the update?
But if the Gold Mechs didn't give a boost to just the player, but their whole team... what would people think?
Something for PGI to consider?
MechWarrior Online feels kind of like the first category, where it's somewhat more fulfilling to grind out C-Bills and buy Mechs with them rather than to up-front pay for them. I haven't really had a good reason to buy stuff other than limited edition only stuff like the Founder and Overlord packages. Well, and the Sarah mech, though that had nothing to do with standard monetization at all.
The UAV is already a good idea in general since it does this, but their discussion about the 'money bomb' makes me think of something else.
It would encourage some of the wealthier premades to invest in one of these. Or if it WASN'T a module but a Hero mech type, that would have the same effect.
What will people see if they say a Gold Timberwolf on the update?
But if the Gold Mechs didn't give a boost to just the player, but their whole team... what would people think?
Something for PGI to consider?