

Android app to act as a controller
Started by NeoTechni, Mar 01 2012 01:42 AM
9 replies to this topic
#1
Posted 01 March 2012 - 01:42 AM
I would personally like to offer to make an android app that works as a touchscreen controller. I am willing to give you whatever cut of the profits you want (even 100% or making it free, but I'd prefer a fair cut for my time)
All I'd need from your devs is a way to obtain the local IP of a user (so the android device would connect to the users PC/client directly, rather than use your bandwidth) and a glorified telnet server built into the client.
I have experience with this exact thing:
https://market.andro...orp.lcarui.test
There is a mode in my program which connects to a telnet server I made, which sends virtual keyboard/mouse events to whatever program is in focus, allowing for custom profiles for each EXE.
As you can see from the screenshots, I can match your UI style.
Especially if you provide me with texture assets in BMP/GIF/PNG format.
This could be used to offload HUD elements to a tablet/cellphone, and act as a second monitor for those that don't have one. It could also work as a two-step verification process for logging in.
All I'd need from your devs is a way to obtain the local IP of a user (so the android device would connect to the users PC/client directly, rather than use your bandwidth) and a glorified telnet server built into the client.
I have experience with this exact thing:
https://market.andro...orp.lcarui.test
There is a mode in my program which connects to a telnet server I made, which sends virtual keyboard/mouse events to whatever program is in focus, allowing for custom profiles for each EXE.
As you can see from the screenshots, I can match your UI style.
Especially if you provide me with texture assets in BMP/GIF/PNG format.
This could be used to offload HUD elements to a tablet/cellphone, and act as a second monitor for those that don't have one. It could also work as a two-step verification process for logging in.
#2
Posted 01 March 2012 - 03:53 AM
personally i think 3rd party apps open the door for hacking and other such nastiness. I would not be in favour of it, but I am not a dev.....and there is my 2 cents.....
#3
Posted 01 March 2012 - 04:15 AM
Does sound cool. Could have a few cheap tablets in a battlemech rig to act as touch screens for weapon selection coms speed control etc. - just like the real mechs!
#4
Posted 01 March 2012 - 04:29 AM
This.
#5
Posted 01 March 2012 - 05:29 AM
#6
Posted 01 March 2012 - 10:53 AM
Just work on making the phone work like second monitor. Then if they let us move hud elements to another monitor it benefits you as well as people with multimonitor and maybe touchscreen setups.
#7
Posted 01 March 2012 - 11:49 AM
NeoTechni, on 01 March 2012 - 01:42 AM, said:
I would personally like to offer to make an android app that works as a touchscreen controller. I am willing to give you whatever cut of the profits you want (even 100% or making it free, but I'd prefer a fair cut for my time)
All I'd need from your devs is a way to obtain the local IP of a user (so the android device would connect to the users PC/client directly, rather than use your bandwidth) and a glorified telnet server built into the client.
I have experience with this exact thing:
https://market.andro...orp.lcarui.test
There is a mode in my program which connects to a telnet server I made, which sends virtual keyboard/mouse events to whatever program is in focus, allowing for custom profiles for each EXE.
As you can see from the screenshots, I can match your UI style.
Especially if you provide me with texture assets in BMP/GIF/PNG format.
This could be used to offload HUD elements to a tablet/cellphone, and act as a second monitor for those that don't have one. It could also work as a two-step verification process for logging in.
All I'd need from your devs is a way to obtain the local IP of a user (so the android device would connect to the users PC/client directly, rather than use your bandwidth) and a glorified telnet server built into the client.
I have experience with this exact thing:
https://market.andro...orp.lcarui.test
There is a mode in my program which connects to a telnet server I made, which sends virtual keyboard/mouse events to whatever program is in focus, allowing for custom profiles for each EXE.
As you can see from the screenshots, I can match your UI style.
Especially if you provide me with texture assets in BMP/GIF/PNG format.
This could be used to offload HUD elements to a tablet/cellphone, and act as a second monitor for those that don't have one. It could also work as a two-step verification process for logging in.
There's been a few threads regarding the ask by players for an API, for a few reasons (cockpit builds, tablet/phone applications).
I agree this would be a fun side project, I would think it would have to be 100% player driven (they provide an API but we do all the dev work) which is fine, however there may be legal ramifications if you create an application and sell it in the android/iOS store.
I'd like to see some ancillary functions have the ability to move to a tablet (innersphere map, commander view) however, there is probably significant lag on the game server supplying these feeds in real time.
Perhaps more of a stat/after action model would work better (replays of battles, personal battle stats, clan/faction stats, etc...)
with the proper security in place (can you do a reverse proxy to a mobile device, FTP is not very secure), I don't see any security issues with this (purchases should not be allowed via the API).
Edited by Kaemon, 01 March 2012 - 11:51 AM.
#8
Posted 01 March 2012 - 12:03 PM
Maybe it's just me but I fail to see how such thing could be of any practical use... You don't want to move your hands from your controller during the game, and an additional tiny "monitor" would hardly make any difference. It's not like I'm against OP idea, I just don't think it would really be worth the efforts.
#9
Posted 01 March 2012 - 12:18 PM
Siilk, on 01 March 2012 - 12:03 PM, said:
Maybe it's just me but I fail to see how such thing could be of any practical use... You don't want to move your hands from your controller during the game, and an additional tiny "monitor" would hardly make any difference. It's not like I'm against OP idea, I just don't think it would really be worth the efforts.
You don't necessarily need to move your hands, if it's merely an extra display, but it would be cool to see one of the HUD displays enlarged on a tablet (lord knows I can barely see as it is).
I agree the 'buttons' on a tablet is going to get you pwned by the keyboard/mouse people, but it would be fun to at least have the option to do it.
Edited by Kaemon, 01 March 2012 - 12:23 PM.
#10
Posted 01 March 2012 - 03:36 PM
this sounds like a cool idea. lol but there is no way this would ever happen any time soon.
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